aboutsummaryrefslogtreecommitdiff
path: root/scumm/script_v80he.cpp
AgeCommit message (Expand)Author
2004-09-19Fix last commitTravis Howell
2004-09-18renamed HE opcodes to distinguish them from their 'regular' V6/V7 counterpartsMax Horn
2004-09-18Not soundOps in He80+Travis Howell
2004-09-18Neeed to know where polygons are rendereredTravis Howell
2004-09-17Correct and rename opcodeTravis Howell
2004-09-17nukeArrays still nuking wrong arrays.Travis Howell
2004-09-16A few more corrections, fixes freddi2 crash.Travis Howell
2004-09-16No longer required.Travis Howell
2004-09-16Correction to pickVarRandomTravis Howell
2004-09-15Call directTravis Howell
2004-09-14Save polygonsTravis Howell
2004-09-14Avoid warningTravis Howell
2004-09-14Add opcodeTravis Howell
2004-09-14Report when polyogn Wiz image is used.Travis Howell
2004-09-14Load POLD resources in HE80+ gamesTravis Howell
2004-09-13Implemented formerly known unknownFB and unknownFC.Eugene Sandulenko
2004-09-13fix cursors hotspotGregory Montoir
2004-09-13HE arcade game work a bit now.Travis Howell
2004-09-11Update this one too.Travis Howell
2004-09-11Add stubTravis Howell
2004-09-10Rename opcodeTravis Howell
2004-09-09Change needed for HE 71 too.Travis Howell
2004-09-09DuplicateTravis Howell
2004-09-09Add extra opcodes for freddi2Travis Howell
2004-09-09Cases don't exist in HE80.Travis Howell
2004-09-09Implement HE 80+ wiz-based cursors. Current implementation is a dirtyEugene Sandulenko
2004-09-08Fix array issue.Travis Howell
2004-09-07Add opcodeTravis Howell
2004-09-07Correct opcodeTravis Howell
2004-09-06Add another ini related opcode.Travis Howell
2004-09-06More stubsTravis Howell
2004-09-06HE 72+ games use a remove object from queue function.Travis Howell
2004-09-06Add HE 80/90 classes, will be filled up over time.Travis Howell