Age | Commit message (Expand) | Author |
2003-10-08 | new config manager. not everything is completed, and some things will still b... | Max Horn |
2003-10-07 | Remove comment, which is no longer needed too. | Travis Howell |
2003-10-07 | Ooops, used wrong one. | Travis Howell |
2003-10-07 | FM TOWNS sfx fix, correct sample rate. | Travis Howell |
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix explic... | Max Horn |
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also m... | Max Horn |
2003-10-01 | A few FmTowns games don't fall under the GF_FMTOWNS flag. | Jamieson Christian |
2003-09-30 | Support for FMTowns versions of MI1/2, | Jamieson Christian |
2003-09-30 | This may be an issue in legit gameplay, but GF_FMTOWNS | Jamieson Christian |
2003-09-27 | some minor cleanup | Max Horn |
2003-09-24 | More Amiga V2/V3 sound updates from _Q_: | Travis Howell |
2003-09-24 | Whitespace changes | Torbjörn Andersson |
2003-09-16 | Partial fix for Bug [636985] ZAK256: No kazoo tune | Jamieson Christian |
2003-09-15 | cleanup | Max Horn |
2003-09-13 | Revert change, was not needed after all. | Travis Howell |
2003-09-13 | Another fm towns sound fix from Hibernatus | Travis Howell |
2003-09-13 | Another fm towns sound fix from Hibernatus | Travis Howell |
2003-09-10 | experimental fix for bug #802396 (LOOMCD: Sound lock up); it turns out this i... | Max Horn |
2003-09-10 | added refCon parameter to timer class | Max Horn |
2003-09-09 | another fix for bug #802396 (LOOMCD: Sound often causes lock up) | Max Horn |
2003-09-08 | make even more use of Scumm::_musicEngine; added MusicEngine::setMasterVolume | Max Horn |
2003-09-08 | fix for bug #802396 (LOOMCD: Sound often causes lock up) | Max Horn |
2003-09-08 | fix warning | Paweł Kołodziejski |
2003-09-07 | properly decode SBL resources by scanning the VOC header in them; added a gue... | Max Horn |
2003-09-07 | make use of voc.h; some cleanup | Max Horn |
2003-09-07 | removed the seperate 'MP3' CD methods in class Sound (besides being misnamed,... | Max Horn |
2003-09-07 | cleanup/refactoring | Max Horn |
2003-09-07 | some cleanup; clarified isSoundInUse semantics and the difference between IMu... | Max Horn |
2003-09-07 | make some first use of Scumm::_musicEngine; cleanup; also some changes which ... | Max Horn |
2003-09-07 | added common base class MusicEngine for iMuse/iMuseDigital/Player_V123 (initi... | Max Horn |
2003-09-07 | Add music player for Amiga versions of indy3ega/loom from unused. | Travis Howell |
2003-09-07 | cleanup | Max Horn |
2003-09-06 | small tweak requested by unused on IRC | Max Horn |
2003-09-06 | removed pauseMixer method from mixer, and renamed stop to stopChannel | Max Horn |
2003-09-06 | zak256 partial sfx loops are working fine. | Travis Howell |
2003-09-06 | Search header of Amiga V2 games for rate and volume. | Travis Howell |
2003-09-06 | Remove sound looping hack for v2 amiga games. | Travis Howell |
2003-09-05 | added whitespace, added FIXME comment | Max Horn |
2003-09-05 | moved the sound ID param in playRaw before volume/pan | Max Horn |
2003-09-05 | any reasons for playing bundle sounds at 50% volume? | Max Horn |
2003-09-05 | added default volume/pan values | Max Horn |
2003-09-05 | cleaned up sound/mixer.h a bit; renamed some mixer methods for consistency | Max Horn |
2003-09-05 | *** empty log message *** | Travis Howell |
2003-09-05 | Add atarist and macintosh options, since there seem to be no way to detect ve... | Travis Howell |
2003-09-05 | fixes for uninitialized pan and volume | Paweł Kołodziejski |
2003-09-05 | Corrections for Amiga V2/V3 games from unused. | Travis Howell |
2003-09-03 | Implement the ACTOR_PAN opcode. The only place I know of where it's used is | Torbjörn Andersson |
2003-09-02 | changed sounds volume to original volume level, and fixed sounds in bass intro | Paweł Kołodziejski |
2003-09-02 | fixed if check | Paweł Kołodziejski |
2003-09-02 | Fix from Hibernatus, correct start position for sfx in Amiga maniac/zak. | Travis Howell |