Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-06-24 | Phase #1 of HE v7.0+ cursors. Basically it's Win32 resource extractor | Eugene Sandulenko | |
incorporated from icotools, no display, just searching it in resources and display a warning. Graphics converter is on the way. Code is NOT endian-safe. It will not work on BE system, as was tested by joostp. Please, fix endianess. svn-id: r14024 | |||
2004-06-23 | Ooops | Travis Howell | |
svn-id: r14021 | |||
2004-06-23 | Remove duplicate code | Travis Howell | |
svn-id: r14020 | |||
2004-06-23 | HE 7.0 fixes | Eugene Sandulenko | |
o Stub for o7_startSound o graphics decoders o findResource was moved to ScummEngine and extended o 7.0+ titles use akos costumes, so fix that in launcher o more o6_resourceRoutines stubs Now HE 7.0 games (first 320x200 windows ports) show intros and some are playable to some extent. svn-id: r14003 | |||
2004-06-21 | More HE v7.0+ resource fixes. | Eugene Sandulenko | |
Make puttdemo.win runnable again. svn-id: r13994 | |||
2004-06-20 | changed check to _insaneRunning | Paweł Kołodziejski | |
svn-id: r13986 | |||
2004-06-19 | chnaged fps in imuse digi to dynamic param | Paweł Kołodziejski | |
svn-id: r13967 | |||
2004-06-06 | puttdemo doesn't need HE specific opcodes. | Travis Howell | |
actorOps case 225 isn't need for HE, was left over from scumm6. No need to check for invalid cases, since earlier HE game didn't use those cases. svn-id: r13941 | |||
2004-06-06 | o more _heversion usage | Eugene Sandulenko | |
o hack to ensure 1x scaler is selected for 640x480 games. Begs for better implementation o 7.0+-specific extendions to * resource loading * o6_resourceRoutines * o6_actorOps * o7_pickupObject * ScummEngine::setVerbObject Now puttputt.w32 script execution advances little more. svn-id: r13938 | |||
2004-06-05 | explicity declare GF_WINDOWS on windows only HE games, list tags as strings ↵ | Jonathan Gray | |
not hex in some debugging messages svn-id: r13937 | |||
2004-06-05 | Allow dialogue options in the SegaCD version of Monkey Island to be cycled ↵ | Jonathan Gray | |
through with mousewheel. Closes RFE #953111 svn-id: r13936 | |||
2004-06-05 | oops | Eugene Sandulenko | |
svn-id: r13932 | |||
2004-06-05 | Needed for DOS HE games | Travis Howell | |
svn-id: r13930 | |||
2004-06-05 | Phase 3 of transition to _heversion. | Eugene Sandulenko | |
svn-id: r13929 | |||
2004-06-03 | Phase 2 of switching HE to use _heversion. Now unneeded GID's are | Eugene Sandulenko | |
eliminated. svn-id: r13927 | |||
2004-06-03 | Phase 1 of move to _heversion use. | Eugene Sandulenko | |
svn-id: r13926 | |||
2004-05-31 | Forgot to commit | Eugene Sandulenko | |
svn-id: r13913 | |||
2004-05-31 | Added separate HE versioning. | Eugene Sandulenko | |
svn-id: r13907 | |||
2004-05-30 | Remove unnecessary WinCE tweaks | Nicolas Bacca | |
svn-id: r13901 | |||
2004-05-26 | forgot it | Paweł Kołodziejski | |
svn-id: r13894 | |||
2004-05-15 | COMI demo doesn't auto set this var. | Travis Howell | |
svn-id: r13838 | |||
2004-04-23 | remove old zak256 target, if you're still using this its time to start using ↵ | Jonathan Gray | |
the zakTowns target svn-id: r13604 | |||
2004-04-11 | Allow copy protection in FOA (Disk) to be enabled. | Travis Howell | |
svn-id: r13536 | |||
2004-04-09 | it seems to be needed for comi too, hmm | Paweł Kołodziejski | |
svn-id: r13525 | |||
2004-04-09 | refreshScripts only for full game dig, and cmi demo | Paweł Kołodziejski | |
svn-id: r13522 | |||
2004-04-09 | back refreshScript only for DIG, add stopping music while changing bundle | Paweł Kołodziejski | |
svn-id: r13513 | |||
2004-04-09 | refreshScript was wrong used | Paweł Kołodziejski | |
svn-id: r13512 | |||
2004-04-06 | voice_volume is now speech_volume | Max Horn | |
svn-id: r13485 | |||
2004-04-05 | Renamed StringTab::backup to StringTab::_default, as that describes better ↵ | Max Horn | |
what it does svn-id: r13476 | |||
2004-04-05 | added voice group volume to scumm engine for imuse digital and implemeted ↵ | Paweł Kołodziejski | |
volume groups control svn-id: r13468 | |||
2004-04-03 | cleanup StringTab stuff | Max Horn | |
svn-id: r13448 | |||
2004-04-03 | cleanup | Max Horn | |
svn-id: r13444 | |||
2004-04-02 | Got rid of _transText | Max Horn | |
svn-id: r13442 | |||
2004-03-30 | Use vsprintf instead of vsnprintf: more portable, less safe (but then again, ↵ | Max Horn | |
vsnprinft isn't that safe either) svn-id: r13434 | |||
2004-03-30 | please fix | Paweł Kołodziejski | |
svn-id: r13433 | |||
2004-03-29 | Should have been disabled for Mac. indy3/loom. | Travis Howell | |
Fixes distaff position svn-id: r13423 | |||
2004-03-28 | Renamed more OSystem methods | Max Horn | |
svn-id: r13410 | |||
2004-03-28 | rename displayError() to displayMessage(); fix slightly incorrect usage of ↵ | Max Horn | |
that method svn-id: r13402 | |||
2004-03-23 | Move HE games together. | Travis Howell | |
svn-id: r13370 | |||
2004-03-23 | Alter some HE games settings | Travis Howell | |
svn-id: r13369 | |||
2004-03-19 | turn down verbosity | Max Horn | |
svn-id: r13345 | |||
2004-03-15 | disambiguate the two talkingActor() methods (one was a getter, one a setter ↵ | Max Horn | |
-- reflect that in the name) svn-id: r13301 | |||
2004-03-15 | clearMsgQueue now just is a synonym for stopTalk -> remove it | Max Horn | |
svn-id: r13300 | |||
2004-03-15 | After the refactoring it's clearly that _messagePtr can be removed. Hooray, ↵ | Max Horn | |
yet another obscure global 'parameter' gone :-) svn-id: r13299 | |||
2004-03-11 | Backport blee | James Brown | |
svn-id: r13228 | |||
2004-03-07 | renamed scumm/scummvm.cpp to scumm/scumm.cpp | Max Horn | |
svn-id: r13207 |