Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-04-12 | fixed setting local scripts for unblocked games | Paweł Kołodziejski | |
svn-id: r6980 | |||
2003-04-12 | doh... best way to check for 16 color games is to check for 16 color games, ↵ | Max Horn | |
isn't it? :-) svn-id: r6978 | |||
2003-04-12 | lots of unblocked aka GF_OLD_BUNDLE support code (still no load, but gets ↵ | Max Horn | |
further :-) svn-id: r6977 | |||
2003-04-11 | fixed resource loading in GF_OLD_BUNDLE games (res header = 2 bytes length, ↵ | Max Horn | |
plus 2 unknown bytes) svn-id: r6976 | |||
2003-04-11 | cleanup | Max Horn | |
svn-id: r6968 | |||
2003-04-11 | make monkeyega intro work :) | Jonathan Gray | |
svn-id: r6966 | |||
2003-04-11 | spelling | Jonathan Gray | |
svn-id: r6963 | |||
2003-04-11 | Auto detect monkeyega and pass | Travis Howell | |
Use adlib by default in monkeyega and pass svn-id: r6962 | |||
2003-04-10 | turn on scaled actors in ega blocked games | Paweł Kołodziejski | |
svn-id: r6960 | |||
2003-04-10 | fixed zplanes and a little palette changes for ega blocked games | Paweł Kołodziejski | |
svn-id: r6959 | |||
2003-04-10 | update 16 colour palette | Jonathan Gray | |
svn-id: r6956 | |||
2003-04-10 | palette changes from aquadran who can't use cvs atm | Jonathan Gray | |
svn-id: r6954 | |||
2003-04-10 | add target for passport to adventure | Jonathan Gray | |
svn-id: r6953 | |||
2003-04-10 | unmask indy3ega | Jonathan Gray | |
svn-id: r6952 | |||
2003-04-09 | added also Monkey ega for 16 colors palette | Paweł Kołodziejski | |
svn-id: r6944 | |||
2003-04-08 | added definition of 16 colors palette to gfx backend for V2/V3 games | Paweł Kołodziejski | |
I hope it's correct :) svn-id: r6941 | |||
2003-04-08 | changed range from GF_OLD256 to GF_AFTER_V3 | Paweł Kołodziejski | |
svn-id: r6940 | |||
2003-04-07 | zak256 invertory bug is not repeatable, changed order font selection, added ↵ | Paweł Kołodziejski | |
handle font support for all V3 scumm games svn-id: r6927 | |||
2003-04-07 | fixed detection v2 scumm game | Paweł Kołodziejski | |
svn-id: r6926 | |||
2003-04-06 | fixed detection of early scumm games | Paweł Kołodziejski | |
svn-id: r6923 | |||
2003-03-29 | fixed verb regression in older games | Max Horn | |
svn-id: r6884 | |||
2003-03-28 | fixed verb drawing in COMI (and maybe FT, too?) | Max Horn | |
svn-id: r6874 | |||
2003-03-25 | make the volume controls in the global options dialog work | Max Horn | |
svn-id: r6863 | |||
2003-03-18 | cleanup | Max Horn | |
svn-id: r6832 | |||
2003-03-18 | add GF_DEFAULT_TO_1X_SCALER | Jonathan Gray | |
svn-id: r6830 | |||
2003-03-17 | split waitForTimer func, update for smush, | Paweł Kołodziejski | |
btw, switching scalers while playing smush movies doesn't work or at least SDL backend, it hang on SDL_SetVideo func svn-id: r6818 | |||
2003-03-09 | rest of patch #655594: Handling Y/N questions | Max Horn | |
svn-id: r6784 | |||
2003-03-08 | added yet another sanity check (assert); fixed long standing evil bug in ↵ | Max Horn | |
getObjNewDir / getObjOldDir svn-id: r6763 | |||
2003-03-07 | ah yeah, I did that on purpose. Really. Just wanted to check if everybody is ↵ | Max Horn | |
paying attention svn-id: r6757 | |||
2003-03-07 | cleanup toSimpleDir: should be easier to understand this way, and hopefully ↵ | Max Horn | |
fixes the valgrind warnings svn-id: r6755 | |||
2003-03-07 | implemented formating string error for each engine | Paweł Kołodziejski | |
svn-id: r6744 | |||
2003-03-07 | fixed OOB acces (thx valgrind) | Max Horn | |
svn-id: r6731 | |||
2003-03-06 | and more cleanup | Paweł Kołodziejski | |
svn-id: r6718 | |||
2003-03-04 | if a script triggers a load, immediatly perform it (this also covers the ↵ | Max Horn | |
case where the user requests a load while a SMUSH video is playing. This avoids the annoying affect of seeing 1 frame of the old room immediately after you requested the load svn-id: r6687 | |||
2003-03-04 | added some asserts; added a hack that helps the COMI demo | Max Horn | |
svn-id: r6684 | |||
2003-03-03 | enable newgui f5 dialog for comi as per erik's patch | Jonathan Gray | |
svn-id: r6676 | |||
2003-03-01 | removed the single big VersionSettings list; instead, the simon & scumm ↵ | Max Horn | |
modules now keep their target lists seperatly (and when we add BASS, it can have its own target list) svn-id: r6652 | |||
2003-02-27 | patch #689164 comi verb coin hack by erik, fixes the verb coin drawing ↵ | Jonathan Gray | |
behind the inventory svn-id: r6642 | |||
2003-02-08 | more access cleanup; also reorderd some method/function declarations in ↵ | Max Horn | |
class Scumm svn-id: r6593 | |||
2003-01-29 | add ability to specify language for comi see scummvm -h for possible values | Jonathan Gray | |
svn-id: r6567 | |||
2003-01-26 | Patch 671031: Fix for MI1 intro crash + others (move new object | James Brown | |
clearing code into a more generic function, and call it earlier) svn-id: r6548 | |||
2003-01-26 | LCA03 sync: Modified version of the untrap patch, debugger | James Brown | |
savegame/loadgame changes, attempts at making the ComI save/load screen (F1) work. The savegame part of the screen does not work due to a crash, the load part SHOULD... but something resets the saveload flags before they are processed (help! :) svn-id: r6545 | |||
2003-01-24 | LCA'03 commit: Fix talking where no sound hardware is present | James Brown | |
svn-id: r6536 | |||
2003-01-17 | Possible hack to get the cannons firing. Of course... well, they still don't ↵ | James Brown | |
quite work :) svn-id: r6487 | |||
2003-01-16 | Patch 668634: Actor iteration fix | James Brown | |
svn-id: r6484 | |||
2003-01-16 | Dumb, dumb, DUMB typo. :) | James Brown | |
svn-id: r6481 | |||
2003-01-16 | Some cleanup, implementation of setKeyScript (F1 now attempts to start the ↵ | James Brown | |
save/load menu, albiet fails due to a crash in BlastText) svn-id: r6480 | |||
2003-01-16 | first blastText version. this is work in progress (note that e.g. text is ↵ | Max Horn | |
not clipped, and the extra information is not removed) svn-id: r6472 | |||
2003-01-13 | Early init of the scaler - to prevent ComI trying to use a huge window by ↵ | James Brown | |
default. This may require porters to make a small backend change, not to reinit a scaler on hotswap if the display has not been init_size'ed. svn-id: r6449 | |||
2003-01-13 | fixed checkRange output; added checkRange call to drawObject; cleanup | Max Horn | |
svn-id: r6447 |