Age | Commit message (Expand) | Author |
2003-08-12 | Add adlib music for indy3ega/loom and adlib sfx, patch #770862 | Travis Howell |
2003-08-10 | Fix for Bug [785373] SAM: Overlapping music at Bigfoot convention | Jamieson Christian |
2003-08-10 | remap F1 to F5 for comi so people don't get the broken in game menu | Jonathan Gray |
2003-08-08 | remove GF_LOOM | Jonathan Gray |
2003-08-06 | get rid of GF_INDY3 again, and also remove GID_INDY3_256 and GID_INDY3_TOWNS | Max Horn |
2003-08-06 | Add GF_LOOM feature flag for loom games to reduce checks. | Travis Howell |
2003-08-06 | Add GF_INDY3 feature flag for indy3 games to reduce checks | Travis Howell |
2003-08-06 | snmidemo is adlin resources only, other than intro. | Travis Howell |
2003-08-06 | Reverted too much | Travis Howell |
2003-08-05 | getting rid of g_mixer; removing lots of whitespace | Max Horn |
2003-08-05 | cleanup | Max Horn |
2003-08-05 | Revert | Travis Howell |
2003-08-05 | This sam and max demo includes midi tracks | Travis Howell |
2003-08-05 | Humongous Games should use native midi drivers if available, since music reso... | Travis Howell |
2003-08-05 | Add adlib music improvements for indy3/monkeyega/monkeyvga and cleanups from ... | Travis Howell |
2003-08-02 | removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I ... | Max Horn |
2003-08-01 | more descriptive title for mac ft demo | Jonathan Gray |
2003-07-31 | added support for FT mac demo | Max Horn |
2003-07-31 | spelling (bug #781028) | Max Horn |
2003-07-31 | back disable warnings into stdafx.h, vc6 is lack of warnings support | Paweł Kołodziejski |
2003-07-31 | Disabled unknown pragma warning in MSVC-6. | Jamieson Christian |
2003-07-30 | the VC warning for unknown pragmas is now gloabally disabled, no need to work... | Max Horn |
2003-07-29 | Add option for the demo included in Maniac Mansion (Classic version) | Travis Howell |
2003-07-28 | no need to zero these variables twice | Max Horn |
2003-07-28 | removed _encbyte (it's only used locally) | Max Horn |
2003-07-28 | Patch #715991: Quit Confirmation Dialog (feature request #642721) with some t... | Max Horn |
2003-07-22 | Changed "SCALLING" to "SCALING". | Torbjörn Andersson |
2003-07-22 | fix for bug #770704 | Max Horn |
2003-07-21 | Fix for #775275 : debugger support on WinCE | Nicolas Bacca |
2003-07-21 | Fix for bug #770690 and bug #774783 | Max Horn |
2003-07-20 | fixed warnings | Paweł Kołodziejski |
2003-07-20 | Revert my bad code | Travis Howell |
2003-07-20 | fix for bug #758542 | Max Horn |
2003-07-20 | merged checkKeyHit/convertKeysToClicks/getKeyInput into processKbd - their se... | Max Horn |
2003-07-19 | moved some functions out of scummvm.cpp into more appropriate files; rearrang... | Max Horn |
2003-07-18 | Add Indy3 FM Towns support, patch #773434 | Travis Howell |
2003-07-17 | Make the Amiga option costumes/palette only again. | Travis Howell |
2003-07-15 | Fix for Bug [766851] ALL: MIDI fragment repeats after close ups | Jamieson Christian |
2003-07-14 | this hack isn't necessary anymore (at least I found no cases where it would b... | Max Horn |
2003-07-14 | Fix fixme | James Brown |
2003-07-14 | Allow debugger in full screen mode | Travis Howell |
2003-07-14 | zak v1 uses same sound resources as zak v2 | Travis Howell |
2003-07-14 | Split the v1 palette, since there is a minor difference. | Travis Howell |
2003-07-14 | V1 Zak fixes and hacks. (Woo, it rhymes! :) | James Brown |
2003-07-13 | workaround for bug #770093 (Zak256 Crash inside of Sphinx) | Max Horn |
2003-07-13 | Add correct palette for pc versions of v1 games | Travis Howell |
2003-07-13 | fixed gdi._C64MaskChar decoding | Max Horn |
2003-07-12 | run script 5 in startScene (room transition script, it seems); don't invoke r... | Max Horn |
2003-07-12 | fix existing ego actor change detection code | Max Horn |
2003-07-12 | Add KEY_ALL_SKIP for WinCE | Nicolas Bacca |