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path: root/scumm/scummvm.cpp
AgeCommit message (Expand)Author
2003-08-12Add adlib music for indy3ega/loom and adlib sfx, patch #770862Travis Howell
2003-08-10Fix for Bug [785373] SAM: Overlapping music at Bigfoot conventionJamieson Christian
2003-08-10remap F1 to F5 for comi so people don't get the broken in game menuJonathan Gray
2003-08-08remove GF_LOOMJonathan Gray
2003-08-06get rid of GF_INDY3 again, and also remove GID_INDY3_256 and GID_INDY3_TOWNSMax Horn
2003-08-06Add GF_LOOM feature flag for loom games to reduce checks.Travis Howell
2003-08-06Add GF_INDY3 feature flag for indy3 games to reduce checksTravis Howell
2003-08-06snmidemo is adlin resources only, other than intro.Travis Howell
2003-08-06Reverted too muchTravis Howell
2003-08-05getting rid of g_mixer; removing lots of whitespaceMax Horn
2003-08-05cleanupMax Horn
2003-08-05RevertTravis Howell
2003-08-05This sam and max demo includes midi tracksTravis Howell
2003-08-05Humongous Games should use native midi drivers if available, since music reso...Travis Howell
2003-08-05Add adlib music improvements for indy3/monkeyega/monkeyvga and cleanups from ...Travis Howell
2003-08-02removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I ...Max Horn
2003-08-01more descriptive title for mac ft demoJonathan Gray
2003-07-31added support for FT mac demoMax Horn
2003-07-31spelling (bug #781028)Max Horn
2003-07-31back disable warnings into stdafx.h, vc6 is lack of warnings supportPaweł Kołodziejski
2003-07-31Disabled unknown pragma warning in MSVC-6.Jamieson Christian
2003-07-30the VC warning for unknown pragmas is now gloabally disabled, no need to work...Max Horn
2003-07-29Add option for the demo included in Maniac Mansion (Classic version)Travis Howell
2003-07-28no need to zero these variables twiceMax Horn
2003-07-28removed _encbyte (it's only used locally)Max Horn
2003-07-28Patch #715991: Quit Confirmation Dialog (feature request #642721) with some t...Max Horn
2003-07-22Changed "SCALLING" to "SCALING".Torbjörn Andersson
2003-07-22fix for bug #770704Max Horn
2003-07-21Fix for #775275 : debugger support on WinCENicolas Bacca
2003-07-21Fix for bug #770690 and bug #774783Max Horn
2003-07-20fixed warningsPaweł Kołodziejski
2003-07-20Revert my bad codeTravis Howell
2003-07-20fix for bug #758542Max Horn
2003-07-20merged checkKeyHit/convertKeysToClicks/getKeyInput into processKbd - their se...Max Horn
2003-07-19moved some functions out of scummvm.cpp into more appropriate files; rearrang...Max Horn
2003-07-18Add Indy3 FM Towns support, patch #773434Travis Howell
2003-07-17Make the Amiga option costumes/palette only again.Travis Howell
2003-07-15Fix for Bug [766851] ALL: MIDI fragment repeats after close upsJamieson Christian
2003-07-14this hack isn't necessary anymore (at least I found no cases where it would b...Max Horn
2003-07-14Fix fixmeJames Brown
2003-07-14Allow debugger in full screen modeTravis Howell
2003-07-14zak v1 uses same sound resources as zak v2Travis Howell
2003-07-14Split the v1 palette, since there is a minor difference.Travis Howell
2003-07-14V1 Zak fixes and hacks. (Woo, it rhymes! :)James Brown
2003-07-13workaround for bug #770093 (Zak256 Crash inside of Sphinx)Max Horn
2003-07-13Add correct palette for pc versions of v1 gamesTravis Howell
2003-07-13fixed gdi._C64MaskChar decodingMax Horn
2003-07-12run script 5 in startScene (room transition script, it seems); don't invoke r...Max Horn
2003-07-12fix existing ego actor change detection codeMax Horn
2003-07-12Add KEY_ALL_SKIP for WinCENicolas Bacca