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path: root/scumm/script_v90he.cpp
AgeCommit message (Expand)Author
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-06-14-Add more Backyard sports titlesTravis Howell
2005-06-13Add comments on smacker opcodes.Travis Howell
2005-06-13Rename opcode/functionTravis Howell
2005-06-05Ooops, mixed up one function name.Travis Howell
2005-06-05Remove duplicate field.Travis Howell
2005-06-05Rename sprite functions, based on map.Travis Howell
2005-06-05Update HE commentsTravis Howell
2005-06-04Fix another off by one in rects.Travis Howell
2005-06-04correction, fixes lost/smaller palette glitchesGregory Montoir
2005-05-29Set zorder to zero by default.Travis Howell
2005-05-28Sync opcode names and add HE72+ version of o_systemOps.Travis Howell
2005-05-23Rename sprite functions.Travis Howell
2005-05-23Add Sprite class and move over related functions.Travis Howell
2005-05-23Move wizImage functions to Wiz class.Travis Howell
2005-05-23Turn Wiz struct into class as requested.Eugene Sandulenko
2005-05-23Add heverison check, as requested by cyx.Travis Howell
2005-05-22correctionGregory Montoir
2005-05-22HE70+ games use flags in drawBox().Travis Howell
2005-05-21Add HE73 version for opcode difference.Travis Howell
2005-05-11Extra debugs no longer required.Travis Howell
2005-05-10Preparations to let LogicHE hold game-specific code. IntroducedEugene Sandulenko
2005-05-10Rename opcodesTravis Howell
2005-05-10Rename opcodeTravis Howell
2005-05-10Fixed PuttRace logic routines. Now they match thanks to ajax16384's greatEugene Sandulenko
2005-05-09fixed warningsPaweł Kołodziejski
2005-05-08One last case for funshop titles.Travis Howell
2005-05-08Range checks off by 1.Travis Howell
2005-05-08Initial support for intensive floating point compuitations used inEugene Sandulenko
2005-05-07Additions for funshop titles.Travis Howell
2005-05-07Add missing opcode detailsTravis Howell
2005-05-01Add extra cases for bb2demo.Travis Howell
2005-05-01Add extra cases for readdemo.Travis Howell
2005-05-01Use correct safety check.Travis Howell
2005-04-30Add expanded _wizParams used by HE100 games.Travis Howell
2005-04-27Minor clean up, HE games should always copy strings directly.Travis Howell
2005-04-26Always skip smacker files in HE games.Travis Howell
2005-04-26Add stubs for the two smacker related opcodes in HE games.Travis Howell
2005-04-21cleanupGregory Montoir
2005-04-21Add palette function for HE99+ games.Travis Howell
2005-04-21Add palette function foe He99+ games.Travis Howell
2005-04-20Rename wizImage process flag for HE games.Travis Howell
2005-04-20Rename sprite field for HE games.Travis Howell
2005-04-20Correct flag value.Travis Howell
2005-04-19minor cleanupGregory Montoir
2005-04-16'unstubbed' o90_getLinesIntersectionPointGregory Montoir
2005-04-15Checks actor costume frame.Travis Howell
2005-04-14Add HE7.2 difference in o_getResourceSize().Travis Howell
2005-04-14Set result back to 1 for now, otherwise chase locks up.Travis Howell
2005-04-13Updated commentGregory Montoir