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path: root/scumm/scummvm.cpp
AgeCommit message (Expand)Author
2003-10-13init random seed with timeMax Horn
2003-10-13init random seed with timeMax Horn
2003-10-13cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPaletteMax Horn
2003-10-13sufficient to set _roomPalette at the start for V6+ games, since they don't m...Max Horn
2003-10-13_roomPalette needs to be reset for all scumm games now.Travis Howell
2003-10-13samdemo doesn't set VAR_SAVELOADDIALOG_KEYTravis Howell
2003-10-12some more target<->game cleanupMax Horn
2003-10-12some renaming for more consistent terminology (although we might want to reev...Max Horn
2003-10-12cleanupMax Horn
2003-10-12code simplificationMax Horn
2003-10-12sfx_volume and music_volume were swappedMax Horn
2003-10-12mac loom uses different var.Travis Howell
2003-10-10some cleanupMax Horn
2003-10-09Disable unused Scumm version (8) in PalmOS port.Chris Apers
2003-10-08new config manager. not everything is completed, and some things will still b...Max Horn
2003-10-08Fixed Indy4-Towns music settings, plus small multi-midi quirkJamieson Christian
2003-10-07Set up MDT_TOWNS on remainder of FM-TOWNS targetsJamieson Christian
2003-10-06Fix text when room scrolls in game versions < 3.Travis Howell
2003-10-05cleanupMax Horn
2003-10-05Preliminary preparation for new YM2612 FM emulator.Jamieson Christian
2003-10-05factor out common gfx_mode/fullscreen setup code from the game engines into t...Max Horn
2003-10-05correct for towns versionJonathan Gray
2003-10-05This should fix distaff display after reload in loom/loomcd.Travis Howell
2003-10-04use namespace Common a bit more; don't zero the RNG in scumm (else the seed g...Max Horn
2003-10-04fix target nameJonathan Gray
2003-10-04add indy4 towns target, untested but if the demo is any indication I don't se...Jonathan Gray
2003-10-04let adlib/native music for indydemo workJonathan Gray
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-03Potential fix for bug #816086Max Horn
2003-10-03Adjust timer for Amiga version of Monkey Island 1.Travis Howell
2003-10-03This is used in Amiga version of Monkey Island 1.Travis Howell
2003-10-03added getMusicTimer() to class MusicEngine; this allows some nice code cleanu...Max Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-10-02Fix for Bug [815851] DOTT: MT-32 MIDI priorityJamieson Christian
2003-09-30MDT_ADLIB for Indy3Towns (for YM2612 kludge)Jamieson Christian
2003-09-30Add two more HE targetsTravis Howell
2003-09-28added two HE gamesPaweł Kołodziejski
2003-09-28Fix problem of verbs areas always been shown after reload in V1-V2 games.Travis Howell
2003-09-28Added terminate() to the MusicEngine and publicizedJamieson Christian
2003-09-27some minor cleanupMax Horn
2003-09-25Fix for Bug [810564] ALL: missing instruments with native MT-32Jamieson Christian
2003-09-25added HE gamePaweł Kołodziejski
2003-09-24Disable Palyer_V2A on PalmOS, since the source doesn't compile with itChris Apers
2003-09-24More Amiga V2/V3 sound updates from _Q_:Travis Howell
2003-09-24added HE game putt racePaweł Kołodziejski
2003-09-23added two HE gamesPaweł Kołodziejski
2003-09-23correct description, are these demos in the correct section of version orderi...Jonathan Gray
2003-09-23added two different versions of HE demosPaweł Kołodziejski
2003-09-21Fix #807291Travis Howell
2003-09-18added initial support for building our 4 adventure engines as loadable module...Max Horn