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path: root/scumm/scumm.h
AgeCommit message (Expand)Author
2003-09-13since _hFileTable is only used by Scumm_v6, there is no reason to put it into...Max Horn
2003-09-13implemented opcodes: openfile and closefilePaweł Kołodziejski
2003-09-11cleanupMax Horn
2003-09-10fix for bug #776807 (MM: Jail Door Closes). Our doSentence implementation sho...Max Horn
2003-09-09replaced all use of scale items with scale slots. This allowed me to get rid ...Max Horn
2003-09-09added convertScaleTableToScaleSlot method, preparing to replace scale items w...Max Horn
2003-09-09added convertMac0Resource (which doesn't do anything yet, but is the place we...Max Horn
2003-09-07added common base class MusicEngine for iMuse/iMuseDigital/Player_V123 (initi...Max Horn
2003-09-07Add music player for Amiga versions of indy3ega/loom from unused.Travis Howell
2003-09-05rearranged GameFeatures constants a bitMax Horn
2003-09-05Add atarist and macintosh options, since there seem to be no way to detect ve...Travis Howell
2003-08-29make the 2nd gen windows based humongous games that have things like a differ...Jonathan Gray
2003-08-27Fix room palette issues in small_header games.Travis Howell
2003-08-24fix for bug #786994 (DOTT: no custom cursor)Max Horn
2003-08-19Cleanup v1/v2 color settings for sentance/inventory/verb area.Travis Howell
2003-08-14add maniacnes target, rather prelimary so people would be well advised not to...Jonathan Gray
2003-08-13Adds finals changes for choice of sound formats in older games.Travis Howell
2003-08-13Added PC Speaker and PCjr command line options,Jamieson Christian
2003-08-13Give pass its own idTravis Howell
2003-08-11Expanded iMuse debugger commands. All iMuseJamieson Christian
2003-08-08remove GF_LOOMJonathan Gray
2003-08-06get rid of GF_INDY3 again, and also remove GID_INDY3_256 and GID_INDY3_TOWNSMax Horn
2003-08-06Add GF_LOOM feature flag for loom games to reduce checks.Travis Howell
2003-08-06Add GF_INDY3 feature flag for indy3 games to reduce checksTravis Howell
2003-08-05Add adlib music improvements for indy3/monkeyega/monkeyvga and cleanups from ...Travis Howell
2003-07-29Add option for the demo included in Maniac Mansion (Classic version)Travis Howell
2003-07-28removed _encbyte (it's only used locally)Max Horn
2003-07-28Patch #715991: Quit Confirmation Dialog (feature request #642721) with some t...Max Horn
2003-07-22Changed "SCALLING" to "SCALING".Torbjörn Andersson
2003-07-21added getResourceSize methodMax Horn
2003-07-20merged checkKeyHit/convertKeysToClicks/getKeyInput into processKbd - their se...Max Horn
2003-07-19moved some functions out of scummvm.cpp into more appropriate files; rearrang...Max Horn
2003-07-18Add Indy3 FM Towns support, patch #773434Travis Howell
2003-07-15factored out some duplicate code into a new method translateTextAndPlaySpeech...Max Horn
2003-07-14Split the v1 palette, since there is a minor difference.Travis Howell
2003-07-13Add correct palette for pc versions of v1 gamesTravis Howell
2003-07-12Add KEY_ALL_SKIP for WinCENicolas Bacca
2003-07-11Add amiga pallete for Amiga versionsTravis Howell
2003-07-06added GID_PUTTPUTT game id for puttputt games to prevent use samnmax hacksPaweł Kołodziejski
2003-07-02removed #include "boxes.h" from scumm.h; cleaned up AdjustBoxResult definiti...Max Horn
2003-06-26Moved out akos_compare (no reason for it to be member of class Scumm)Max Horn
2003-06-26added getOBIMFromObject and getObjectImage methods; changed code to use thoseMax Horn
2003-06-25more const qualifiersMax Horn
2003-06-25added some const qualifiers; moved _bundle & _current_cd_sound from class Scu...Max Horn
2003-06-19add id for segacd monkey island and don't attempt to play sbl sounds for nowJonathan Gray
2003-06-17Make the mouse-over hilight work again on the inventory arrows in V2 games.Torbjörn Andersson
2003-06-15moved GameId declaration to common/engine.h (more logical); moved scumm speci...Max Horn
2003-06-14renamed _bcr -> _costumeRendererMax Horn
2003-06-14runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPTMax Horn
2003-06-14cleanupMax Horn