Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-10-18 | _images not required. | Travis Howell | |
Free extra HE resources on exit. svn-id: r15605 | |||
2004-10-18 | Add keyboard control for HE80+ games. | Travis Howell | |
svn-id: r15604 | |||
2004-10-16 | fixed warnings | Paweł Kołodziejski | |
svn-id: r15574 | |||
2004-10-13 | Add for HE100 too. | Travis Howell | |
svn-id: r15542 | |||
2004-10-13 | Correction | Travis Howell | |
svn-id: r15540 | |||
2004-10-12 | Compile fix. | Torbjörn Andersson | |
svn-id: r15533 | |||
2004-10-11 | Another off by 1. | Travis Howell | |
svn-id: r15515 | |||
2004-10-10 | Group HE100 games together. | Travis Howell | |
Fix a few HE versions. svn-id: r15497 | |||
2004-10-10 | change version numbers on some more he cpp titles | Jonathan Gray | |
svn-id: r15496 | |||
2004-10-10 | Add some missing code for HE100. | Travis Howell | |
Cleanup svn-id: r15494 | |||
2004-10-09 | Correct version | Travis Howell | |
svn-id: r15486 | |||
2004-10-09 | Inital support for later HE games with altered opcode table. | Travis Howell | |
svn-id: r15485 | |||
2004-10-08 | Prevent double slash in path | Chris Apers | |
svn-id: r15473 | |||
2004-10-07 | Fix for bug #1042509 (SNMDEMO not recognized) | Max Horn | |
svn-id: r15451 | |||
2004-10-04 | Rename var and enable in COMI. | Travis Howell | |
svn-id: r15410 | |||
2004-10-04 | COMI stores room transparency in RMHD. | Travis Howell | |
Minor cleanup. svn-id: r15406 | |||
2004-10-04 | Add missing roomOps case for HE games. | Travis Howell | |
svn-id: r15404 | |||
2004-10-04 | Add some HE99 vars | Travis Howell | |
Rename opcodes svn-id: r15403 | |||
2004-10-01 | Add/correct opcode | Travis Howell | |
svn-id: r15377 | |||
2004-10-01 | Remove Blue's HE games again. Smacker is used there. | Eugene Sandulenko | |
svn-id: r15376 | |||
2004-10-01 | Add couple other HE games and make Blue's birthday demo show intro. It dies | Eugene Sandulenko | |
on opcode 2d, though. svn-id: r15375 | |||
2004-10-01 | Definately Palettes. | Travis Howell | |
Update HE todo. svn-id: r15369 | |||
2004-09-30 | Number of local scripts is no longer constant | Travis Howell | |
svn-id: r15352 | |||
2004-09-29 | cleanup | Max Horn | |
svn-id: r15350 | |||
2004-09-29 | FM-TOWNS is the 'official' spelling, we should try to use it everywhere (see ↵ | Max Horn | |
also common/util.cpp) svn-id: r15344 | |||
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn | |
svn-id: r15332 | |||
2004-09-28 | Add puttcircus target. Game is not completable and has major glitches. | Eugene Sandulenko | |
svn-id: r15325 | |||
2004-09-28 | talkQueue should be actor specific | Travis Howell | |
svn-id: r15318 | |||
2004-09-27 | Correction for roomImages | Travis Howell | |
RMSC is room scripts. svn-id: r15307 | |||
2004-09-26 | wiz stuff cleanup and o90_unknown1C opcode update | Gregory Montoir | |
svn-id: r15293 | |||
2004-09-26 | some more pointless cleanup / moving around of stuff :-) | Max Horn | |
svn-id: r15284 | |||
2004-09-26 | _shadowPalette should be cleared for SCUMM 7 games too. | Travis Howell | |
svn-id: r15283 | |||
2004-09-24 | Fix for bug #795940 (COMI: strange light pixels) | Max Horn | |
svn-id: r15252 | |||
2004-09-23 | Missed a spot. | Travis Howell | |
svn-id: r15244 | |||
2004-09-23 | Fix array pointer overflows in HE80+ games. | Travis Howell | |
Some arrays are nuked in startScene. svn-id: r15239 | |||
2004-09-22 | smaller is 99 after all. | Travis Howell | |
add some array code svn-id: r15230 | |||
2004-09-21 | cleanup | Gregory Montoir | |
add some warnings to detect the use of new Aux animation data svn-id: r15226 | |||
2004-09-21 | cleanup | Max Horn | |
svn-id: r15222 | |||
2004-09-21 | Should be HE60/70. | Travis Howell | |
svn-id: r15211 | |||
2004-09-20 | Moved some init code around (hopefully this'll help PalmOS) | Max Horn | |
svn-id: r15209 | |||
2004-09-20 | Fix array out of bounds access | Max Horn | |
svn-id: r15208 | |||
2004-09-20 | Fix for bug #1031390 (FOA: Graphical corruption and possible crash in ↵ | Max Horn | |
Atlantis Map) svn-id: r15207 | |||
2004-09-20 | Add unencrypted russian freddi5 target. | Eugene Sandulenko | |
svn-id: r15201 | |||
2004-09-20 | Opcode1C in HE90+ games seems to setup WizImage settings via various cases. | Travis Howell | |
svn-id: r15198 | |||
2004-09-19 | slightly updated drawWizImage() | Gregory Montoir | |
svn-id: r15197 | |||
2004-09-19 | Actually check if a sound is active, if the sound is outside music engine. | Travis Howell | |
Add some more HE differences svn-id: r15188 | |||
2004-09-19 | Fix last commit | Travis Howell | |
Add stub/warning svn-id: r15184 | |||
2004-09-19 | *** empty log message *** | Travis Howell | |
svn-id: r15183 | |||
2004-09-19 | Enable debug mode in HE80+ games. | Travis Howell | |
svn-id: r15182 | |||
2004-09-18 | Rename some member vars to avoid _ followed by an uppercase letter. More of ↵ | Max Horn | |
those are left in the code, though (and I am not really sure whether we want to change that, so far we had no problems caused by this) svn-id: r15175 |