Age | Commit message (Expand) | Author |
2002-12-29 | cleanup | Max Horn |
2002-12-29 | cleanup | Max Horn |
2002-12-29 | fix compile | James Brown |
2002-12-28 | get rid of getStringLen and use the more powerful resStrLen instead; moved re... | Max Horn |
2002-12-27 | fixed flobject loading in V8 | Max Horn |
2002-12-27 | Appending another slash breaks COMI on MorphOS and AmigaOS where a double-sla... | Ruediger Hanke |
2002-12-27 | Fix cwd resource path bug for CMI | James Brown |
2002-12-27 | quick fix for Endy's code - should be redone properly later | Max Horn |
2002-12-27 | Move some things around, to get rid of all these resource/ sprintf's for CMI | James Brown |
2002-12-26 | map V8 talk opcodes to the right V6 opcodes; however, talking still locks up ... | Max Horn |
2002-12-26 | fixed verb scripts | Max Horn |
2002-12-26 | 32 bit variables storage | Max Horn |
2002-12-26 | Don't go to the save/load screen | James Brown |
2002-12-26 | fixed save/load; more restructuring of the charset rendering code | Max Horn |
2002-12-25 | more cleanup | Max Horn |
2002-12-25 | moved CharsetRendere into its own header/source file; changed Scumm::_charset... | Max Horn |
2002-12-25 | implemented V8 kernel function 'killAllScriptsButMe' - not sure if I did it r... | Max Horn |
2002-12-25 | changed name from _insaneFlag to _smushFrameRate | Paweł Kołodziejski |
2002-12-25 | converted heaps of int16 to int for V8 compatibility; fixed defineArray for V... | Max Horn |
2002-12-25 | Clean up the hack. But it's still kinda a hack. Er. :) | James Brown |
2002-12-25 | Hacky font support - first attempt :) | James Brown |
2002-12-25 | fixed bomp cursor in CMI partially - still seeing flickering/tearing/artifact... | Max Horn |
2002-12-25 | renamed Scumm::charset -> Scumm::_charset | Max Horn |
2002-12-25 | Skeleton for hacky font support using Smush's FontRenderer. Doesn't work (unc... | James Brown |
2002-12-25 | added (broken) cursor support for V8; enabled bomp drawing | Max Horn |
2002-12-24 | added a map from object names to object ids | Max Horn |
2002-12-23 | set NUM_ACTORS to 80 for COMI; get rid of MAX_ACTORS (use NUM_ACTORS instead)... | Max Horn |
2002-12-23 | changed numString to numArray | Paweł Kołodziejski |
2002-12-23 | changed read order of CMI variables (MAXS) | Paweł Kołodziejski |
2002-12-23 | more V8 work | Max Horn |
2002-12-23 | word size for V8 games is 4 bytes, as opposed to 2 bytes in V6/V7 games. Henc... | Max Horn |
2002-12-22 | added some preliminary V8 work. Nope, it is not useful at all, and it doesn't... | Max Horn |
2002-12-22 | minor cleanup | Max Horn |
2002-12-21 | partial checkin of patch #655594 (handling Y/N questions); cleanup | Max Horn |
2002-12-21 | got rid of _curVirtScreen and VirtScreen::unk1; added some comments to gfx.cp... | Max Horn |
2002-12-17 | New savefile backend system (bye bye NONSTANDARD_SAVE...) | Marcus Comstedt |
2002-12-16 | Endy, when I am gonna meet you, I'll have to kick, punch and bite you a bit f... | Max Horn |
2002-12-16 | refactoring: use inheritance to mode the relations between the various engine... | Max Horn |
2002-12-15 | cleanup; reordering stuff in gfx.cpp, trying to group code into logical group... | Max Horn |
2002-12-15 | added comparision methods for ScummPoint | Max Horn |
2002-12-15 | debugger can now use the console (experimental, and thus disabled by default) | Max Horn |
2002-12-14 | Commit some junk in-case I don't get time to finish this tonight and Fingolfi... | James Brown |
2002-12-13 | cleaned up autosave code | Max Horn |
2002-12-13 | cleanup | Max Horn |
2002-12-12 | Tidy one or two things up for future V1/V2/V8 SCUMM support. | James Brown |
2002-12-11 | Fixed myriad VC++ compile/link problems. | Jamieson Christian |
2002-12-09 | cleanup; only now do I see how similiar setupShadowPalette, the new setupShad... | Max Horn |
2002-12-09 | cleanup | Max Horn |
2002-12-08 | Patch #650085: Make saveload system extensible | Max Horn |
2002-12-04 | removed obsolete getDefaultGUIColor and some FIXMEs | Max Horn |