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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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scumm.cpp
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Author
2004-08-08
Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))
Max Horn
2004-08-06
COMI/DIG always redraws verbs too
Travis Howell
2004-08-06
Set cemera default values for scumm7 games.
Travis Howell
2004-08-03
Shouldn't error out in early scumm 1 - 4 games.
Travis Howell
2004-08-02
init _arraySlot
Travis Howell
2004-08-01
HE games use different method to clear some arrays resources.
Travis Howell
2004-07-26
Add game detector support for the Mac SCUMM container file format; add suppor...
Max Horn
2004-07-26
Add support for the mac (rescumm) container file format used by Sam&Max and D...
Max Horn
2004-07-26
Keep compatbility with older saved games.
Travis Howell
2004-07-26
Cleanup
Travis Howell
2004-07-26
Amiga versions of FOA/MI2 should use a VAR_VIDEOMODE value of 82.
Travis Howell
2004-07-26
Fix darkness issues in Amiga verisons of FOA/MI2.
Travis Howell
2004-07-24
Rename VAR
Travis Howell
2004-07-24
Enable VAR_FADE_DELAY
Travis Howell
2004-07-24
Ooops
Travis Howell
2004-07-24
Add another var used by Loom [ega].
Travis Howell
2004-07-24
heap space is used by loom too.
Travis Howell
2004-07-23
Only needed for Zak [ega]
Travis Howell
2004-07-22
Ooops
Travis Howell
2004-07-22
VAR not used in scumm3.
Travis Howell
2004-07-22
Correction to VAR tables.
Travis Howell
2004-07-21
Confirmed extra timers are in all PC version of indy3 too.
Travis Howell
2004-07-21
Extra timer used in Amiga version of indy3 too.
Travis Howell
2004-07-20
Correct version key in HE 7.0+ games.
Travis Howell
2004-07-20
Use for HE 7.0 games too.
Travis Howell
2004-07-20
Add support for version key in The Dig
Travis Howell
2004-07-18
FM Towns versions of indy3 and zak set three extra timers (Verified by disasm.)
Travis Howell
2004-07-17
Don't remap arrow keys in later games.
Travis Howell
2004-07-16
Fix bugs:
Travis Howell
2004-07-15
Use VAR_DEFAULT_TALK_DELAY
Travis Howell
2004-07-14
Remove old FT hacks, no longer needed.
Travis Howell
2004-07-11
Rename var
Travis Howell
2004-07-11
Color cycling is only used in SCUMM 4+ games.
Travis Howell
2004-07-10
Always stop actor walkscript when required.
Travis Howell
2004-07-10
Full Throttle handles verb differently
Travis Howell
2004-07-05
Get rid of old hack (possible thanks to Kirbens recent change to the createBo...
Max Horn
2004-07-04
added code for bundle script vars
Paweł Kołodziejski
2004-07-04
Correction
Travis Howell
2004-07-03
Initialise HE 7.0 sound vars
Travis Howell
2004-07-03
Add suggested fix for bug #778281 (Solution checked against disasm.)
Travis Howell
2004-07-03
Keep mouse mutton VARS in sync.
Travis Howell
2004-07-01
Fix some HE versions, add multiple versions targets.
Eugene Sandulenko
2004-06-30
Move some HE demos to version 72, where they should be.
Eugene Sandulenko
2004-06-30
Changes for non-akos version of puttputt
Travis Howell
2004-06-30
Initialise _numImages to zero, along with the other _num<whatever>
Torbjörn Andersson
2004-06-29
Implement game detection based on MD5s. This lets us avoid multiple GIDs
Eugene Sandulenko
2004-06-29
Add hack for mouse hotpot in funpack
Travis Howell
2004-06-28
Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien.
Eugene Sandulenko
2004-06-28
Enhanced default directory support in the File class; now one can specify arb...
Max Horn
2004-06-27
Added small TODO to my currently defunct OSX-COMI-hack
Max Horn
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