index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scumm
/
scumm.cpp
Age
Commit message (
Expand
)
Author
2004-08-26
socks used 62 actors too.
Travis Howell
2004-08-26
More code/stubs for HE 7.2 games
Travis Howell
2004-08-26
Add game id for Pajama Sam, since it uses different amount of actors
Travis Howell
2004-08-26
Support Mac DOTT straight from the disk (note: those fooMac targets may be re...
Max Horn
2004-08-25
No mainmenu variable in HE 7.2
Travis Howell
2004-08-25
Add all array related functions to HE 7.2
Travis Howell
2004-08-24
init var.
Travis Howell
2004-08-23
Switch to case
Travis Howell
2004-08-23
Missed a spot
Travis Howell
2004-08-23
add md5 based windows targets for HE titles that also have DOS targets and ma...
Jonathan Gray
2004-08-22
Cursor code cleanup
Max Horn
2004-08-22
Removed obsolete TODO
Max Horn
2004-08-22
Ooops
Travis Howell
2004-08-22
Mac. version of indy3 uses VAR_VIDEOMODE value of 50
Travis Howell
2004-08-21
HACK to work around bug #1009344 (Doesn't distinguish monkey and monkey1)
Max Horn
2004-08-21
Removed some obsolete TODO comments
Max Horn
2004-08-21
Also used in Atari ST versions.
Travis Howell
2004-08-21
Used in Amiga versions
Travis Howell
2004-08-21
Comment no longer valid
Travis Howell
2004-08-21
All FM Towns versions set VAR_VIDEOMODE to 42.
Travis Howell
2004-08-21
Change to allow FM Towns platform to be used with later games
Travis Howell
2004-08-21
FM Towns version of MI2 seems to use different value too.
Travis Howell
2004-08-16
Init array
Travis Howell
2004-08-14
Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/...
Max Horn
2004-08-14
Get rid of _screenLeft
Max Horn
2004-08-14
Shorter check
Travis Howell
2004-08-08
Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))
Max Horn
2004-08-06
COMI/DIG always redraws verbs too
Travis Howell
2004-08-06
Set cemera default values for scumm7 games.
Travis Howell
2004-08-03
Shouldn't error out in early scumm 1 - 4 games.
Travis Howell
2004-08-02
init _arraySlot
Travis Howell
2004-08-01
HE games use different method to clear some arrays resources.
Travis Howell
2004-07-26
Add game detector support for the Mac SCUMM container file format; add suppor...
Max Horn
2004-07-26
Add support for the mac (rescumm) container file format used by Sam&Max and D...
Max Horn
2004-07-26
Keep compatbility with older saved games.
Travis Howell
2004-07-26
Cleanup
Travis Howell
2004-07-26
Amiga versions of FOA/MI2 should use a VAR_VIDEOMODE value of 82.
Travis Howell
2004-07-26
Fix darkness issues in Amiga verisons of FOA/MI2.
Travis Howell
2004-07-24
Rename VAR
Travis Howell
2004-07-24
Enable VAR_FADE_DELAY
Travis Howell
2004-07-24
Ooops
Travis Howell
2004-07-24
Add another var used by Loom [ega].
Travis Howell
2004-07-24
heap space is used by loom too.
Travis Howell
2004-07-23
Only needed for Zak [ega]
Travis Howell
2004-07-22
Ooops
Travis Howell
2004-07-22
VAR not used in scumm3.
Travis Howell
2004-07-22
Correction to VAR tables.
Travis Howell
2004-07-21
Confirmed extra timers are in all PC version of indy3 too.
Travis Howell
2004-07-21
Extra timer used in Amiga version of indy3 too.
Travis Howell
2004-07-20
Correct version key in HE 7.0+ games.
Travis Howell
[next]