Age | Commit message (Expand) | Author |
2002-12-27 | cleanup | Max Horn |
2002-12-26 | doSentence only takes three params in V8 | Max Horn |
2002-12-26 | fixed compilation under VC6 | Paweł Kołodziejski |
2002-12-26 | reuse the old (ugly nasty dreaded) string system for V8, too (by supplying a ... | Max Horn |
2002-12-26 | Don't go to the save/load screen | James Brown |
2002-12-26 | fixed save/load; more restructuring of the charset rendering code | Max Horn |
2002-12-25 | cleanup | Max Horn |
2002-12-25 | seperated classic & old256 rendered (now subclasses of CharsetRenderer) | Max Horn |
2002-12-25 | more cleanup | Max Horn |
2002-12-25 | moved CharsetRendere into its own header/source file; changed Scumm::_charset... | Max Horn |
2002-12-25 | renamed Scumm::charset -> Scumm::_charset | Max Horn |
2002-12-24 | enabled room & local scripts in V8; some more opcodes | Max Horn |
2002-12-24 | getting graphics in COMI, woohoo! That's a nice christmas present, isn't it? :-) | Max Horn |
2002-12-24 | changed lots of stuff to read data in the V8 format; more changes still neede... | Max Horn |
2002-12-23 | set NUM_ACTORS to 80 for COMI; get rid of MAX_ACTORS (use NUM_ACTORS instead)... | Max Horn |
2002-12-23 | don't loadCharset(1) in V8 | Max Horn |
2002-12-22 | added some preliminary V8 work. Nope, it is not useful at all, and it doesn't... | Max Horn |
2002-12-21 | Pop-up save dialog should not show for | Jamieson Christian |
2002-12-21 | Fixed problem with multiple IMuseDrivers being created. | Jamieson Christian |
2002-12-21 | only display popup for saves | Max Horn |
2002-12-21 | popup message when save was succesful | Max Horn |
2002-12-21 | Add debug command line fix and config option, patch #655822 | Travis Howell |
2002-12-16 | Endy, when I am gonna meet you, I'll have to kick, punch and bite you a bit f... | Max Horn |
2002-12-16 | refactoring: use inheritance to mode the relations between the various engine... | Max Horn |
2002-12-16 | New debugger core. Doesn't really have anything implemented yet, but is far m... | James Brown |
2002-12-14 | moved the console code to gui/console.cpp; make it actually printout somethin... | Max Horn |
2002-12-14 | Commit some junk in-case I don't get time to finish this tonight and Fingolfi... | James Brown |
2002-12-13 | cleanup | Max Horn |
2002-12-13 | cleaned up autosave code | Max Horn |
2002-12-12 | Tidy one or two things up for future V1/V2/V8 SCUMM support. | James Brown |
2002-12-11 | Patch #652194: Handling Ctrl-<key> | Max Horn |
2002-12-09 | cleanup | Max Horn |
2002-12-04 | removed obsolete getDefaultGUIColor and some FIXMEs | Max Horn |
2002-12-04 | even more cleanup | Max Horn |
2002-12-04 | lots of cleanup to the graphics code; removed various global states (makes it... | Max Horn |
2002-12-03 | fixed typo | Max Horn |
2002-12-01 | moved RNG to common/util.cpp | Oliver Kiehl |
2002-11-30 | Add back changes that were reverted | Travis Howell |
2002-11-30 | Add back changes that were reverted | Travis Howell |
2002-11-30 | Fix compile | Travis Howell |
2002-11-30 | gp32 port stuff | Peter Moraliyski |
2002-11-30 | changed Shift-NUM shortcut (quicksave) to Alt-NUM to avoid problems on french... | Max Horn |
2002-11-29 | cleanup | Max Horn |
2002-11-25 | Add a few EditGame options. Honor game-specific fullScreen from the Launcher | James Brown |
2002-11-21 | Revamped Adlib functionality. | Jamieson Christian |
2002-11-19 | Volume control fixes | Jamieson Christian |
2002-11-19 | Change error display for WinCE | Nicolas Bacca |
2002-11-15 | Don't allow F5 key to be passed back to the game. Stops in-game dialog from d... | James Brown |
2002-11-13 | Some other inits added to prepare for the 'new / delete' overloading | Lionel Ulmer |
2002-11-10 | completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some stat... | Max Horn |