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path: root/scumm/scummvm.cpp
AgeCommit message (Expand)Author
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi...Max Horn
2003-11-01modified MessageDialog to allow for custom button textsMax Horn
2003-11-01cleanup: new MessageDialog subclass TimedMessageDialogMax Horn
2003-11-01get rid of ScummGameSettings::detectnameMax Horn
2003-11-01cleanupMax Horn
2003-11-01Patch #820010: Support Kanji versionMax Horn
2003-10-28cleanup: removed version/id from GameSettingsMax Horn
2003-10-27Fixed bug #830772, I hope.Torbjörn Andersson
2003-10-26cleanupMax Horn
2003-10-20Restrict Maniac demo mode to V1 Maniac.Travis Howell
2003-10-18We proudly present the latest installment of our hit series 'Untangle the mes...Max Horn
2003-10-17moved game detection code out to the pluginsMax Horn
2003-10-17added tag2str helper functionMax Horn
2003-10-17oops, forgot to remove the old Platform enumMax Horn
2003-10-17moved platform/language constants to common/util.*Max Horn
2003-10-17Player_V2A now compile with PalmOS portChris Apers
2003-10-17Disable maniacnes for now.Travis Howell
2003-10-15removed the kDefault*Volume constantsMax Horn
2003-10-15Version 4 games should use older code style too, checked against loomcd/monke...Travis Howell
2003-10-14init RNG for everybody using time()Max Horn
2003-10-14Fixed warningTorbjörn Andersson
2003-10-14fix debug mode 0Max Horn
2003-10-13init random seed with timeMax Horn
2003-10-13init random seed with timeMax Horn
2003-10-13cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPaletteMax Horn
2003-10-13sufficient to set _roomPalette at the start for V6+ games, since they don't m...Max Horn
2003-10-13_roomPalette needs to be reset for all scumm games now.Travis Howell
2003-10-13samdemo doesn't set VAR_SAVELOADDIALOG_KEYTravis Howell
2003-10-12some more target<->game cleanupMax Horn
2003-10-12some renaming for more consistent terminology (although we might want to reev...Max Horn
2003-10-12cleanupMax Horn
2003-10-12code simplificationMax Horn
2003-10-12sfx_volume and music_volume were swappedMax Horn
2003-10-12mac loom uses different var.Travis Howell
2003-10-10some cleanupMax Horn
2003-10-09Disable unused Scumm version (8) in PalmOS port.Chris Apers
2003-10-08new config manager. not everything is completed, and some things will still b...Max Horn
2003-10-08Fixed Indy4-Towns music settings, plus small multi-midi quirkJamieson Christian
2003-10-07Set up MDT_TOWNS on remainder of FM-TOWNS targetsJamieson Christian
2003-10-06Fix text when room scrolls in game versions < 3.Travis Howell
2003-10-05cleanupMax Horn
2003-10-05Preliminary preparation for new YM2612 FM emulator.Jamieson Christian
2003-10-05factor out common gfx_mode/fullscreen setup code from the game engines into t...Max Horn
2003-10-05correct for towns versionJonathan Gray
2003-10-05This should fix distaff display after reload in loom/loomcd.Travis Howell
2003-10-04use namespace Common a bit more; don't zero the RNG in scumm (else the seed g...Max Horn
2003-10-04fix target nameJonathan Gray
2003-10-04add indy4 towns target, untested but if the demo is any indication I don't se...Jonathan Gray
2003-10-04let adlib/native music for indydemo workJonathan Gray
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn