Age | Commit message (Expand) | Author |
2004-01-08 | move the charset mask to the charset renderer class; some other related changes | Max Horn |
2004-01-08 | unify _vm / _scumm usage | Max Horn |
2004-01-08 | cleanup | Max Horn |
2004-01-08 | cleanup | Max Horn |
2004-01-06 | synced imuse digital with local tree | Paweł Kołodziejski |
2004-01-06 | updated copyright notice | Max Horn |
2004-01-04 | cleanup | Max Horn |
2004-01-04 | renamed global var _debugLevel to g_debugLevel; let Engine constructor init i... | Max Horn |
2004-01-04 | removed setFeatures (not needed anymore) | Max Horn |
2004-01-04 | replaced many instances of _screenWidth by VirtScreen::width, where approriat... | Max Horn |
2004-01-03 | cleanup | Max Horn |
2004-01-03 | removed unused param in initScreens | Max Horn |
2004-01-03 | added & renamed some constants; fixed & added some doxygen comments; cleaned ... | Max Horn |
2004-01-01 | Bypass Monkey Island 1 CD copy protection on restart. | Travis Howell |
2003-12-30 | hook up MD5 database (this is still kind of a hack, but at least it shows tha... | Max Horn |
2003-12-30 | added generated MD5 table (not yet used) | Max Horn |
2003-12-30 | Give HE games their own IDs. | Travis Howell |
2003-12-28 | Fix for bug #866453 (MI1EGA: Background pushed to side at end of game) | Max Horn |
2003-12-27 | get rid of _noSubtitles, use ConfigManager directly instead; clean up some IM... | Max Horn |
2003-12-26 | got rid of those _maxFOO macros, replaced them by access to the equivalent _n... | Max Horn |
2003-12-26 | Use digital sfx for HE games | Travis Howell |
2003-12-25 | cleanup; fix File::open usage (do not hardocde constant values, rather use th... | Max Horn |
2003-12-25 | Fix pause mode during video/smush playback | Max Horn |
2003-12-24 | o Added SoundMixer::isReady() | Max Horn |
2003-12-21 | The rewritten Timer class actually allows us to get rid of several evil hacks... | Max Horn |
2003-12-21 | Make it possible for game detection functions to detect language/platform (no... | Max Horn |
2003-12-18 | Adjust load/key for FM Towns games, since values have changed. | Travis Howell |
2003-12-17 | Fix restart key in fm towns games | Travis Howell |
2003-12-16 | Fix for bug #856624, "FT: '.' key wipes out conversation responses". | Torbjörn Andersson |
2003-12-15 | Fix for bug #751670, thanks to MadMoose (I am not quite happy with the situat... | Max Horn |
2003-12-15 | Add comment | Travis Howell |
2003-12-15 | Removed obsolete stuffs | Chris Apers |
2003-12-15 | Add extra color table entry for v1 games, for inventory/sentence color. | Travis Howell |
2003-12-15 | Small color table correction for demo mode of v1 maniac | Travis Howell |
2003-12-15 | Detect restart key in v1-v2 games and use confirmation. | Travis Howell |
2003-12-14 | Let's spell it out: c-o-d-e r-e-u-s-e :-) | Max Horn |
2003-12-14 | Always confirm restart | Travis Howell |
2003-12-14 | Enable restart key in later games. | Travis Howell |
2003-12-14 | Reset actors in restart() | Travis Howell |
2003-12-14 | Full Thorttle should stop all music when changing rooms. | Travis Howell |
2003-12-14 | Set vars to 0 on startup. | Travis Howell |
2003-12-13 | patch #858731 to work around MSVC6 compiler bugs | Max Horn |
2003-12-13 | removed GameSettings::detectname and GameSettings::midi; renamed GameSettings... | Max Horn |
2003-12-11 | Add option to enable copy protection in SCUMM games, which ScummVM disable it... | Travis Howell |
2003-12-11 | An 'Cancel' button is pointless for errors. | Travis Howell |
2003-12-06 | oops. | Eugene Sandulenko |
2003-12-06 | Preliminary support for FT INSANE is added. To enable the code define | Eugene Sandulenko |
2003-12-05 | Add keyboard support for derby in FT and cannon battle in COMI, patch #853099 | Travis Howell |
2003-12-02 | Typo | Travis Howell |
2003-12-02 | Added memory auto-configuration on PalmOS for better speed and compatibility | Chris Apers |