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path: root/scumm/script_v90he.cpp
AgeCommit message (Expand)Author
2005-02-21o WIP for o90_spriteInfoSet.Eugene Sandulenko
2005-02-20Add sprite functionTravis Howell
2005-02-20Add more sprite functionsTravis Howell
2005-02-20Use sprite functionsTravis Howell
2005-02-20Rename opcodes, names should be correct.Travis Howell
2005-02-14Add opcodeTravis Howell
2005-02-02Merge two opcode, move two opcodes back to HE70.Travis Howell
2005-02-01Add HE100 version of Pajama Sam 1/ Pajama Sam's Lost & Found.Travis Howell
2005-01-31Add commentTravis Howell
2005-01-30Check sound queue for music in HE games.Travis Howell
2005-01-30Add missing cases/correctionsTravis Howell
2005-01-01Updated copyrightMax Horn
2004-12-21Unused includesTravis Howell
2004-12-19Off by oneTravis Howell
2004-11-28correctionGregory Montoir
2004-11-27moved all the HE wiz stuff to a separate module, with minor cleanups and simp...Gregory Montoir
2004-11-27Revert opcode EF merge, HE72 uses different array structure.Travis Howell
2004-11-26renamed some HE opcodes and got rid of o72_unknownEF as it seems it was a dup...Gregory Montoir
2004-11-23renamed some HE opcodesGregory Montoir
2004-11-22HE wiz update, o90_unknown29 fully implemented.Gregory Montoir
2004-11-21HE wiz stuff updateGregory Montoir
2004-11-21o90_unknown24 implementationGregory Montoir
2004-11-13minor Wiz stuff updateGregory Montoir
2004-10-24Fun shops start.Travis Howell
2004-10-19Help PalmOS (and more ?) to save memoryChris Apers
2004-10-17Polygons used by HE71 too.Travis Howell
2004-10-17TypoTravis Howell
2004-10-17Complete stubTravis Howell
2004-10-17Missed some codeTravis Howell
2004-10-17Rename opcodeTravis Howell
2004-10-17cleanup: moved some things to gfx.cpp and changed o60_setState to match disas...Gregory Montoir
2004-10-17preliminar o72_captureWizImage() implementation ; still have to handle flag 0...Gregory Montoir
2004-10-16fixed warningsPaweł Kołodziejski
2004-10-16Add missing case for HE 90+Travis Howell
2004-10-13Remove more duplicates.Travis Howell
2004-10-13Rename opcodeTravis Howell
2004-10-10Ooops, bad comparison.Travis Howell
2004-10-10Correct a VAR value.Travis Howell
2004-10-10Changes for mustardTravis Howell
2004-10-10Rename opcodesTravis Howell
2004-10-10Complete stub cases.Travis Howell
2004-10-09Fill in a few more case stubs.Travis Howell
2004-10-09ScummEngine_v90he::processWizImage() cases 3 & 4Gregory Montoir
2004-10-09o90_getPolygonOverlap updateGregory Montoir
2004-10-09No longer startMusicTravis Howell
2004-10-08wizImageOps updateGregory Montoir
2004-10-08more math opcodesGregory Montoir
2004-10-08Match opcode names with SCUMM8.Travis Howell
2004-10-06Use common PI value insteadChris Apers
2004-10-05HE71+ games use wizImages for charset too.Travis Howell