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path: root/scumm/scumm.cpp
AgeCommit message (Expand)Author
2004-06-27Reversed param order of File::open() -- this allowed me to get rid of a few m...Max Horn
2004-06-27Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to...Max Horn
2004-06-27Renamed/documented some odd smush/insane varsMax Horn
2004-06-27Renamed some HE-specific variables.Eugene Sandulenko
2004-06-27Moved _Win32ResExtractor to ScummEngine_v6 (and ideally, it should be confine...Max Horn
2004-06-27HE 7.0 games don't actually use their color cycling resourcesTravis Howell
2004-06-27Fix actor palette in HE 7.0 games.Travis Howell
2004-06-26Add initial support for reading sputm.9x index files. Teach ScummVM about re...Jonathan Gray
2004-06-26move puttzoo back into the correct position and note Scummsys.90 versionJonathan Gray
2004-06-26GF_WINDOWS no longer required for later HE gamesTravis Howell
2004-06-26Enable next set of HE games, which all reach boot scripts.Travis Howell
2004-06-26CorrectionTravis Howell
2004-06-26add catalog2 targetJonathan Gray
2004-06-25Avoid illegal VARS in HE 7.2Travis Howell
2004-06-25note targets with multiple interpreter versionsJonathan Gray
2004-06-25Set fast mode for HE7 games too.Travis Howell
2004-06-25Display error based on the version a game is believed to be when reading MAXS...Jonathan Gray
2004-06-25Check blocksize when reading MAXS, may potentially detect HE versions using i...Jonathan Gray
2004-06-25move puttzoo to _heversion 72 as it needs the newer MAXS block reading code, ...Jonathan Gray
2004-06-25there were never dos versions of these HE titles so bump _heversion up to 70Jonathan Gray
2004-06-24Phase #1 of HE v7.0+ cursors. Basically it's Win32 resource extractorEugene Sandulenko
2004-06-23OoopsTravis Howell
2004-06-23Remove duplicate codeTravis Howell
2004-06-23HE 7.0 fixesEugene Sandulenko
2004-06-21More HE v7.0+ resource fixes.Eugene Sandulenko
2004-06-20changed check to _insaneRunningPaweł Kołodziejski
2004-06-19chnaged fps in imuse digi to dynamic paramPaweł Kołodziejski
2004-06-06puttdemo doesn't need HE specific opcodes.Travis Howell
2004-06-06o more _heversion usageEugene Sandulenko
2004-06-05explicity declare GF_WINDOWS on windows only HE games, list tags as strings n...Jonathan Gray
2004-06-05Allow dialogue options in the SegaCD version of Monkey Island to be cycled th...Jonathan Gray
2004-06-05oopsEugene Sandulenko
2004-06-05Needed for DOS HE gamesTravis Howell
2004-06-05Phase 3 of transition to _heversion.Eugene Sandulenko
2004-06-03Phase 2 of switching HE to use _heversion. Now unneeded GID's areEugene Sandulenko
2004-06-03Phase 1 of move to _heversion use.Eugene Sandulenko
2004-05-31Forgot to commitEugene Sandulenko
2004-05-31Added separate HE versioning.Eugene Sandulenko
2004-05-30Remove unnecessary WinCE tweaksNicolas Bacca
2004-05-26forgot itPaweł Kołodziejski
2004-05-15COMI demo doesn't auto set this var.Travis Howell
2004-04-23remove old zak256 target, if you're still using this its time to start using ...Jonathan Gray
2004-04-11Allow copy protection in FOA (Disk) to be enabled.Travis Howell
2004-04-09it seems to be needed for comi too, hmmPaweł Kołodziejski
2004-04-09refreshScripts only for full game dig, and cmi demoPaweł Kołodziejski
2004-04-09back refreshScript only for DIG, add stopping music while changing bundlePaweł Kołodziejski
2004-04-09refreshScript was wrong usedPaweł Kołodziejski
2004-04-06voice_volume is now speech_volumeMax Horn
2004-04-05Renamed StringTab::backup to StringTab::_default, as that describes better wh...Max Horn
2004-04-05added voice group volume to scumm engine for imuse digital and implemeted vol...Paweł Kołodziejski