Age | Commit message (Expand) | Author |
2005-08-19 | typo | Gregory Montoir |
2005-08-14 | Replace warnings with debug, errors or printfs: | Travis Howell |
2005-08-10 | Don't explicity check for tremor and vorbis everywhere and | Jonathan Gray |
2005-08-10 | Rest of the changes required for tremor to actually work. | Jonathan Gray |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-07-19 | No need to test if a pointer is NULL before freeing it. And since I | Torbjörn Andersson |
2005-06-26 | Avoid creating lots of file handles, reuse them instead (this relies on files... | Max Horn |
2005-06-25 | cleanup | Max Horn |
2005-06-25 | cleanup | Max Horn |
2005-06-25 | Move file handling in SMUSH code to a single thread (unless I overlooked some... | Max Horn |
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn |
2005-06-21 | Patches needed to build for SYMBIAN32 WINS/GCC added. | Lars Persson |
2005-06-17 | committed patch #1221592, smush_codec 21/44 should match the original interpr... | Gregory Montoir |
2005-06-11 | This should fix playing the sound for the entering/exiting the old mine | Torbjörn Andersson |
2005-06-11 | Cleanup. | Torbjörn Andersson |
2005-06-04 | The sound queue needs to be processed, before sfx queue in HE games, since sp... | Travis Howell |
2005-05-28 | Revert my removal of _skipPalette, still required. | Travis Howell |
2005-05-25 | abs -> ABS (code unification) | Max Horn |
2005-05-15 | Replaced global revBitMask array with a macro | Max Horn |
2005-05-14 | Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes. | Eugene Sandulenko |
2005-05-11 | Moved some more stuff to namespace Audio (enough for tonight) | Max Horn |
2005-05-10 | Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec... | Max Horn |
2005-05-10 | Moved (In/Out)SaveFile(Manager) and Timer to namespace Common | Max Horn |
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn |
2005-05-08 | Comply to our coding conventions | Max Horn |
2005-05-07 | Add eriktorbjorn's patch for: | Travis Howell |
2005-05-06 | Check if stream exists first. | Travis Howell |
2005-05-05 | do not invoke a method on a non-existant stream | Max Horn |
2005-04-20 | cleanup | Max Horn |
2005-04-20 | Replaced the platform specific GF_FOO switches (using _platform instead now) | Max Horn |
2005-04-12 | Removed unnecessary semi-colon. | Torbjörn Andersson |
2005-04-10 | Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c... | Max Horn |
2005-04-05 | fix smush intialization | Robert Göffringmann |
2005-04-04 | Got rid of isSoundHandleActive usage; made the SmushMixer thread safe | Max Horn |
2005-04-03 | Still needed, mixed up block types. | Travis Howell |
2005-04-03 | Removed reinit() and replaced with offsets of zero. We only need to skip type... | Travis Howell |
2005-04-02 | _data is a ScummFile, not a chunk, so it should use SEEK_SET, not | Torbjörn Andersson |
2005-04-01 | Seek from start pos, not cur pos. | Travis Howell |
2005-04-01 | Checked code against disasm., an offset of 8 is correct when rewinding san vi... | Travis Howell |
2005-03-26 | Tweak WinCE timer re-entry workaround to play Insane sequences | Nicolas Bacca |
2005-03-12 | PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int... | Max Horn |
2005-03-09 | changing AudioDataType -> SoundType, so now the constant names match the name... | Max Horn |
2005-03-09 | Fix one potential race condition between SMUSH and INSANE | Max Horn |
2005-03-07 | Allocate new file objects (and real new file handles) for subchunks/subfiles ... | Max Horn |
2005-02-22 | Added consts (this usually helps the compiler a bit when optimizing code) | Max Horn |
2005-01-28 | added support for mp3 compressed tracks | Paweł Kołodziejski |
2005-01-16 | Fix for bug #1098872 (FTDEMO: Memoryleak in SMUSH player) | Max Horn |
2005-01-16 | Cosmetic change, avoiding a hypothetical threading problem, see bug #1098864 | Max Horn |
2005-01-10 | system.h was being included in tons of places, without any good reason; reduc... | Max Horn |
2005-01-09 | Moving AppendableAudioStream into SCUMM engine, as it is only used there | Max Horn |