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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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smush
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smush_player.cpp
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Author
2003-12-12
o Fixed playback. Now you see Ben falling
Eugene Sandulenko
2003-12-08
Now Ben is visible, but kicking animation because of some bug is not visible
Eugene Sandulenko
2003-12-08
First INSANE scene started to show up things. Actually you can control
Eugene Sandulenko
2003-12-06
Make FT DOS demo happy with INSANE precompiled.
Eugene Sandulenko
2003-12-06
Preliminary support for FT INSANE is added. To enable the code define
Eugene Sandulenko
2003-11-18
COMI demos only have 3 fonts files.
Travis Howell
2003-11-17
ft pc demo don't need nut file in smush
Paweł Kołodziejski
2003-11-17
fixed 'if' at load nut smush files for comi
Paweł Kołodziejski
2003-11-17
replaced demo GIDs wth GF_DEMO
Paweł Kołodziejski
2003-11-16
codec1 is not bomp codec
Paweł Kołodziejski
2003-11-16
changed some shift operators to *, /
Paweł Kołodziejski
2003-11-13
*** empty log message ***
Travis Howell
2003-10-17
patch #823031: Support Russian Full Throttle
Max Horn
2003-10-17
renamed some Timer methods
Max Horn
2003-10-12
some more target<->game cleanup
Max Horn
2003-10-03
introduced namespace Scumm; made #include statements use scumm/ prefix explic...
Max Horn
2003-10-02
renamed class Scumm to ScummEngine (consisten with other engine names; also m...
Max Horn
2003-09-24
Whitespace changes
Torbjörn Andersson
2003-09-18
moved engine.* to base; this fixes some linking issues when building a barebo...
Max Horn
2003-09-10
fix for bugs #782733 and #794364 (hide mouse while smush video plays)
Max Horn
2003-09-10
added refCon parameter to timer class
Max Horn
2003-09-06
removed pauseMixer method from mixer, and renamed stop to stopChannel
Max Horn
2003-09-02
changed sounds volume to original volume level, and fixed sounds in bass intro
Paweł Kołodziejski
2003-09-01
added sound handle stuff to mixer streams
Paweł Kołodziejski
2003-08-31
added mixer features: volume and pan control per channel
Paweł Kołodziejski
2003-08-18
some changes for smush codec 1 and 3, handled by bomp decompression
Paweł Kołodziejski
2003-08-18
fixed white spaces
Paweł Kołodziejski
2003-08-18
added dumping png frames from smush animation
Paweł Kołodziejski
2003-07-01
fix for the 'invalid seeks' that sometimes occured at the end of smush playba...
Max Horn
2003-06-22
make smush pausing while GUI is up reentrant
Max Horn
2003-06-22
Change names of the stream API in the mixer; added endStream method (stop() h...
Max Horn
2003-06-21
lots of mixer cleanup / refactoring / reengineering
Max Horn
2003-06-21
modified & cleaned up the playStream/append code a bit; but this API really c...
Max Horn
2003-06-21
reduce code duplication a bit
Max Horn
2003-06-20
init _base to 0
Max Horn
2003-06-19
spelling
Max Horn
2003-06-18
cleanup; tiny bug fix (file was opened, then opened again - not good)
Max Horn
2003-06-15
moved GameId declaration to common/engine.h (more logical); moved scumm speci...
Max Horn
2003-06-15
made stuff in class Sound protected where possible; moved readCreativeVocFile...
Max Horn
2003-06-15
fix leak
Jonathan Gray
2003-06-14
Fix for bug #751782 (Quitting during SMUSH movies doesn't always work)
Max Horn
2003-06-10
Updated comment.
Torbjörn Andersson
2003-06-09
Fixed text-positioning regressions in the Full Throttle intro and in The
Torbjörn Andersson
2003-06-09
allow quit during smush playback; cleanup
Max Horn
2003-06-08
cleanup; got rid of the split function and rather work in place (so instead o...
Max Horn
2003-06-07
case 9 was drawStringCentered but should have been drawStringWrapCentered; cl...
Max Horn
2003-06-07
adhere to our coding style conventions; removed some unneccessary code
Max Horn
2003-06-04
fixed compilation for vc6
Paweł Kołodziejski
2003-06-04
cleanup
Max Horn
2003-05-30
use decompressBomp instead of smush_decode_codec1
Max Horn
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