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2004-06-24Phase #1 of HE v7.0+ cursors. Basically it's Win32 resource extractorEugene Sandulenko
incorporated from icotools, no display, just searching it in resources and display a warning. Graphics converter is on the way. Code is NOT endian-safe. It will not work on BE system, as was tested by joostp. Please, fix endianess. svn-id: r14024
2004-06-23OoopsTravis Howell
svn-id: r14021
2004-06-23Remove duplicate codeTravis Howell
svn-id: r14020
2004-06-23HE 7.0 fixesEugene Sandulenko
o Stub for o7_startSound o graphics decoders o findResource was moved to ScummEngine and extended o 7.0+ titles use akos costumes, so fix that in launcher o more o6_resourceRoutines stubs Now HE 7.0 games (first 320x200 windows ports) show intros and some are playable to some extent. svn-id: r14003
2004-06-21More HE v7.0+ resource fixes.Eugene Sandulenko
Make puttdemo.win runnable again. svn-id: r13994
2004-06-20changed check to _insaneRunningPaweł Kołodziejski
svn-id: r13986
2004-06-19chnaged fps in imuse digi to dynamic paramPaweł Kołodziejski
svn-id: r13967
2004-06-06puttdemo doesn't need HE specific opcodes.Travis Howell
actorOps case 225 isn't need for HE, was left over from scumm6. No need to check for invalid cases, since earlier HE game didn't use those cases. svn-id: r13941
2004-06-06o more _heversion usageEugene Sandulenko
o hack to ensure 1x scaler is selected for 640x480 games. Begs for better implementation o 7.0+-specific extendions to * resource loading * o6_resourceRoutines * o6_actorOps * o7_pickupObject * ScummEngine::setVerbObject Now puttputt.w32 script execution advances little more. svn-id: r13938
2004-06-05explicity declare GF_WINDOWS on windows only HE games, list tags as strings ↵Jonathan Gray
not hex in some debugging messages svn-id: r13937
2004-06-05Allow dialogue options in the SegaCD version of Monkey Island to be cycled ↵Jonathan Gray
through with mousewheel. Closes RFE #953111 svn-id: r13936
2004-06-05oopsEugene Sandulenko
svn-id: r13932
2004-06-05Needed for DOS HE gamesTravis Howell
svn-id: r13930
2004-06-05Phase 3 of transition to _heversion.Eugene Sandulenko
svn-id: r13929
2004-06-03Phase 2 of switching HE to use _heversion. Now unneeded GID's areEugene Sandulenko
eliminated. svn-id: r13927
2004-06-03Phase 1 of move to _heversion use.Eugene Sandulenko
svn-id: r13926
2004-05-31Forgot to commitEugene Sandulenko
svn-id: r13913
2004-05-31Added separate HE versioning.Eugene Sandulenko
svn-id: r13907
2004-05-30Remove unnecessary WinCE tweaksNicolas Bacca
svn-id: r13901
2004-05-26forgot itPaweł Kołodziejski
svn-id: r13894
2004-05-15COMI demo doesn't auto set this var.Travis Howell
svn-id: r13838
2004-04-23remove old zak256 target, if you're still using this its time to start using ↵Jonathan Gray
the zakTowns target svn-id: r13604
2004-04-11Allow copy protection in FOA (Disk) to be enabled.Travis Howell
svn-id: r13536
2004-04-09it seems to be needed for comi too, hmmPaweł Kołodziejski
svn-id: r13525
2004-04-09refreshScripts only for full game dig, and cmi demoPaweł Kołodziejski
svn-id: r13522
2004-04-09back refreshScript only for DIG, add stopping music while changing bundlePaweł Kołodziejski
svn-id: r13513
2004-04-09refreshScript was wrong usedPaweł Kołodziejski
svn-id: r13512
2004-04-06voice_volume is now speech_volumeMax Horn
svn-id: r13485
2004-04-05Renamed StringTab::backup to StringTab::_default, as that describes better ↵Max Horn
what it does svn-id: r13476
2004-04-05added voice group volume to scumm engine for imuse digital and implemeted ↵Paweł Kołodziejski
volume groups control svn-id: r13468
2004-04-03cleanup StringTab stuffMax Horn
svn-id: r13448
2004-04-03cleanupMax Horn
svn-id: r13444
2004-04-02Got rid of _transTextMax Horn
svn-id: r13442
2004-03-30Use vsprintf instead of vsnprintf: more portable, less safe (but then again, ↵Max Horn
vsnprinft isn't that safe either) svn-id: r13434
2004-03-30please fixPaweł Kołodziejski
svn-id: r13433
2004-03-29Should have been disabled for Mac. indy3/loom.Travis Howell
Fixes distaff position svn-id: r13423
2004-03-28Renamed more OSystem methodsMax Horn
svn-id: r13410
2004-03-28rename displayError() to displayMessage(); fix slightly incorrect usage of ↵Max Horn
that method svn-id: r13402
2004-03-23Move HE games together.Travis Howell
svn-id: r13370
2004-03-23Alter some HE games settingsTravis Howell
svn-id: r13369
2004-03-19turn down verbosityMax Horn
svn-id: r13345
2004-03-15disambiguate the two talkingActor() methods (one was a getter, one a setter ↵Max Horn
-- reflect that in the name) svn-id: r13301
2004-03-15clearMsgQueue now just is a synonym for stopTalk -> remove itMax Horn
svn-id: r13300
2004-03-15After the refactoring it's clearly that _messagePtr can be removed. Hooray, ↵Max Horn
yet another obscure global 'parameter' gone :-) svn-id: r13299
2004-03-11Backport bleeJames Brown
svn-id: r13228
2004-03-07renamed scumm/scummvm.cpp to scumm/scumm.cppMax Horn
svn-id: r13207