Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-07-05 | Don | Travis Howell | |
't attempt to play music/sfx in v1 games svn-id: r8767 | |||
2003-07-04 | added some very limited support for Mac Loom (text is now properly centered ↵ | Max Horn | |
around x:160 instead of x:0); added (commented out) copyprot bypass (but since I am not sure if there was ever a Mac Loom w/o codes, am not sure if this ever should be enabled); added comment regarding the Mac Loom sound format svn-id: r8737 | |||
2003-07-03 | code transformation on setScaleItem: this shows that rtScaleTable's are ↵ | Max Horn | |
actually (almost) the same as scale slots in V8. svn-id: r8719 | |||
2003-07-02 | removed #include "boxes.h" from scumm.h; cleaned up AdjustBoxResult ↵ | Max Horn | |
definition & usage; properly deal with larger box distances, thus partially fixing Zak on the airport (but original seems to have used a very different algorithm, so this really is only a partial fix) svn-id: r8710 | |||
2003-07-02 | cleanup | Max Horn | |
svn-id: r8698 | |||
2003-06-26 | fix double-load on startup (for -x option) | Max Horn | |
svn-id: r8657 | |||
2003-06-26 | added getOBIMFromObject and getObjectImage methods; changed code to use those | Max Horn | |
svn-id: r8651 | |||
2003-06-26 | added ResourceIterator, replacing two of the old ↵ | Max Horn | |
findResource/findResourceSmall function - contraty to those, this approach is thread safe svn-id: r8650 | |||
2003-06-25 | more const qualifiers | Max Horn | |
svn-id: r8649 | |||
2003-06-25 | added some const qualifiers; moved _bundle & _current_cd_sound from class ↵ | Max Horn | |
Scumm to class Sound; some other tweaks svn-id: r8648 | |||
2003-06-22 | make smush pausing while GUI is up reentrant | Max Horn | |
svn-id: r8639 | |||
2003-06-22 | fix for bug #755166 (clear click state after loading a game) | Max Horn | |
svn-id: r8638 | |||
2003-06-22 | don't try to delete calloc'd mem either | Jonathan Gray | |
svn-id: r8602 | |||
2003-06-22 | don't try to delete malloc'd memory | Jonathan Gray | |
svn-id: r8601 | |||
2003-06-21 | support F-keys in V2 games | Max Horn | |
svn-id: r8576 | |||
2003-06-19 | add id for segacd monkey island and don't attempt to play sbl sounds for now | Jonathan Gray | |
svn-id: r8555 | |||
2003-06-15 | moved GameId declaration to common/engine.h (more logical); moved scumm ↵ | Max Horn | |
specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies) svn-id: r8496 | |||
2003-06-15 | made stuff in class Sound protected where possible; moved ↵ | Max Horn | |
readCreativeVocFile to imuse_digi.cpp and turned it into a static function; put the DigitalTrackInfo stuff into sound.cpp (keeping it private); removed #includes from sound.h (this cuts down interdependencies a little) svn-id: r8493 | |||
2003-06-15 | cleanup | Max Horn | |
svn-id: r8492 | |||
2003-06-15 | fix leak | Jonathan Gray | |
svn-id: r8490 | |||
2003-06-14 | Fix for bug #751782 (Quitting during SMUSH movies doesn't always work) | Max Horn | |
svn-id: r8483 | |||
2003-06-14 | Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; ↵ | Max Horn | |
augmented by some more changes of mine svn-id: r8482 | |||
2003-06-14 | small fix | Max Horn | |
svn-id: r8474 | |||
2003-06-14 | renamed _bcr -> _costumeRenderer | Max Horn | |
svn-id: r8473 | |||
2003-06-14 | oops | Jonathan Gray | |
svn-id: r8472 | |||
2003-06-14 | another leak | Jonathan Gray | |
svn-id: r8471 | |||
2003-06-14 | fix leaks | Jonathan Gray | |
svn-id: r8470 | |||
2003-06-14 | init _2byteFontPtr | Max Horn | |
svn-id: r8469 | |||
2003-06-14 | runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPT | Max Horn | |
svn-id: r8468 | |||
2003-06-14 | cleanup | Max Horn | |
svn-id: r8467 | |||
2003-06-13 | fix for bug #752860 (based on patch #748675) | Max Horn | |
svn-id: r8457 | |||
2003-06-12 | rework loom subtitle option handing | Jonathan Gray | |
svn-id: r8448 | |||
2003-06-12 | hook subtitle variable up to f9 for loomcd | Jonathan Gray | |
svn-id: r8446 | |||
2003-06-09 | allow quit during smush playback; cleanup | Max Horn | |
svn-id: r8411 | |||
2003-06-09 | cleanup | Max Horn | |
svn-id: r8408 | |||
2003-06-08 | cleanup | Max Horn | |
svn-id: r8399 | |||
2003-06-08 | added quit event | Max Horn | |
svn-id: r8398 | |||
2003-06-07 | fix set costumes for v1 | Paweł Kołodziejski | |
svn-id: r8382 | |||
2003-06-07 | init costumes for v1 games | Paweł Kołodziejski | |
svn-id: r8378 | |||
2003-06-07 | follow our coding conventions | Max Horn | |
svn-id: r8377 | |||
2003-06-07 | replaced GF_AFTER with _version | Max Horn | |
svn-id: r8372 | |||
2003-06-06 | set _version to detector value | Max Horn | |
svn-id: r8367 | |||
2003-06-06 | Preparations for removing GF_AFTER_V? flags | Max Horn | |
svn-id: r8364 | |||
2003-06-06 | Always reset the VAR_GAME_LOADED variable (if it's available). This seems | Torbjörn Andersson | |
to fix bug #740148, at least partially. svn-id: r8362 | |||
2003-06-06 | Get rid of *64 targets, use 'maniac' and 'zak' autodetection for the ↵ | James Brown | |
AFTER_V1 flag instead. svn-id: r8348 | |||
2003-06-06 | fixed almost object drawing for v1 games, (ugly hack for drawBitmap) | Paweł Kołodziejski | |
svn-id: r8345 | |||
2003-06-06 | changed height of virtscreen for v1 games | Paweł Kołodziejski | |
svn-id: r8344 | |||
2003-06-06 | cleanup | Max Horn | |
svn-id: r8341 | |||
2003-06-05 | added v1 gfx codec, (not working) | Paweł Kołodziejski | |
svn-id: r8329 | |||
2003-06-05 | restricted check to V2, stupid mistake | Max Horn | |
svn-id: r8323 |