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path: root/scumm/smush/insane.cpp
AgeCommit message (Expand)Author
2003-12-27get rid of _noSubtitles, use ConfigManager directly instead; clean up some IM...Max Horn
2003-12-25some changes to digital imusePaweł Kołodziejski
2003-12-25start sound call directly digital imuse, only script part handled by mainloop...Paweł Kołodziejski
2003-12-25Spelling. Yes, I'm a hypocrite :)James Brown
2003-12-25Fixed bug when Ben disappeared after some battles.Eugene Sandulenko
2003-12-22Moved bundle music code from class Sound to IMuseDigital (seems more natural;...Max Horn
2003-12-21tiny cleanupMax Horn
2003-12-20Added last chunk of code. Now here are just the bugs to kill.Eugene Sandulenko
2003-12-18o Fix warningsEugene Sandulenko
2003-12-18o Merged some variables into array, so simplifying the codeEugene Sandulenko
2003-12-16 o Another batch of proper variables namingEugene Sandulenko
2003-12-15fixed warningPaweł Kołodziejski
2003-12-15 o Outstanding seeking bug is fixedEugene Sandulenko
2003-12-14 o Made mouse more responsiveEugene Sandulenko
2003-12-14 o Mouse support addedEugene Sandulenko
2003-12-13fixed warningsPaweł Kołodziejski
2003-12-13 o Fix bug which crashed scummvm in some casesEugene Sandulenko
2003-12-13 o first scene is completable, although it seems to me that enemy movingEugene Sandulenko
2003-12-12 o Fixed playback. Now you see Ben fallingEugene Sandulenko
2003-12-10 o CleanupEugene Sandulenko
2003-12-09Fixed bug with Ben's animation disappearing at max horizontal speed.Eugene Sandulenko
2003-12-09Add preliminary support for Mac FT demo insane.Eugene Sandulenko
2003-12-08Now Ben is visible, but kicking animation because of some bug is not visibleEugene Sandulenko
2003-12-08fixed warningsPaweł Kołodziejski
2003-12-08First INSANE scene started to show up things. Actually you can controlEugene Sandulenko
2003-12-06Make FT DOS demo happy with INSANE precompiled.Eugene Sandulenko
2003-12-06Preliminary support for FT INSANE is added. To enable the code defineEugene Sandulenko