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2003-12-02Backwards compatbilityTravis Howell
svn-id: r11459
2003-12-02Switch nosubtitles option to subtitles, to match others and help with Simon2 ↵Travis Howell
issue. svn-id: r11458
2003-12-01Patch #847464: Remove spurious semicolonsMax Horn
svn-id: r11445
2003-11-29cleanupMax Horn
svn-id: r11425
2003-11-28game targets can now have a base filename different from the target name; ↵Max Horn
misc tweaks svn-id: r11417
2003-11-20OoopsTravis Howell
svn-id: r11351
2003-11-18revert use of GF_DEMO in Humongous games fixing several problemsJonathan Gray
svn-id: r11345
2003-11-18Add PC game feature flag, to match others.Travis Howell
svn-id: r11344
2003-11-18Add back full throttle pc demo targetTravis Howell
svn-id: r11339
2003-11-17replaced demo GIDs wth GF_DEMOPaweł Kołodziejski
svn-id: r11326
2003-11-17added comi and dig demoPaweł Kołodziejski
svn-id: r11324
2003-11-14Kanji support only seems to work in scumm5 gamesTravis Howell
svn-id: r11293
2003-11-13*** empty log message ***Travis Howell
svn-id: r11281
2003-11-11made Scumm::OptionsDialog subclass GUI::OptionsDialog (code reuse); replaced ↵Max Horn
Sound::_sound_volume_master and friends by ConfMan.get() calls; some whitespace cleanup svn-id: r11257
2003-11-10deprecated adj. Said of a program or feature that is consideredJoost Peters
obsolescent and in the process of being phased out, usually in favor of a specified replacement. svn-id: r11251
2003-11-10cut down on unnecessary GameDetector referencesMax Horn
svn-id: r11239
2003-11-10mark zak256 as a depreciated target, zakTowns will be used in future to be ↵Jonathan Gray
more consistent with the other target names. Config magic to automatically set a gameid=zak256 in config files not yet implemented. svn-id: r11238
2003-11-09comment out all the targets for newer humongous games until they start doing ↵Jonathan Gray
something useful svn-id: r11235
2003-11-08cleanup whitespacesPaweł Kołodziejski
svn-id: r11217
2003-11-07more spelling fixesJonathan Gray
svn-id: r11176
2003-11-03remade the in-game GUI/menuMax Horn
svn-id: r11119
2003-11-03allow the towns version of loom to do something besides incorrectly error ↵Jonathan Gray
out. This check should really check for a pc version not checking the negation of the existence of other versions svn-id: r11084
2003-11-03Look for towns font rom in game directory then current directory instead of ↵Jonathan Gray
just current directory svn-id: r11083
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵Max Horn
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045
2003-11-01modified MessageDialog to allow for custom button textsMax Horn
svn-id: r11034
2003-11-01cleanup: new MessageDialog subclass TimedMessageDialogMax Horn
svn-id: r11033
2003-11-01get rid of ScummGameSettings::detectnameMax Horn
svn-id: r11023
2003-11-01cleanupMax Horn
svn-id: r11022
2003-11-01Patch #820010: Support Kanji versionMax Horn
svn-id: r11020
2003-10-28cleanup: removed version/id from GameSettingsMax Horn
svn-id: r10995
2003-10-27Fixed bug #830772, I hope.Torbjörn Andersson
svn-id: r10985
2003-10-26cleanupMax Horn
svn-id: r10982
2003-10-20Restrict Maniac demo mode to V1 Maniac.Travis Howell
svn-id: r10913
2003-10-18We proudly present the latest installment of our hit series 'Untangle the ↵Max Horn
mess': 'Help! Space Invaders refactored the music detector'... in other news, I obviously need to sleep now svn-id: r10883
2003-10-17moved game detection code out to the pluginsMax Horn
svn-id: r10882
2003-10-17added tag2str helper functionMax Horn
svn-id: r10866
2003-10-17oops, forgot to remove the old Platform enumMax Horn
svn-id: r10863
2003-10-17moved platform/language constants to common/util.*Max Horn
svn-id: r10862
2003-10-17Player_V2A now compile with PalmOS portChris Apers
svn-id: r10844
2003-10-17Disable maniacnes for now.Travis Howell
svn-id: r10840
2003-10-15removed the kDefault*Volume constantsMax Horn
svn-id: r10816
2003-10-15Version 4 games should use older code style too, checked against ↵Travis Howell
loomcd/monkeyvga disasm. svn-id: r10805
2003-10-14init RNG for everybody using time()Max Horn
svn-id: r10796
2003-10-14Fixed warningTorbjörn Andersson
svn-id: r10793
2003-10-14fix debug mode 0Max Horn
svn-id: r10791
2003-10-13init random seed with timeMax Horn
svn-id: r10784
2003-10-13init random seed with timeMax Horn
svn-id: r10783
2003-10-13cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPaletteMax Horn
svn-id: r10778
2003-10-13sufficient to set _roomPalette at the start for V6+ games, since they don't ↵Max Horn
modify the _roomPalette, ever svn-id: r10777
2003-10-13_roomPalette needs to be reset for all scumm games now.Travis Howell
Otherwise get blank screen in dig/ft/comi. svn-id: r10775