index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scumm
/
script_v90he.cpp
Age
Commit message (
Expand
)
Author
2005-06-24
When including files from common/, explicitly use the common/ prefix
Max Horn
2005-06-14
-Add more Backyard sports titles
Travis Howell
2005-06-13
Add comments on smacker opcodes.
Travis Howell
2005-06-13
Rename opcode/function
Travis Howell
2005-06-05
Ooops, mixed up one function name.
Travis Howell
2005-06-05
Remove duplicate field.
Travis Howell
2005-06-05
Rename sprite functions, based on map.
Travis Howell
2005-06-05
Update HE comments
Travis Howell
2005-06-04
Fix another off by one in rects.
Travis Howell
2005-06-04
correction, fixes lost/smaller palette glitches
Gregory Montoir
2005-05-29
Set zorder to zero by default.
Travis Howell
2005-05-28
Sync opcode names and add HE72+ version of o_systemOps.
Travis Howell
2005-05-23
Rename sprite functions.
Travis Howell
2005-05-23
Add Sprite class and move over related functions.
Travis Howell
2005-05-23
Move wizImage functions to Wiz class.
Travis Howell
2005-05-23
Turn Wiz struct into class as requested.
Eugene Sandulenko
2005-05-23
Add heverison check, as requested by cyx.
Travis Howell
2005-05-22
correction
Gregory Montoir
2005-05-22
HE70+ games use flags in drawBox().
Travis Howell
2005-05-21
Add HE73 version for opcode difference.
Travis Howell
2005-05-11
Extra debugs no longer required.
Travis Howell
2005-05-10
Preparations to let LogicHE hold game-specific code. Introduced
Eugene Sandulenko
2005-05-10
Rename opcodes
Travis Howell
2005-05-10
Rename opcode
Travis Howell
2005-05-10
Fixed PuttRace logic routines. Now they match thanks to ajax16384's great
Eugene Sandulenko
2005-05-09
fixed warnings
Paweł Kołodziejski
2005-05-08
One last case for funshop titles.
Travis Howell
2005-05-08
Range checks off by 1.
Travis Howell
2005-05-08
Initial support for intensive floating point compuitations used in
Eugene Sandulenko
2005-05-07
Additions for funshop titles.
Travis Howell
2005-05-07
Add missing opcode details
Travis Howell
2005-05-01
Add extra cases for bb2demo.
Travis Howell
2005-05-01
Add extra cases for readdemo.
Travis Howell
2005-05-01
Use correct safety check.
Travis Howell
2005-04-30
Add expanded _wizParams used by HE100 games.
Travis Howell
2005-04-27
Minor clean up, HE games should always copy strings directly.
Travis Howell
2005-04-26
Always skip smacker files in HE games.
Travis Howell
2005-04-26
Add stubs for the two smacker related opcodes in HE games.
Travis Howell
2005-04-21
cleanup
Gregory Montoir
2005-04-21
Add palette function for HE99+ games.
Travis Howell
2005-04-21
Add palette function foe He99+ games.
Travis Howell
2005-04-20
Rename wizImage process flag for HE games.
Travis Howell
2005-04-20
Rename sprite field for HE games.
Travis Howell
2005-04-20
Correct flag value.
Travis Howell
2005-04-19
minor cleanup
Gregory Montoir
2005-04-16
'unstubbed' o90_getLinesIntersectionPoint
Gregory Montoir
2005-04-15
Checks actor costume frame.
Travis Howell
2005-04-14
Add HE7.2 difference in o_getResourceSize().
Travis Howell
2005-04-14
Set result back to 1 for now, otherwise chase locks up.
Travis Howell
2005-04-13
Updated comment
Gregory Montoir
[next]