Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-04 | cleanup | Max Horn | |
svn-id: r12139 | |||
2004-01-04 | renamed global var _debugLevel to g_debugLevel; let Engine constructor init ↵ | Max Horn | |
it (this way all engines get it for free, allows further cleanup); removed some useless/duplicate member vars in SwordEngine svn-id: r12134 | |||
2004-01-04 | removed setFeatures (not needed anymore) | Max Horn | |
svn-id: r12132 | |||
2004-01-04 | replaced many instances of _screenWidth by VirtScreen::width, where ↵ | Max Horn | |
approriate (there are cases, like when dealing with the camera, where _screenWidth is correct; in other places we still use it, because the VirtScreen is not available in that place at this time, will be fixed later). Reason for all this: eventually a clean seperation will allow us to use a main screen which is wider than the real screen width -> useful for V7+ smooth scrolling svn-id: r12131 | |||
2004-01-03 | cleanup | Max Horn | |
svn-id: r12121 | |||
2004-01-03 | removed unused param in initScreens | Max Horn | |
svn-id: r12119 | |||
2004-01-03 | added & renamed some constants; fixed & added some doxygen comments; cleaned ↵ | Max Horn | |
up the dirty screen code a bit (this should also fix a bug in V1/V2 games where part of the screen was not redrawn properly) svn-id: r12118 | |||
2004-01-01 | Bypass Monkey Island 1 CD copy protection on restart. | Travis Howell | |
svn-id: r12076 | |||
2003-12-30 | hook up MD5 database (this is still kind of a hack, but at least it shows ↵ | Max Horn | |
that the approach works :-) svn-id: r12035 | |||
2003-12-30 | added generated MD5 table (not yet used) | Max Horn | |
svn-id: r12033 | |||
2003-12-30 | Give HE games their own IDs. | Travis Howell | |
Add hack to allow puttputt to work for now. Increase _drawObjectQue[] for law mower mini game in puttputt svn-id: r12026 | |||
2003-12-28 | Fix for bug #866453 (MI1EGA: Background pushed to side at end of game) | Max Horn | |
svn-id: r11987 | |||
2003-12-27 | get rid of _noSubtitles, use ConfigManager directly instead; clean up some ↵ | Max Horn | |
IMuseDigital oddities svn-id: r11966 | |||
2003-12-26 | got rid of those _maxFOO macros, replaced them by access to the equivalent ↵ | Max Horn | |
_numFOO variables svn-id: r11953 | |||
2003-12-26 | Use digital sfx for HE games | Travis Howell | |
svn-id: r11937 | |||
2003-12-25 | cleanup; fix File::open usage (do not hardocde constant values, rather use ↵ | Max Horn | |
the symbolic namescvs diff | bbeditcvs diff | bbedit svn-id: r11911 | |||
2003-12-25 | Fix pause mode during video/smush playback | Max Horn | |
svn-id: r11899 | |||
2003-12-24 | o Added SoundMixer::isReady() | Max Horn | |
o Removed SoundMixer::bindToSystem() o In scumm, replaced _silentMixer, _silentDigitalImuse and _noDigitalSamples by SoundMixer::isReady() svn-id: r11893 | |||
2003-12-21 | The rewritten Timer class actually allows us to get rid of several evil ↵ | Max Horn | |
hacks in the SMUSH code (which were previously needed to avoid various race conditions/crashes/hangups) svn-id: r11833 | |||
2003-12-21 | Make it possible for game detection functions to detect language/platform ↵ | Max Horn | |
(not yet done by any detector, but will come with the MD5 detection code) svn-id: r11811 | |||
2003-12-18 | Adjust load/key for FM Towns games, since values have changed. | Travis Howell | |
svn-id: r11731 | |||
2003-12-17 | Fix restart key in fm towns games | Travis Howell | |
svn-id: r11700 | |||
2003-12-16 | Fix for bug #856624, "FT: '.' key wipes out conversation responses". | Torbjörn Andersson | |
svn-id: r11678 | |||
2003-12-15 | Fix for bug #751670, thanks to MadMoose (I am not quite happy with the ↵ | Max Horn | |
situation, but hey, at least this helps :-) svn-id: r11662 | |||
2003-12-15 | Add comment | Travis Howell | |
svn-id: r11661 | |||
2003-12-15 | Removed obsolete stuffs | Chris Apers | |
svn-id: r11657 | |||
2003-12-15 | Add extra color table entry for v1 games, for inventory/sentence color. | Travis Howell | |
svn-id: r11653 | |||
2003-12-15 | Small color table correction for demo mode of v1 maniac | Travis Howell | |
svn-id: r11650 | |||
2003-12-15 | Detect restart key in v1-v2 games and use confirmation. | Travis Howell | |
svn-id: r11648 | |||
2003-12-14 | Let's spell it out: c-o-d-e r-e-u-s-e :-) | Max Horn | |
svn-id: r11640 | |||
2003-12-14 | Always confirm restart | Travis Howell | |
svn-id: r11635 | |||
2003-12-14 | Enable restart key in later games. | Travis Howell | |
We could use a confirmation dialog. svn-id: r11633 | |||
2003-12-14 | Reset actors in restart() | Travis Howell | |
svn-id: r11632 | |||
2003-12-14 | Full Thorttle should stop all music when changing rooms. | Travis Howell | |
svn-id: r11626 | |||
2003-12-14 | Set vars to 0 on startup. | Travis Howell | |
svn-id: r11625 | |||
2003-12-13 | patch #858731 to work around MSVC6 compiler bugs | Max Horn | |
svn-id: r11616 | |||
2003-12-13 | removed GameSettings::detectname and GameSettings::midi; renamed ↵ | Max Horn | |
GameSettings::gameName to name; added temporary experimental MD5 hack svn-id: r11603 | |||
2003-12-11 | Add option to enable copy protection in SCUMM games, which ScummVM disable ↵ | Travis Howell | |
it by default. svn-id: r11571 | |||
2003-12-11 | An 'Cancel' button is pointless for errors. | Travis Howell | |
svn-id: r11565 | |||
2003-12-06 | oops. | Eugene Sandulenko | |
svn-id: r11510 | |||
2003-12-06 | Preliminary support for FT INSANE is added. To enable the code define | Eugene Sandulenko | |
INSANE in config.h. But only non-interactive parts work and there is no insane scene skip. Only one choice during those scenes is Ctrl+X. svn-id: r11507 | |||
2003-12-05 | Add keyboard support for derby in FT and cannon battle in COMI, patch #853099 | Travis Howell | |
svn-id: r11496 | |||
2003-12-02 | Typo | Travis Howell | |
svn-id: r11476 | |||
2003-12-02 | Added memory auto-configuration on PalmOS for better speed and compatibility | Chris Apers | |
svn-id: r11472 | |||
2003-12-02 | Backwards compatbility | Travis Howell | |
svn-id: r11459 | |||
2003-12-02 | Switch nosubtitles option to subtitles, to match others and help with Simon2 ↵ | Travis Howell | |
issue. svn-id: r11458 | |||
2003-12-01 | Patch #847464: Remove spurious semicolons | Max Horn | |
svn-id: r11445 | |||
2003-11-29 | cleanup | Max Horn | |
svn-id: r11425 | |||
2003-11-28 | game targets can now have a base filename different from the target name; ↵ | Max Horn | |
misc tweaks svn-id: r11417 | |||
2003-11-20 | Ooops | Travis Howell | |
svn-id: r11351 |