Age | Commit message (Collapse) | Author |
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in the Mine Road sequence of Full Throttle for me.
The crashes were always in proc64(), with 'en' being some ridiculously
large value. The function, as it was written, did not make any sense to me
so I rewrote it with the assumption that it's there to remove the "en"th
element of the _val216d[] (remaining enemies?) array.
I don't know how well it will work from proc63() if there's more than one
element to remove - at least if the elements to remove are neighbours - but
maybe that case never happens.
svn-id: r11999
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svn-id: r11991
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IMuseDigital oddities
svn-id: r11966
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svn-id: r11907
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mainloop of scumm script
svn-id: r11906
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svn-id: r11904
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Fixed bug with correct scene ending behaviour, now FT Mac Demo is completable.
Fixed some bugs with cavefish actor.
Cleanup.
svn-id: r11897
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natural; and allows for various cleanup)
svn-id: r11846
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svn-id: r11837
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svn-id: r11791
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svn-id: r11751
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o Fix bugs
o Some mineroad support
svn-id: r11750
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o Implemented support functions for every scene
o Started work on IACT containing scenes
IACT for insane would be INSANE Action rater that IMUSE Action
svn-id: r11691
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svn-id: r11646
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o Killed many bugs in actors' handlers
o Implemented rest of the actors
svn-id: r11643
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o Cleanup
svn-id: r11628
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o Fix bug with enemy not approaching Ben
svn-id: r11627
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svn-id: r11613
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svn-id: r11611
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is wrong, as he never approaches Ben
o fix warnings
o more correct names to some procedures
o cleanup
svn-id: r11610
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o Next batch of enemy code implemented
o Cleanup
svn-id: r11595
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o Enemies' bikes started to show
svn-id: r11548
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svn-id: r11537
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svn-id: r11536
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at speed = +3.
To reach first insane scene press ESC during non-interactive scene to skip
seek error.
svn-id: r11531
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svn-id: r11529
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Ben by keyboard and crash. Video looping is still buggy and may crash
scummvm. Also whole scene looping is disabled and you get forwarded to
next scene.
Graphics glitches, Ben has just corpse and opponent is not drawn at all.
Smush player was extended with video seeking methods, although incomplete.
svn-id: r11527
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To escape within INSANE scene only option is to exit scummvm with Alt+X.
svn-id: r11509
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INSANE in config.h. But only non-interactive parts work and there is no
insane scene skip. Only one choice during those scenes is Ctrl+X.
svn-id: r11507
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