Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-03-02 | Add better check for HE resource differences. | Travis Howell | |
Move stringLen to HE7. svn-id: r13130 | |||
2004-03-02 | Make use of GF_WINDOWS in HE games | Eugene Sandulenko | |
svn-id: r13129 | |||
2004-03-02 | Implemented some HE specific opcodes | Eugene Sandulenko | |
Added some HE GIDs svn-id: r13126 | |||
2004-03-01 | default to 1x for all of the active hev7 targets | Jonathan Gray | |
svn-id: r13121 | |||
2004-03-01 | Enable some HE target to test with. | Travis Howell | |
svn-id: r13116 | |||
2004-03-01 | Correct target | Travis Howell | |
svn-id: r13114 | |||
2004-03-01 | Remove double check, all later games are 640 x 480. | Travis Howell | |
svn-id: r13113 | |||
2004-03-01 | HE V7 games are 640x480. Now game forwards much further. Still no graphics, ↵ | Eugene Sandulenko | |
though. svn-id: r13112 | |||
2004-03-01 | HE7 resolution is 640 x 480. | Travis Howell | |
svn-id: r13111 | |||
2004-03-01 | Started work on Freddi Fish. Since it is SPU version 7, added new class. | Eugene Sandulenko | |
Implemented some SPUv7 specific opcodes svn-id: r13108 | |||
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed ↵ | Max Horn | |
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087 | |||
2004-02-27 | Don't reamp F1 in COMI demo | Travis Howell | |
svn-id: r13067 | |||
2004-02-26 | Restrict hack | Travis Howell | |
svn-id: r13059 | |||
2004-02-25 | Disable var setting which could cause possible script issues. | Travis Howell | |
Update comment svn-id: r13053 | |||
2004-02-25 | Fix VAR_VOICE_MODE in COMI | Travis Howell | |
svn-id: r13051 | |||
2004-02-24 | the OSystem changes we discussed on the ML (note: renaming of the existing ↵ | Max Horn | |
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036 | |||
2004-02-24 | Reset more for a restart and avoid some code duplication. | Travis Howell | |
svn-id: r13022 | |||
2004-02-24 | Rename a few opcodes | Travis Howell | |
svn-id: r13011 | |||
2004-02-23 | o Add GID_FBEARPACK, previously for target fbpack GID_FBEAR was used, but there | Eugene Sandulenko | |
were fbear-specific modifications which didn't apply to it. Hence another GID. o seekFile and tellFile are enabled svn-id: r13001 | |||
2004-02-22 | Enable and use VAR_VOICE_MODE | Travis Howell | |
svn-id: r12979 | |||
2004-02-21 | This is normal for earlier games | Travis Howell | |
svn-id: r12967 | |||
2004-02-21 | Ooops | Travis Howell | |
svn-id: r12954 | |||
2004-02-21 | Adjust again for V1/V2 games. | Travis Howell | |
svn-id: r12953 | |||
2004-02-21 | Use correct method for subtitle speed. | Travis Howell | |
svn-id: r12949 | |||
2004-02-20 | Variable should be checked at this point. | Travis Howell | |
svn-id: r12942 | |||
2004-02-18 | remove this *purely experimental and knowingly incomplete* test code from ↵ | Max Horn | |
the release branch svn-id: r12929 | |||
2004-02-10 | Change to define | Travis Howell | |
svn-id: r12807 | |||
2004-02-10 | Add languages | Travis Howell | |
Sync md5 Correct another name svn-id: r12805 | |||
2004-02-10 | Correct names | Travis Howell | |
svn-id: r12804 | |||
2004-02-08 | Fix valgrind warning | Travis Howell | |
svn-id: r12771 | |||
2004-02-07 | cleaned up the target list a bit; it would be really nice to unify some of ↵ | Max Horn | |
them (like, for example, all the FOA and Sam targets) svn-id: r12767 | |||
2004-02-07 | Make use of the MD5-based game detection in the launcher | Max Horn | |
svn-id: r12766 | |||
2004-02-07 | Demos includes a few ROL tracks | Travis Howell | |
svn-id: r12762 | |||
2004-02-07 | Ooops | Travis Howell | |
svn-id: r12759 | |||
2004-02-07 | Add separate class for Humongous Entertainment games. | Travis Howell | |
svn-id: r12752 | |||
2004-02-06 | o Now Long TRS messages get wrapped | Eugene Sandulenko | |
o Approaching enemy animation fixed o Renames some vars and struct members o Fixed dosdemo. It didn't run o Correct Mac demo INSANE skipping behaviour svn-id: r12751 | |||
2004-02-06 | cleanup | Max Horn | |
svn-id: r12748 | |||
2004-02-05 | Fix for bug #882083 (COMI: CD change cancel button) | Max Horn | |
svn-id: r12744 | |||
2004-02-05 | renamed (Const)Iterator to (const_)iterator; changed size() to return an uint | Max Horn | |
svn-id: r12722 | |||
2004-02-02 | Add a few more HE target for future reference (Commented out) | Travis Howell | |
svn-id: r12712 | |||
2004-01-31 | renamed _saveLoadCompatible to _saveTemporaryState; make use of ↵ | Max Horn | |
requestLoad/requestSave svn-id: r12691 | |||
2004-01-26 | Come back of your favorite stupid EVC fix | Nicolas Bacca | |
svn-id: r12608 | |||
2004-01-25 | get rid of ScummEngine::_insaneState (I think we should eventually stop ↵ | Max Horn | |
calling processKbd() from inside smush and replace it with special code there) svn-id: r12589 | |||
2004-01-24 | fix OSX COMI cd changing hack | Max Horn | |
svn-id: r12583 | |||
2004-01-20 | Hack a bit MD5 to make it work on PalmOS | Chris Apers | |
svn-id: r12539 | |||
2004-01-19 | moved some V6-only scumm vars to ScummEngine_v6 | Max Horn | |
svn-id: r12517 | |||
2004-01-19 | smush and insane only work with V6 (this will allow moving some stuff from ↵ | Max Horn | |
ScummEngine to ScummEngine_v6) svn-id: r12516 | |||
2004-01-18 | undo this change (proper warning fix was applied to gameDetector.h) | Max Horn | |
svn-id: r12502 | |||
2004-01-18 | fix warning | Paweł Kołodziejski | |
svn-id: r12499 | |||
2004-01-18 | No longer required. | Travis Howell | |
svn-id: r12463 |