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AgeCommit message (Expand)Author
2005-06-25cleanupMax Horn
2005-06-25cleanupMax Horn
2005-06-25Move file handling in SMUSH code to a single thread (unless I overlooked some...Max Horn
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-06-21Patches needed to build for SYMBIAN32 WINS/GCC added.Lars Persson
2005-06-17committed patch #1221592, smush_codec 21/44 should match the original interpr...Gregory Montoir
2005-06-11This should fix playing the sound for the entering/exiting the old mineTorbjörn Andersson
2005-06-11Cleanup.Torbjörn Andersson
2005-06-04The sound queue needs to be processed, before sfx queue in HE games, since sp...Travis Howell
2005-05-28Revert my removal of _skipPalette, still required.Travis Howell
2005-05-25abs -> ABS (code unification)Max Horn
2005-05-15Replaced global revBitMask array with a macroMax Horn
2005-05-14Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.Eugene Sandulenko
2005-05-11Moved some more stuff to namespace Audio (enough for tonight)Max Horn
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...Max Horn
2005-05-10Moved (In/Out)SaveFile(Manager) and Timer to namespace CommonMax Horn
2005-05-10Moved class File and the MD5 stuff to namespace CommonMax Horn
2005-05-08Comply to our coding conventionsMax Horn
2005-05-07Add eriktorbjorn's patch for:Travis Howell
2005-05-06Check if stream exists first.Travis Howell
2005-05-05do not invoke a method on a non-existant streamMax Horn
2005-04-20cleanupMax Horn
2005-04-20Replaced the platform specific GF_FOO switches (using _platform instead now)Max Horn
2005-04-12Removed unnecessary semi-colon.Torbjörn Andersson
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...Max Horn
2005-04-05fix smush intializationRobert Göffringmann
2005-04-04Got rid of isSoundHandleActive usage; made the SmushMixer thread safeMax Horn
2005-04-03Still needed, mixed up block types.Travis Howell
2005-04-03Removed reinit() and replaced with offsets of zero. We only need to skip type...Travis Howell
2005-04-02_data is a ScummFile, not a chunk, so it should use SEEK_SET, notTorbjörn Andersson
2005-04-01Seek from start pos, not cur pos.Travis Howell
2005-04-01Checked code against disasm., an offset of 8 is correct when rewinding san vi...Travis Howell
2005-03-26Tweak WinCE timer re-entry workaround to play Insane sequencesNicolas Bacca
2005-03-12PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int...Max Horn
2005-03-09changing AudioDataType -> SoundType, so now the constant names match the name...Max Horn
2005-03-09Fix one potential race condition between SMUSH and INSANEMax Horn
2005-03-07Allocate new file objects (and real new file handles) for subchunks/subfiles ...Max Horn
2005-02-22Added consts (this usually helps the compiler a bit when optimizing code)Max Horn
2005-01-28added support for mp3 compressed tracksPaweł Kołodziejski
2005-01-16Fix for bug #1098872 (FTDEMO: Memoryleak in SMUSH player)Max Horn
2005-01-16Cosmetic change, avoiding a hypothetical threading problem, see bug #1098864Max Horn
2005-01-10system.h was being included in tons of places, without any good reason; reduc...Max Horn
2005-01-09Moving AppendableAudioStream into SCUMM engine, as it is only used thereMax Horn
2005-01-06Fix getStrings to use the ScummEngine::openFile methodMax Horn
2005-01-01Updated copyrightMax Horn
2004-12-27Added 'sound types' to the mixer - for now, only plain (for the premixer), SF...Max Horn
2004-12-21WinCE workaround to limit issues if the decoding is too slowNicolas Bacca
2004-11-27Removed the (highly SCUMM specific) 'appendable stream' API from SoundMixer; ...Max Horn
2004-11-27Added some more mixer doxygen docs; cleaned up Mixer API a bit, removing some...Max Horn
2004-10-23Patch #1048283 (Improved CJK / FM-TOWNS support & some documention)Max Horn