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2003-05-14opcodes are just one byteMax Horn
svn-id: r7513
2003-05-14V2 text drawingMax Horn
svn-id: r7502
2003-05-13NUM_ACTORS -> _numActors (for consistency)Max Horn
svn-id: r7489
2003-05-13cleanupMax Horn
svn-id: r7488
2003-05-13renamed VAR_UNK_SCRIPT to VAR_SAVELOAD_SCRIPT; fixed V8 save/load (no ↵Max Horn
(known) VAR_SAVELOAD_SCRIPT value for V8) svn-id: r7485
2003-05-12cleanup (fixes another VC warning, too ;-)Max Horn
svn-id: r7480
2003-05-12made hasCharsetMask return a bool (fixes VC compilation warnings)Max Horn
svn-id: r7478
2003-05-10renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and ↵Max Horn
_realWidth/_realHeight -> _screenWidth/_screenHeight (inspired by MadMoose, but I'll take the blame - still this seems much more logical & intuitive) svn-id: r7423
2003-05-10removed obsolete code; cleanup for my V2 drawBitmap 'hack', which got rid of ↵Max Horn
most of the duplicate code svn-id: r7416
2003-05-08init all VAR_* variables to 0xFF; replaced access to _vars in the form ↵Max Horn
_vars[VAR_*] by VARS(VAR_*) which performs a validity checK; renamed _vars to _scummVars to make sure I updated all places; fixed two places where V6 and newer games would access V5 vars (but there are still some left, it seems); checked VAR access for now only generates a warning svn-id: r7393
2003-05-05cleanup / reduced code duplicationMax Horn
svn-id: r7339
2003-05-04yet more v2 fixes & cleanupMax Horn
svn-id: r7302
2003-05-03Patch #730800: EGA LOOM: Hack to fix palette problem (also helps MonkeyEGA)Max Horn
svn-id: r7290
2003-05-01various music related changes and cleanup; also modified MonkeyVGA music ↵Max Horn
sync, at least the intro is much better synced now; not sure about other parts of it / other games svn-id: r7237
2003-04-30VAR_V5_DRAWFLAGS == VAR_CURRENT_LIGHTS; fixed bug #601139Max Horn
svn-id: r7234
2003-04-30PalmOS changesMax Horn
svn-id: r7224
2003-04-30cleanupMax Horn
svn-id: r7215
2003-04-30added gfx bitmap and zbuffer codec for v2 gamesPaweł Kołodziejski
svn-id: r7209
2003-04-28make it possible to override dump length in Scumm::dumpResource; fix V2 ↵Max Horn
entry script offset (I believe); fix exit script dumping for GF_OLD_BUNDLE games svn-id: r7176
2003-04-28get rid of one of the obscure variable namesJonathan Gray
svn-id: r7171
2003-04-27put some v2 code into share codePaweł Kołodziejski
svn-id: r7148
2003-04-26renamed setCursorHotspot2 to setCursorHotspot; fixed (with a hack) cursor in ↵Max Horn
Loom svn-id: r7132
2003-04-20work around strange problem that breaks fbpack when _showStack is a bool...Jonathan Gray
svn-id: r7027
2003-04-20add stack tracing option to debuggerJonathan Gray
svn-id: r7025
2003-04-20add script hex dumping option to debuggerJonathan Gray
svn-id: r7024
2003-04-12lots of unblocked aka GF_OLD_BUNDLE support code (still no load, but gets ↵Max Horn
further :-) svn-id: r6977
2003-04-07Patch #712493: CMI: Object lineMax Horn
svn-id: r6930
2003-04-06fixed detection of early scumm gamesPaweł Kołodziejski
svn-id: r6923
2003-03-17split waitForTimer func, update for smush,Paweł Kołodziejski
btw, switching scalers while playing smush movies doesn't work or at least SDL backend, it hang on SDL_SetVideo func svn-id: r6818
2003-03-13Patch #686427: SO_ROOM_SATURATION implementationMax Horn
svn-id: r6810
2003-03-08fixed descriptions in the digPaweł Kołodziejski
svn-id: r6776
2003-03-07refactored some stuff (and made readMAXS virtual, with V2/V3 code having own ↵Max Horn
implementations); cleaned up V6 array shuffle code; made more Scumm member vars/methods protected svn-id: r6751
2003-03-07implemented formating string error for each enginePaweł Kołodziejski
svn-id: r6744
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06and more cleanupPaweł Kołodziejski
svn-id: r6718
2003-03-01removed the single big VersionSettings list; instead, the simon & scumm ↵Max Horn
modules now keep their target lists seperatly (and when we add BASS, it can have its own target list) svn-id: r6652
2003-02-27patch #689164 comi verb coin hack by erik, fixes the verb coin drawing ↵Jonathan Gray
behind the inventory svn-id: r6642
2003-02-18cleanupMax Horn
svn-id: r6621
2003-02-18change getDateTime to be a v6 opcode, and hopefully not break anythingJonathan Gray
svn-id: r6619
2003-02-14Patch #682981: Experimental translation optimisation (version 2), andJames Brown
#683384: Smush Regression Workaround svn-id: r6607
2003-02-08cleanupMax Horn
svn-id: r6594
2003-02-08more access cleanup; also reorderd some method/function declarations in ↵Max Horn
class Scumm svn-id: r6593
2003-02-08more stuff made 'protected'Max Horn
svn-id: r6592
2003-02-06removed an obsolete member var, and started to make Scumm member vars ↵Max Horn
protected (had to make some exception; the code which makes these exceptions necessary should be revised) svn-id: r6589
2003-02-02increased bufferPaweł Kołodziejski
svn-id: r6581
2003-01-29add ability to specify language for comi see scummvm -h for possible valuesJonathan Gray
svn-id: r6567
2003-01-29oops.. meant to add this as wellJonathan Gray
svn-id: r6566
2003-01-29add list of possible languages in comi and relevant variableJonathan Gray
svn-id: r6565
2003-01-26Patch 671031: Fix for MI1 intro crash + others (move new objectJames Brown
clearing code into a more generic function, and call it earlier) svn-id: r6548
2003-01-24LCA'03 commit: Fix talking where no sound hardware is presentJames Brown
svn-id: r6536