Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-12-25 | renamed Scumm::charset -> Scumm::_charset | Max Horn | |
svn-id: r6119 | |||
2002-12-24 | enabled room & local scripts in V8; some more opcodes | Max Horn | |
svn-id: r6105 | |||
2002-12-24 | getting graphics in COMI, woohoo! That's a nice christmas present, isn't it? :-) | Max Horn | |
svn-id: r6103 | |||
2002-12-24 | changed lots of stuff to read data in the V8 format; more changes still ↵ | Max Horn | |
needed, and one open problem: V8 IMHD has no obj_id, we need to work around that somehow, not yet sure what the correct way is (two find out, we either need to get into a state where this actually matters, so that we can do trial & error, or we need a disassmbly) svn-id: r6094 | |||
2002-12-23 | set NUM_ACTORS to 80 for COMI; get rid of MAX_ACTORS (use NUM_ACTORS ↵ | Max Horn | |
instead); some updates svn-id: r6086 | |||
2002-12-23 | don't loadCharset(1) in V8 | Max Horn | |
svn-id: r6072 | |||
2002-12-22 | added some preliminary V8 work. Nope, it is not useful at all, and it ↵ | Max Horn | |
doesn't mean we will have CMI support in this millenium, so don't hold your breath svn-id: r6060 | |||
2002-12-21 | Pop-up save dialog should not show for | Jamieson Christian | |
compatibility (temporary) state saves. svn-id: r6052 | |||
2002-12-21 | Fixed problem with multiple IMuseDrivers being created. | Jamieson Christian | |
svn-id: r6045 | |||
2002-12-21 | only display popup for saves | Max Horn | |
svn-id: r6041 | |||
2002-12-21 | popup message when save was succesful | Max Horn | |
svn-id: r6040 | |||
2002-12-21 | Add debug command line fix and config option, patch #655822 | Travis Howell | |
svn-id: r6034 | |||
2002-12-16 | Endy, when I am gonna meet you, I'll have to kick, punch and bite you a bit ↵ | Max Horn | |
for using the same name for two entierly different classes, then adding new files (and at the same time not removing obsolete files), and finally using the WRONG BLOODY HEADER. I spent an hour to track this one down svn-id: r6004 | |||
2002-12-16 | refactoring: use inheritance to mode the relations between the various ↵ | Max Horn | |
engine versions. E.g. the V6 opcodes are now in Scumm_v6, the V5 opcodes in Scumm_v5 (from which we now derive v2-v4. which is a bit odd - maybe we should move the v5 opcodes to Scumm_v3 ?) svn-id: r5994 | |||
2002-12-16 | New debugger core. Doesn't really have anything implemented yet, but is far ↵ | James Brown | |
more expandable and userfriendly than our previous. Enable experimental console debugger by default, as I havn't written the text console code yet :) svn-id: r5990 | |||
2002-12-14 | moved the console code to gui/console.cpp; make it actually printout ↵ | Max Horn | |
something. Note that this is WORK IN PROGRESS! I know it is incomplete, no need to tell me that svn-id: r5952 | |||
2002-12-14 | Commit some junk in-case I don't get time to finish this tonight and ↵ | James Brown | |
Fingolfin starts working on it :) svn-id: r5949 | |||
2002-12-13 | cleanup | Max Horn | |
svn-id: r5933 | |||
2002-12-13 | cleaned up autosave code | Max Horn | |
svn-id: r5926 | |||
2002-12-12 | Tidy one or two things up for future V1/V2/V8 SCUMM support. | James Brown | |
svn-id: r5915 | |||
2002-12-11 | Patch #652194: Handling Ctrl-<key> | Max Horn | |
svn-id: r5907 | |||
2002-12-09 | cleanup | Max Horn | |
svn-id: r5893 | |||
2002-12-04 | removed obsolete getDefaultGUIColor and some FIXMEs | Max Horn | |
svn-id: r5840 | |||
2002-12-04 | even more cleanup | Max Horn | |
svn-id: r5839 | |||
2002-12-04 | lots of cleanup to the graphics code; removed various global states (makes ↵ | Max Horn | |
it easier to understand the code) svn-id: r5831 | |||
2002-12-03 | fixed typo | Max Horn | |
svn-id: r5823 | |||
2002-12-01 | moved RNG to common/util.cpp | Oliver Kiehl | |
svn-id: r5778 | |||
2002-11-30 | Add back changes that were reverted | Travis Howell | |
svn-id: r5764 | |||
2002-11-30 | Add back changes that were reverted | Travis Howell | |
svn-id: r5763 | |||
2002-11-30 | Fix compile | Travis Howell | |
svn-id: r5762 | |||
2002-11-30 | gp32 port stuff | Peter Moraliyski | |
svn-id: r5761 | |||
2002-11-30 | changed Shift-NUM shortcut (quicksave) to Alt-NUM to avoid problems on ↵ | Max Horn | |
french keyboards svn-id: r5756 | |||
2002-11-29 | cleanup | Max Horn | |
svn-id: r5747 | |||
2002-11-25 | Add a few EditGame options. Honor game-specific fullScreen from the Launcher | James Brown | |
svn-id: r5715 | |||
2002-11-21 | Revamped Adlib functionality. | Jamieson Christian | |
IMuseAdlib is defunct. New MidiDriver_ADLIB device. Simon 1/2 now supports Adlib. svn-id: r5677 | |||
2002-11-19 | Volume control fixes | Jamieson Christian | |
svn-id: r5623 | |||
2002-11-19 | Change error display for WinCE | Nicolas Bacca | |
svn-id: r5605 | |||
2002-11-15 | Don't allow F5 key to be passed back to the game. Stops in-game dialog from ↵ | James Brown | |
displaying after save/loads in indy3 svn-id: r5561 | |||
2002-11-13 | Some other inits added to prepare for the 'new / delete' overloading | Lionel Ulmer | |
removal. svn-id: r5537 | |||
2002-11-10 | completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some ↵ | Max Horn | |
static variables from drawFlashlight() and made them members of class Scumm instead svn-id: r5506 | |||
2002-11-10 | added Scumm::displayError() method; make use of that to display errors if ↵ | Max Horn | |
save/load failed; changed runDialog() to return the result of Dialog::runModal(); changed the order in which autosave is performed a little bit svn-id: r5493 | |||
2002-11-03 | cleaner way to fix entry/exit dumping | Jonathan Gray | |
svn-id: r5389 | |||
2002-11-03 | fix dumping of exit/entry scripts for older games | Jonathan Gray | |
svn-id: r5388 | |||
2002-10-31 | Fix "Need more memory" warning for The Dig | James Brown | |
svn-id: r5362 | |||
2002-10-28 | Fix using MAD -without- Vorbis, and remove COMPRESSED_SOUND_FILE define. | James Brown | |
Please keep in mind that if you put an 'else' statement in an if clause, keep in mind that if the code it's supposed to 'else' is in another define.... and that isn't set... the NEXT statement of code will be used as the 'if..else' condition. svn-id: r5344 | |||
2002-10-28 | Add support for aliased scummvm config entries. | James Brown | |
Eg: [germandott] path=/games/german/dott gameid=tentacle description=the german version of DOTT I havn't finished the Launcher changes to show aliased entries yet, as I need to parse the whole domainmap to do so. svn-id: r5341 | |||
2002-10-28 | Patch 629695: Heap warning fix | James Brown | |
svn-id: r5339 | |||
2002-10-27 | don't put samples into stream SoundMixer if sound card is disabled | Paweł Kołodziejski | |
svn-id: r5338 | |||
2002-10-27 | corrections to initscreens for scummV7+ | Paweł Kołodziejski | |
svn-id: r5332 | |||
2002-10-27 | check if _imuse is initialized | Paweł Kołodziejski | |
svn-id: r5331 |