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path: root/scumm/scummvm.cpp
AgeCommit message (Expand)Author
2004-02-28renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...Max Horn
2004-02-27Don't reamp F1 in COMI demoTravis Howell
2004-02-26Restrict hackTravis Howell
2004-02-25Disable var setting which could cause possible script issues.Travis Howell
2004-02-25Fix VAR_VOICE_MODE in COMITravis Howell
2004-02-24the OSystem changes we discussed on the ML (note: renaming of the existing OS...Max Horn
2004-02-24Reset more for a restart and avoid some code duplication.Travis Howell
2004-02-24Rename a few opcodesTravis Howell
2004-02-23o Add GID_FBEARPACK, previously for target fbpack GID_FBEAR was used, but thereEugene Sandulenko
2004-02-22Enable and use VAR_VOICE_MODETravis Howell
2004-02-21This is normal for earlier gamesTravis Howell
2004-02-21OoopsTravis Howell
2004-02-21Adjust again for V1/V2 games.Travis Howell
2004-02-21Use correct method for subtitle speed.Travis Howell
2004-02-20Variable should be checked at this point.Travis Howell
2004-02-18remove this *purely experimental and knowingly incomplete* test code from the...Max Horn
2004-02-10Change to defineTravis Howell
2004-02-10Add languagesTravis Howell
2004-02-10Correct namesTravis Howell
2004-02-08Fix valgrind warningTravis Howell
2004-02-07cleaned up the target list a bit; it would be really nice to unify some of th...Max Horn
2004-02-07Make use of the MD5-based game detection in the launcherMax Horn
2004-02-07Demos includes a few ROL tracksTravis Howell
2004-02-07OoopsTravis Howell
2004-02-07Add separate class for Humongous Entertainment games.Travis Howell
2004-02-06o Now Long TRS messages get wrappedEugene Sandulenko
2004-02-06cleanupMax Horn
2004-02-05Fix for bug #882083 (COMI: CD change cancel button)Max Horn
2004-02-05renamed (Const)Iterator to (const_)iterator; changed size() to return an uintMax Horn
2004-02-02Add a few more HE target for future reference (Commented out)Travis Howell
2004-01-31renamed _saveLoadCompatible to _saveTemporaryState; make use of requestLoad/r...Max Horn
2004-01-26Come back of your favorite stupid EVC fixNicolas Bacca
2004-01-25get rid of ScummEngine::_insaneState (I think we should eventually stop calli...Max Horn
2004-01-24fix OSX COMI cd changing hackMax Horn
2004-01-20Hack a bit MD5 to make it work on PalmOSChris Apers
2004-01-19moved some V6-only scumm vars to ScummEngine_v6Max Horn
2004-01-19smush and insane only work with V6 (this will allow moving some stuff from Sc...Max Horn
2004-01-18undo this change (proper warning fix was applied to gameDetector.h)Max Horn
2004-01-18fix warningPaweł Kołodziejski
2004-01-18No longer required.Travis Howell
2004-01-16Moved FT INSANE to a separate directory and splitted it to multiple files.Eugene Sandulenko
2004-01-16Hack for Launcher Scaler dropdown. Backends using the Launcher will need to i...James Brown
2004-01-16Fix for bug #862263 - Maniac actors never stop talking. I know this could pro...James Brown
2004-01-16Fix bug #815853 - Cannot load during intro SMUSH moviesJames Brown
2004-01-16Don't segfault-on-exit when the game data files are missing.James Brown
2004-01-15use Rect in struct VerbSlotMax Horn
2004-01-15pedantic correctionMax Horn
2004-01-15Set these to zero just to be safe.Travis Howell
2004-01-14fixed crash on exit when using imuse digitalPaweł Kołodziejski
2004-01-14Travis Howell