index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scumm
/
scummvm.cpp
Age
Commit message (
Expand
)
Author
2003-07-12
fix existing ego actor change detection code
Max Horn
2003-07-12
Add KEY_ALL_SKIP for WinCE
Nicolas Bacca
2003-07-11
Update the 16-colour palette if the user changes the Amiga setting from
Torbjörn Andersson
2003-07-11
Using Amiga palette with 16 color Amiga versions only
Travis Howell
2003-07-11
Add amiga pallete for Amiga versions
Travis Howell
2003-07-08
fix warning
Max Horn
2003-07-08
Use the correct size (I hope) for decoding _C64MaskChar (whatever that is).
Torbjörn Andersson
2003-07-07
don't say 'saved/loaded' when the message is only displayed on saves anyway
Max Horn
2003-07-06
added GID_PUTTPUTT game id for puttputt games to prevent use samnmax hacks
Paweł Kołodziejski
2003-07-06
Add change from Hibernatus
Travis Howell
2003-07-05
Put check it right place
Travis Howell
2003-07-05
make f5 menu work in > v2 16 colour games
Jonathan Gray
2003-07-05
Don
Travis Howell
2003-07-04
added some very limited support for Mac Loom (text is now properly centered a...
Max Horn
2003-07-03
code transformation on setScaleItem: this shows that rtScaleTable's are actua...
Max Horn
2003-07-02
removed #include "boxes.h" from scumm.h; cleaned up AdjustBoxResult definiti...
Max Horn
2003-07-02
cleanup
Max Horn
2003-06-26
fix double-load on startup (for -x option)
Max Horn
2003-06-26
added getOBIMFromObject and getObjectImage methods; changed code to use those
Max Horn
2003-06-26
added ResourceIterator, replacing two of the old findResource/findResourceSma...
Max Horn
2003-06-25
more const qualifiers
Max Horn
2003-06-25
added some const qualifiers; moved _bundle & _current_cd_sound from class Scu...
Max Horn
2003-06-22
make smush pausing while GUI is up reentrant
Max Horn
2003-06-22
fix for bug #755166 (clear click state after loading a game)
Max Horn
2003-06-22
don't try to delete calloc'd mem either
Jonathan Gray
2003-06-22
don't try to delete malloc'd memory
Jonathan Gray
2003-06-21
support F-keys in V2 games
Max Horn
2003-06-19
add id for segacd monkey island and don't attempt to play sbl sounds for now
Jonathan Gray
2003-06-15
moved GameId declaration to common/engine.h (more logical); moved scumm speci...
Max Horn
2003-06-15
made stuff in class Sound protected where possible; moved readCreativeVocFile...
Max Horn
2003-06-15
cleanup
Max Horn
2003-06-15
fix leak
Jonathan Gray
2003-06-14
Fix for bug #751782 (Quitting during SMUSH movies doesn't always work)
Max Horn
2003-06-14
Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; augme...
Max Horn
2003-06-14
small fix
Max Horn
2003-06-14
renamed _bcr -> _costumeRenderer
Max Horn
2003-06-14
oops
Jonathan Gray
2003-06-14
another leak
Jonathan Gray
2003-06-14
fix leaks
Jonathan Gray
2003-06-14
init _2byteFontPtr
Max Horn
2003-06-14
runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPT
Max Horn
2003-06-14
cleanup
Max Horn
2003-06-13
fix for bug #752860 (based on patch #748675)
Max Horn
2003-06-12
rework loom subtitle option handing
Jonathan Gray
2003-06-12
hook subtitle variable up to f9 for loomcd
Jonathan Gray
2003-06-09
allow quit during smush playback; cleanup
Max Horn
2003-06-09
cleanup
Max Horn
2003-06-08
cleanup
Max Horn
2003-06-08
added quit event
Max Horn
2003-06-07
fix set costumes for v1
Paweł Kołodziejski
[next]