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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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scummvm.cpp
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Author
2002-12-21
popup message when save was succesful
Max Horn
2002-12-21
Add debug command line fix and config option, patch #655822
Travis Howell
2002-12-16
Endy, when I am gonna meet you, I'll have to kick, punch and bite you a bit f...
Max Horn
2002-12-16
refactoring: use inheritance to mode the relations between the various engine...
Max Horn
2002-12-16
New debugger core. Doesn't really have anything implemented yet, but is far m...
James Brown
2002-12-14
moved the console code to gui/console.cpp; make it actually printout somethin...
Max Horn
2002-12-14
Commit some junk in-case I don't get time to finish this tonight and Fingolfi...
James Brown
2002-12-13
cleanup
Max Horn
2002-12-13
cleaned up autosave code
Max Horn
2002-12-12
Tidy one or two things up for future V1/V2/V8 SCUMM support.
James Brown
2002-12-11
Patch #652194: Handling Ctrl-<key>
Max Horn
2002-12-09
cleanup
Max Horn
2002-12-04
removed obsolete getDefaultGUIColor and some FIXMEs
Max Horn
2002-12-04
even more cleanup
Max Horn
2002-12-04
lots of cleanup to the graphics code; removed various global states (makes it...
Max Horn
2002-12-03
fixed typo
Max Horn
2002-12-01
moved RNG to common/util.cpp
Oliver Kiehl
2002-11-30
Add back changes that were reverted
Travis Howell
2002-11-30
Add back changes that were reverted
Travis Howell
2002-11-30
Fix compile
Travis Howell
2002-11-30
gp32 port stuff
Peter Moraliyski
2002-11-30
changed Shift-NUM shortcut (quicksave) to Alt-NUM to avoid problems on french...
Max Horn
2002-11-29
cleanup
Max Horn
2002-11-25
Add a few EditGame options. Honor game-specific fullScreen from the Launcher
James Brown
2002-11-21
Revamped Adlib functionality.
Jamieson Christian
2002-11-19
Volume control fixes
Jamieson Christian
2002-11-19
Change error display for WinCE
Nicolas Bacca
2002-11-15
Don't allow F5 key to be passed back to the game. Stops in-game dialog from d...
James Brown
2002-11-13
Some other inits added to prepare for the 'new / delete' overloading
Lionel Ulmer
2002-11-10
completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some stat...
Max Horn
2002-11-10
added Scumm::displayError() method; make use of that to display errors if sav...
Max Horn
2002-11-03
cleaner way to fix entry/exit dumping
Jonathan Gray
2002-11-03
fix dumping of exit/entry scripts for older games
Jonathan Gray
2002-10-31
Fix "Need more memory" warning for The Dig
James Brown
2002-10-28
Fix using MAD -without- Vorbis, and remove COMPRESSED_SOUND_FILE define.
James Brown
2002-10-28
Add support for aliased scummvm config entries.
James Brown
2002-10-28
Patch 629695: Heap warning fix
James Brown
2002-10-27
don't put samples into stream SoundMixer if sound card is disabled
Paweł Kołodziejski
2002-10-27
corrections to initscreens for scummV7+
Paweł Kołodziejski
2002-10-27
check if _imuse is initialized
Paweł Kołodziejski
2002-10-24
changed number strips to dynamic and increased arrays tdirty and bdirty to 80
Paweł Kołodziejski
2002-10-23
removed obsolete stuff
Max Horn
2002-10-23
removed old GUI code
Max Horn
2002-10-22
fixing various warnings that occur with -Wshadow;some other minor cleanup
Max Horn
2002-10-19
patch #625603 film noir mode bugfix
Jonathan Gray
2002-10-16
dialogs now can be run 'modal'
Max Horn
2002-10-16
Use correct LocalScript range for check
James Brown
2002-10-15
Patch 623391: Verb shadow fix (MI2)
James Brown
2002-10-11
added FT imuse music
Paweł Kołodziejski
2002-10-09
in error() use g_system instead of g_scumm->_system in order to support Simon...
Max Horn
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