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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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scummvm.cpp
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Author
2004-02-28
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...
Max Horn
2004-02-27
Don't reamp F1 in COMI demo
Travis Howell
2004-02-26
Restrict hack
Travis Howell
2004-02-25
Disable var setting which could cause possible script issues.
Travis Howell
2004-02-25
Fix VAR_VOICE_MODE in COMI
Travis Howell
2004-02-24
the OSystem changes we discussed on the ML (note: renaming of the existing OS...
Max Horn
2004-02-24
Reset more for a restart and avoid some code duplication.
Travis Howell
2004-02-24
Rename a few opcodes
Travis Howell
2004-02-23
o Add GID_FBEARPACK, previously for target fbpack GID_FBEAR was used, but there
Eugene Sandulenko
2004-02-22
Enable and use VAR_VOICE_MODE
Travis Howell
2004-02-21
This is normal for earlier games
Travis Howell
2004-02-21
Ooops
Travis Howell
2004-02-21
Adjust again for V1/V2 games.
Travis Howell
2004-02-21
Use correct method for subtitle speed.
Travis Howell
2004-02-20
Variable should be checked at this point.
Travis Howell
2004-02-18
remove this *purely experimental and knowingly incomplete* test code from the...
Max Horn
2004-02-10
Change to define
Travis Howell
2004-02-10
Add languages
Travis Howell
2004-02-10
Correct names
Travis Howell
2004-02-08
Fix valgrind warning
Travis Howell
2004-02-07
cleaned up the target list a bit; it would be really nice to unify some of th...
Max Horn
2004-02-07
Make use of the MD5-based game detection in the launcher
Max Horn
2004-02-07
Demos includes a few ROL tracks
Travis Howell
2004-02-07
Ooops
Travis Howell
2004-02-07
Add separate class for Humongous Entertainment games.
Travis Howell
2004-02-06
o Now Long TRS messages get wrapped
Eugene Sandulenko
2004-02-06
cleanup
Max Horn
2004-02-05
Fix for bug #882083 (COMI: CD change cancel button)
Max Horn
2004-02-05
renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
Max Horn
2004-02-02
Add a few more HE target for future reference (Commented out)
Travis Howell
2004-01-31
renamed _saveLoadCompatible to _saveTemporaryState; make use of requestLoad/r...
Max Horn
2004-01-26
Come back of your favorite stupid EVC fix
Nicolas Bacca
2004-01-25
get rid of ScummEngine::_insaneState (I think we should eventually stop calli...
Max Horn
2004-01-24
fix OSX COMI cd changing hack
Max Horn
2004-01-20
Hack a bit MD5 to make it work on PalmOS
Chris Apers
2004-01-19
moved some V6-only scumm vars to ScummEngine_v6
Max Horn
2004-01-19
smush and insane only work with V6 (this will allow moving some stuff from Sc...
Max Horn
2004-01-18
undo this change (proper warning fix was applied to gameDetector.h)
Max Horn
2004-01-18
fix warning
Paweł Kołodziejski
2004-01-18
No longer required.
Travis Howell
2004-01-16
Moved FT INSANE to a separate directory and splitted it to multiple files.
Eugene Sandulenko
2004-01-16
Hack for Launcher Scaler dropdown. Backends using the Launcher will need to i...
James Brown
2004-01-16
Fix for bug #862263 - Maniac actors never stop talking. I know this could pro...
James Brown
2004-01-16
Fix bug #815853 - Cannot load during intro SMUSH movies
James Brown
2004-01-16
Don't segfault-on-exit when the game data files are missing.
James Brown
2004-01-15
use Rect in struct VerbSlot
Max Horn
2004-01-15
pedantic correction
Max Horn
2004-01-15
Set these to zero just to be safe.
Travis Howell
2004-01-14
fixed crash on exit when using imuse digital
Paweł Kołodziejski
2004-01-14
Travis Howell
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