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path: root/scumm/scummvm.cpp
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2002-12-22added some preliminary V8 work. Nope, it is not useful at all, and it doesn't...Max Horn
2002-12-21Pop-up save dialog should not show forJamieson Christian
2002-12-21Fixed problem with multiple IMuseDrivers being created.Jamieson Christian
2002-12-21only display popup for savesMax Horn
2002-12-21popup message when save was succesfulMax Horn
2002-12-21Add debug command line fix and config option, patch #655822Travis Howell
2002-12-16Endy, when I am gonna meet you, I'll have to kick, punch and bite you a bit f...Max Horn
2002-12-16refactoring: use inheritance to mode the relations between the various engine...Max Horn
2002-12-16New debugger core. Doesn't really have anything implemented yet, but is far m...James Brown
2002-12-14moved the console code to gui/console.cpp; make it actually printout somethin...Max Horn
2002-12-14Commit some junk in-case I don't get time to finish this tonight and Fingolfi...James Brown
2002-12-13cleanupMax Horn
2002-12-13cleaned up autosave codeMax Horn
2002-12-12Tidy one or two things up for future V1/V2/V8 SCUMM support.James Brown
2002-12-11Patch #652194: Handling Ctrl-<key>Max Horn
2002-12-09cleanupMax Horn
2002-12-04removed obsolete getDefaultGUIColor and some FIXMEsMax Horn
2002-12-04even more cleanupMax Horn
2002-12-04lots of cleanup to the graphics code; removed various global states (makes it...Max Horn
2002-12-03fixed typoMax Horn
2002-12-01moved RNG to common/util.cppOliver Kiehl
2002-11-30Add back changes that were revertedTravis Howell
2002-11-30Add back changes that were revertedTravis Howell
2002-11-30Fix compileTravis Howell
2002-11-30gp32 port stuffPeter Moraliyski
2002-11-30changed Shift-NUM shortcut (quicksave) to Alt-NUM to avoid problems on french...Max Horn
2002-11-29cleanupMax Horn
2002-11-25Add a few EditGame options. Honor game-specific fullScreen from the LauncherJames Brown
2002-11-21Revamped Adlib functionality.Jamieson Christian
2002-11-19Volume control fixesJamieson Christian
2002-11-19Change error display for WinCENicolas Bacca
2002-11-15Don't allow F5 key to be passed back to the game. Stops in-game dialog from d...James Brown
2002-11-13Some other inits added to prepare for the 'new / delete' overloadingLionel Ulmer
2002-11-10completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some stat...Max Horn
2002-11-10added Scumm::displayError() method; make use of that to display errors if sav...Max Horn
2002-11-03cleaner way to fix entry/exit dumpingJonathan Gray
2002-11-03fix dumping of exit/entry scripts for older gamesJonathan Gray
2002-10-31Fix "Need more memory" warning for The DigJames Brown
2002-10-28Fix using MAD -without- Vorbis, and remove COMPRESSED_SOUND_FILE define.James Brown
2002-10-28Add support for aliased scummvm config entries.James Brown
2002-10-28Patch 629695: Heap warning fixJames Brown
2002-10-27don't put samples into stream SoundMixer if sound card is disabledPaweł Kołodziejski
2002-10-27corrections to initscreens for scummV7+Paweł Kołodziejski
2002-10-27check if _imuse is initializedPaweł Kołodziejski
2002-10-24changed number strips to dynamic and increased arrays tdirty and bdirty to 80Paweł Kołodziejski
2002-10-23removed obsolete stuffMax Horn
2002-10-23removed old GUI codeMax Horn
2002-10-22fixing various warnings that occur with -Wshadow;some other minor cleanupMax Horn
2002-10-19patch #625603 film noir mode bugfixJonathan Gray
2002-10-16dialogs now can be run 'modal'Max Horn