Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-16 | Disable again, some sounds loop forever. | Travis Howell | |
svn-id: r17619 | |||
2005-04-10 | Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it ↵ | Max Horn | |
complies a bit better with our code formatting rules svn-id: r17508 | |||
2005-04-09 | Simplify the substResFileName system a bit | Max Horn | |
svn-id: r17475 | |||
2005-04-09 | Add comment to TODO | Travis Howell | |
Check that string pointer exists, before reading data. Don't attempt to play speech in soccer2004, since it uses compression. svn-id: r17470 | |||
2005-04-06 | Moved createResource, resourceStats, expireResources to ResourceManager | Max Horn | |
svn-id: r17420 | |||
2005-04-04 | Renamed getActiveChannelSoundID to getSoundID and fixed its semantics to ↵ | Max Horn | |
avoid race conditions svn-id: r17377 | |||
2005-04-04 | Missed a function. | Travis Howell | |
svn-id: r17374 | |||
2005-04-04 | Muddled ifs | Travis Howell | |
svn-id: r17373 | |||
2005-04-04 | Add 8 sound channel support for HE games | Travis Howell | |
-Allows sound looping to work Added support for WAVE format musuc used in later HE100 games. svn-id: r17372 | |||
2005-03-31 | Started to move some resource related code into a new class ResourceManager ↵ | Max Horn | |
(hypothetic goal for the future: use ResourceManager in ScummEx) svn-id: r17311 | |||
2005-03-30 | Support for direct reading from NES ROM: | Eugene Sandulenko | |
o extend MemoryReadStream with XOR facility o implement MemoryWriteStream o _fileHandle now is a reference to BaseScummFile class and is created on the fly o implement ScummNESFile class which is basically extract_mm_nes utility o update NES MM md5's due to above changes NOTE: to run MM NES now you need to remove *.LFL files and (probably) rename ROM to standard conventional name 'Maniac Mansion (XXX).nes' svn-id: r17300 | |||
2005-03-13 | Fix spyozon regression | Travis Howell | |
svn-id: r17113 | |||
2005-03-12 | PlayingSoundHandle -> SoundHandle; also, turned the handle activity check ↵ | Max Horn | |
into a mixer method svn-id: r17106 | |||
2005-03-12 | Broke HE music looping | Travis Howell | |
svn-id: r17089 | |||
2005-03-12 | Add key to toggle speech/subtitles | Travis Howell | |
svn-id: r17082 | |||
2005-03-09 | changing AudioDataType -> SoundType, so now the constant names match the ↵ | Max Horn | |
name of the data type / the SoundMixer method names svn-id: r17052 | |||
2005-03-09 | Add HE sound todos | Travis Howell | |
svn-id: r17050 | |||
2005-03-08 | Add HE100 difference in opcode. | Travis Howell | |
svn-id: r17033 | |||
2005-02-15 | Re-phrased comment to make it sound more like the fact it is and less like | Torbjörn Andersson | |
a "FIXME". svn-id: r16797 | |||
2005-02-15 | This should keep ScummVM from trying to free invalid pointers. I hope. | Torbjörn Andersson | |
svn-id: r16796 | |||
2005-02-14 | Correct sound TAG for Backyard sports games | Travis Howell | |
Fix memory leak. svn-id: r16789 | |||
2005-02-14 | Add basic support for DISK index block in later HE games. | Travis Howell | |
svn-id: r16784 | |||
2005-02-11 | Turned HE Mac resource filename generator into generall, whole SCUMM-purpose | Eugene Sandulenko | |
method. Right now it is used to eliminate those Windows HE titles which have different target base names. If you want to use it, then define another entry in substDataFileNameTable[]. If your version with different base name has other features then you need to define GF_MULTIPLE_VERSIONS for main entry and add any additional entries to multiple_versions_md5_settings based on MD5 of the entry. svn-id: r16764 | |||
2005-01-30 | Ooops | Travis Howell | |
svn-id: r16707 | |||
2005-01-30 | Check sound queue for music in HE games. | Travis Howell | |
Avoid extra sound channel. svn-id: r16706 | |||
2005-01-30 | Music regression in some HE games. | Travis Howell | |
svn-id: r16705 | |||
2005-01-30 | HE100 difference | Travis Howell | |
svn-id: r16703 | |||
2005-01-30 | Speech filename difference in Macintosh version of HE60 games. | Travis Howell | |
svn-id: r16699 | |||
2005-01-29 | Add support for Humongous Mac titles in native format. Please test :) | Eugene Sandulenko | |
svn-id: r16693 | |||
2005-01-28 | Use class Mutex instead of MutexRef | Max Horn | |
svn-id: r16679 | |||
2005-01-20 | Check for negative sound offset. | Travis Howell | |
svn-id: r16602 | |||
2005-01-10 | system.h was being included in tons of places, without any good reason; ↵ | Max Horn | |
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527 | |||
2005-01-09 | Moving AppendableAudioStream into SCUMM engine, as it is only used there | Max Horn | |
svn-id: r16494 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-27 | Merge startSfxSound into startTalkSound | Max Horn | |
svn-id: r16338 | |||
2004-12-27 | Added 'sound types' to the mixer - for now, only plain (for the premixer), ↵ | Max Horn | |
SFX and music; volume is now controlled based on the sound type svn-id: r16330 | |||
2004-12-17 | Reduce code size of resource.cpp to help PalmOS port, by moving util code to ↵ | Max Horn | |
a new file util.cpp and sound resource code to sound.cpp svn-id: r16105 | |||
2004-12-11 | change loadVOCFromStream to take a reference instead of a pointer (to a stream) | Max Horn | |
svn-id: r16035 | |||
2004-11-28 | Changed parameter order of SoundMixer::playInputStream to match that of playRaw | Max Horn | |
svn-id: r15950 | |||
2004-10-17 | Rename opcode | Travis Howell | |
svn-id: r15581 | |||
2004-10-13 | Add initual sound looping support for HE 70+ games. | Travis Howell | |
svn-id: r15538 | |||
2004-10-08 | Unfortunately still not perfect. | Travis Howell | |
svn-id: r15460 | |||
2004-09-29 | Use FM-TOWNS consistently | Max Horn | |
svn-id: r15345 | |||
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn | |
svn-id: r15332 | |||
2004-09-28 | Changed more of the actor class members to match our coding guidelines (in ↵ | Max Horn | |
the future, when adding new member vars here, please always use our conventions, i.e. prefix them with _ and use CamelBackStyle svn-id: r15331 | |||
2004-09-27 | Fix endian problems with some HE sound code; also: better code to determine ↵ | Max Horn | |
the size of the SDAT chunk svn-id: r15315 | |||
2004-09-21 | Fix memory leak | Max Horn | |
svn-id: r15221 | |||
2004-09-21 | Switch order to prevent warning | Travis Howell | |
svn-id: r15213 | |||
2004-09-21 | No longer needed. | Travis Howell | |
svn-id: r15212 | |||
2004-09-20 | Ooops, was off by one again. | Travis Howell | |
svn-id: r15200 |