Age | Commit message (Expand) | Author |
2003-06-07 | replaced GF_AFTER with _version | Max Horn |
2003-06-06 | set _version to detector value | Max Horn |
2003-06-06 | Preparations for removing GF_AFTER_V? flags | Max Horn |
2003-06-06 | Always reset the VAR_GAME_LOADED variable (if it's available). This seems | Torbjörn Andersson |
2003-06-06 | Get rid of *64 targets, use 'maniac' and 'zak' autodetection for the AFTER_V1... | James Brown |
2003-06-06 | fixed almost object drawing for v1 games, (ugly hack for drawBitmap) | Paweł Kołodziejski |
2003-06-06 | changed height of virtscreen for v1 games | Paweł Kołodziejski |
2003-06-06 | cleanup | Max Horn |
2003-06-05 | added v1 gfx codec, (not working) | Paweł Kołodziejski |
2003-06-05 | restricted check to V2, stupid mistake | Max Horn |
2003-06-05 | The Full Throttle end credits (press "W" to skip to them) look much nicer | Torbjörn Andersson |
2003-06-05 | Inverse iris transition effect for V2 games. Also, some transition effects | Torbjörn Andersson |
2003-06-05 | fixed compilation for vc6 | Paweł Kołodziejski |
2003-06-05 | added a global CostumeRenderer in the VM, to avoid actors reinstancing it eve... | Bertrand Augereau |
2003-06-04 | put a setFeatures member that allows to precompute game-wide stuff, such as C... | Bertrand Augereau |
2003-06-04 | cache room strip offsets (this should help performance on PalmOS) | Max Horn |
2003-06-04 | init _CJKMode properly, in all cases | Max Horn |
2003-06-04 | Patch #747021: DIG&CMI 2 byte charset support (very heavily modified by me; s... | Max Horn |
2003-06-04 | Add MANIAC64 to these two MANIAC checks | Travis Howell |
2003-06-02 | more v1 load directory ... | Paweł Kołodziejski |
2003-06-02 | make V2 games use transition effects | Max Horn |
2003-06-02 | Clean up debugger Restart function and move to SCUMM restart function | James Brown |
2003-06-02 | cleaned up the restart/pause/shutdown situation a bit; added comment that exp... | Max Horn |
2003-06-01 | Added VAR_MUSIC_TIMER support to playerV2. Now Zak intro is synchronized. | Jochen Hoenicke |
2003-06-01 | Enable loom sound patch, works in both loomega and indy3ega | Travis Howell |
2003-06-01 | clearUpperMask -> clearCharsetMask | Max Horn |
2003-05-31 | added hack to make The Dig work again, tbus might break all sorts of other th... | Max Horn |
2003-05-31 | Fix typo in previous commit | Torbjörn Andersson |
2003-05-31 | Set the "machine speed" variable for V2 games. I think it's safe to assume | Torbjörn Andersson |
2003-05-31 | cleanup | Max Horn |
2003-05-30 | Use language index for The Dig, too | Max Horn |
2003-05-30 | some cheap doxygen docs; cleanup | Max Horn |
2003-05-30 | cleanup | Max Horn |
2003-05-30 | Modified version of erik's patch #745986: Experimental V2 mouseover stuff | Max Horn |
2003-05-30 | rewrote Actor::needBgReset related code (this could cause regressions...) | Max Horn |
2003-05-29 | added some doxygen comments to common/system.h; cleaned up the OSystem interf... | Max Horn |
2003-05-29 | removed obsolete | Max Horn |
2003-05-28 | spelling | Max Horn |
2003-05-28 | const as const can! | Max Horn |
2003-05-26 | remove uneeded target | Jonathan Gray |
2003-05-26 | Added 'mmamiga' game ID to disable PC speaker emulator | Jamieson Christian |
2003-05-26 | Added Hoenicke's PC-speaker waveform generator | Jamieson Christian |
2003-05-26 | more const qualifiers | Max Horn |
2003-05-24 | change behaviour for loading save games from the command line so that if you ... | Max Horn |
2003-05-24 | (somewhat hackish) support for COMI CD changing on Mac OS X; reordered stuff ... | Max Horn |
2003-05-23 | Added XMIDI support to IMuse. IMuse now plays music from Humongous games. | Jamieson Christian |
2003-05-23 | when iterating from 1 to _numActors over all actors, use _actors[] directly i... | Max Horn |
2003-05-22 | Fix V2 userface stuff in savestate | James Brown |
2003-05-21 | cleaned up V2 input code | Max Horn |
2003-05-21 | fixed V2 entry script dumping | Max Horn |