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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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scummvm.cpp
Age
Commit message (
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Author
2003-07-02
cleanup
Max Horn
2003-06-26
fix double-load on startup (for -x option)
Max Horn
2003-06-26
added getOBIMFromObject and getObjectImage methods; changed code to use those
Max Horn
2003-06-26
added ResourceIterator, replacing two of the old findResource/findResourceSma...
Max Horn
2003-06-25
more const qualifiers
Max Horn
2003-06-25
added some const qualifiers; moved _bundle & _current_cd_sound from class Scu...
Max Horn
2003-06-22
make smush pausing while GUI is up reentrant
Max Horn
2003-06-22
fix for bug #755166 (clear click state after loading a game)
Max Horn
2003-06-22
don't try to delete calloc'd mem either
Jonathan Gray
2003-06-22
don't try to delete malloc'd memory
Jonathan Gray
2003-06-21
support F-keys in V2 games
Max Horn
2003-06-19
add id for segacd monkey island and don't attempt to play sbl sounds for now
Jonathan Gray
2003-06-15
moved GameId declaration to common/engine.h (more logical); moved scumm speci...
Max Horn
2003-06-15
made stuff in class Sound protected where possible; moved readCreativeVocFile...
Max Horn
2003-06-15
cleanup
Max Horn
2003-06-15
fix leak
Jonathan Gray
2003-06-14
Fix for bug #751782 (Quitting during SMUSH movies doesn't always work)
Max Horn
2003-06-14
Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; augme...
Max Horn
2003-06-14
small fix
Max Horn
2003-06-14
renamed _bcr -> _costumeRenderer
Max Horn
2003-06-14
oops
Jonathan Gray
2003-06-14
another leak
Jonathan Gray
2003-06-14
fix leaks
Jonathan Gray
2003-06-14
init _2byteFontPtr
Max Horn
2003-06-14
runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPT
Max Horn
2003-06-14
cleanup
Max Horn
2003-06-13
fix for bug #752860 (based on patch #748675)
Max Horn
2003-06-12
rework loom subtitle option handing
Jonathan Gray
2003-06-12
hook subtitle variable up to f9 for loomcd
Jonathan Gray
2003-06-09
allow quit during smush playback; cleanup
Max Horn
2003-06-09
cleanup
Max Horn
2003-06-08
cleanup
Max Horn
2003-06-08
added quit event
Max Horn
2003-06-07
fix set costumes for v1
Paweł Kołodziejski
2003-06-07
init costumes for v1 games
Paweł Kołodziejski
2003-06-07
follow our coding conventions
Max Horn
2003-06-07
replaced GF_AFTER with _version
Max Horn
2003-06-06
set _version to detector value
Max Horn
2003-06-06
Preparations for removing GF_AFTER_V? flags
Max Horn
2003-06-06
Always reset the VAR_GAME_LOADED variable (if it's available). This seems
Torbjörn Andersson
2003-06-06
Get rid of *64 targets, use 'maniac' and 'zak' autodetection for the AFTER_V1...
James Brown
2003-06-06
fixed almost object drawing for v1 games, (ugly hack for drawBitmap)
Paweł Kołodziejski
2003-06-06
changed height of virtscreen for v1 games
Paweł Kołodziejski
2003-06-06
cleanup
Max Horn
2003-06-05
added v1 gfx codec, (not working)
Paweł Kołodziejski
2003-06-05
restricted check to V2, stupid mistake
Max Horn
2003-06-05
The Full Throttle end credits (press "W" to skip to them) look much nicer
Torbjörn Andersson
2003-06-05
Inverse iris transition effect for V2 games. Also, some transition effects
Torbjörn Andersson
2003-06-05
fixed compilation for vc6
Paweł Kołodziejski
2003-06-05
added a global CostumeRenderer in the VM, to avoid actors reinstancing it eve...
Bertrand Augereau
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