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AgeCommit message (Expand)Author
2006-01-28experimental imuse without timer thread usage, it might still have issue stop...Paweł Kołodziejski
2006-01-27experimental smush code without timer callback usagePaweł Kołodziejski
2006-01-21Fix various incorrect usages of the word 'target' instead of 'gameid'; change...Max Horn
2006-01-18Update copyright noticeEugene Sandulenko
2006-01-07Remove function without purpose.Travis Howell
2005-12-14Don't update screen when _width or _height is 0, otherwise the copyRectToScre...Gregory Montoir
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-10-13Workaround for bug #1310846 "DIG: Text bug in intro". Proper fix maybeEugene Sandulenko
2005-10-08Change __PALM_OS__ with new PALMOS_68K / PALMOS_MODEChris Apers
2005-10-08revert previous changes related to #ifdefsChris Apers
2005-10-08More DISABLE_SCUMM_7_8Chris Apers
2005-08-19typoGregory Montoir
2005-08-14Replace warnings with debug, errors or printfs:Travis Howell
2005-08-10Don't explicity check for tremor and vorbis everywhere andJonathan Gray
2005-08-10Rest of the changes required for tremor to actually work.Jonathan Gray
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-07-19No need to test if a pointer is NULL before freeing it. And since ITorbjörn Andersson
2005-06-26Avoid creating lots of file handles, reuse them instead (this relies on files...Max Horn
2005-06-25cleanupMax Horn
2005-06-25cleanupMax Horn
2005-06-25Move file handling in SMUSH code to a single thread (unless I overlooked some...Max Horn
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-06-21Patches needed to build for SYMBIAN32 WINS/GCC added.Lars Persson
2005-06-17committed patch #1221592, smush_codec 21/44 should match the original interpr...Gregory Montoir
2005-06-11This should fix playing the sound for the entering/exiting the old mineTorbjörn Andersson
2005-06-11Cleanup.Torbjörn Andersson
2005-06-04The sound queue needs to be processed, before sfx queue in HE games, since sp...Travis Howell
2005-05-28Revert my removal of _skipPalette, still required.Travis Howell
2005-05-25abs -> ABS (code unification)Max Horn
2005-05-15Replaced global revBitMask array with a macroMax Horn
2005-05-14Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.Eugene Sandulenko
2005-05-11Moved some more stuff to namespace Audio (enough for tonight)Max Horn
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...Max Horn
2005-05-10Moved (In/Out)SaveFile(Manager) and Timer to namespace CommonMax Horn
2005-05-10Moved class File and the MD5 stuff to namespace CommonMax Horn
2005-05-08Comply to our coding conventionsMax Horn
2005-05-07Add eriktorbjorn's patch for:Travis Howell
2005-05-06Check if stream exists first.Travis Howell
2005-05-05do not invoke a method on a non-existant streamMax Horn
2005-04-20cleanupMax Horn
2005-04-20Replaced the platform specific GF_FOO switches (using _platform instead now)Max Horn
2005-04-12Removed unnecessary semi-colon.Torbjörn Andersson
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...Max Horn
2005-04-05fix smush intializationRobert Göffringmann
2005-04-04Got rid of isSoundHandleActive usage; made the SmushMixer thread safeMax Horn
2005-04-03Still needed, mixed up block types.Travis Howell
2005-04-03Removed reinit() and replaced with offsets of zero. We only need to skip type...Travis Howell
2005-04-02_data is a ScummFile, not a chunk, so it should use SEEK_SET, notTorbjörn Andersson
2005-04-01Seek from start pos, not cur pos.Travis Howell
2005-04-01Checked code against disasm., an offset of 8 is correct when rewinding san vi...Travis Howell