Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-10-17 | cleanup | Max Horn | |
svn-id: r10874 | |||
2003-10-17 | proper fix for COMI timer issue: don't let a Timer remove itself | Max Horn | |
svn-id: r10867 | |||
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix ↵ | Max Horn | |
explicitly svn-id: r10571 | |||
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also ↵ | Max Horn | |
makes room for a potential 'Scumm' namespace) svn-id: r10549 | |||
2003-09-15 | cleanup | Max Horn | |
svn-id: r10260 | |||
2003-09-07 | removed the seperate 'MP3' CD methods in class Sound (besides being ↵ | Max Horn | |
misnamed, merging them into their parent functions actually seems clearer to me, reading wise) svn-id: r10071 | |||
2003-09-07 | cleanup/refactoring | Max Horn | |
svn-id: r10070 | |||
2003-09-07 | some cleanup; clarified isSoundInUse semantics and the difference between ↵ | Max Horn | |
IMuse::get_sound_active and IMuse::getSoundStatus; added lots of const qualifiers to IMuse; rewrote IMuseInternal::getSoundStatus (hopefully not breaking it); added MusicEngine::getSoundStatus svn-id: r10069 | |||
2003-09-01 | added sound handle stuff to mixer streams | Paweł Kołodziejski | |
svn-id: r9956 | |||
2003-08-01 | #include cleanup (explicityl specify the location for headers from common/, ↵ | Max Horn | |
so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) svn-id: r9359 | |||
2003-07-31 | revamped MP3/Vorbis CD 'emulation' code to use a PlayingSoundHandle -> this ↵ | Max Horn | |
allows to finally get rid of the hackish isChannelActive/isChannelUsed methods in SoundMixer svn-id: r9346 | |||
2003-07-29 | cleanup | Max Horn | |
svn-id: r9281 | |||
2003-07-22 | so it's not the endFrame, but the duration (in frames), after all! grmbl, ↵ | Max Horn | |
took me long enough to figure this out, now I can fix up system.h, and then decide whom I can blame for this mess (yeah I know I renamed everything to endFrame in here, but it was named incorrectly in many other places already... ah well, at least now we know :-) svn-id: r9130 | |||
2003-07-14 | fix for bug #769744 (COMI: Trying to append to a nonexistant stream) | Max Horn | |
svn-id: r9025 | |||
2003-06-30 | partially implemented the Audio CD query opcode in Zak256 (see bug #762589); ↵ | Max Horn | |
cleanup svn-id: r8680 | |||
2003-06-30 | Fixes as per bug #762593 (Zak256 Audio CD handling); some cleanup (e.g. ↵ | Max Horn | |
renamed start/delay -> startFrame/endFrame) svn-id: r8679 | |||
2003-06-26 | fixed memory leak when restarting | Max Horn | |
svn-id: r8661 | |||
2003-06-25 | more const qualifiers | Max Horn | |
svn-id: r8649 | |||
2003-06-25 | added some const qualifiers; moved _bundle & _current_cd_sound from class ↵ | Max Horn | |
Scumm to class Sound; some other tweaks svn-id: r8648 | |||
2003-06-23 | this should prevent changing music in some room in the DIG | Paweł Kołodziejski | |
svn-id: r8641 | |||
2003-06-15 | more cleanup | Max Horn | |
svn-id: r8497 | |||
2003-06-15 | made stuff in class Sound protected where possible; moved ↵ | Max Horn | |
readCreativeVocFile to imuse_digi.cpp and turned it into a static function; put the DigitalTrackInfo stuff into sound.cpp (keeping it private); removed #includes from sound.h (this cuts down interdependencies a little) svn-id: r8493 | |||
2003-05-21 | many pedantic warning fixes (and some actual potential buglets fixed, too) | Max Horn | |
svn-id: r7795 | |||
2003-05-01 | various music related changes and cleanup; also modified MonkeyVGA music ↵ | Max Horn | |
sync, at least the intro is much better synced now; not sure about other parts of it / other games svn-id: r7237 | |||
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2003-03-06 | and more cleanup | Paweł Kołodziejski | |
svn-id: r6718 | |||
2003-01-26 | added "implementation" of imGetMusicPosition | Paweł Kołodziejski | |
svn-id: r6550 | |||
2003-01-20 | patch #670660 by Daniel Schepler, properly handle disc switching wrt voice ↵ | Jonathan Gray | |
file in comi svn-id: r6522 | |||
2003-01-12 | Make things compile :) | James Brown | |
svn-id: r6435 | |||
2002-12-29 | fixed play CMI music | Paweł Kołodziejski | |
svn-id: r6246 | |||
2002-12-28 | added more stuff for CMI music | Paweł Kołodziejski | |
svn-id: r6241 | |||
2002-12-25 | converted heaps of int16 to int for V8 compatibility; fixed defineArray for ↵ | Max Horn | |
V8; added some work in o8_kludge2 svn-id: r6132 | |||
2002-12-25 | fix -pedantic warnings | Max Horn | |
svn-id: r6108 | |||
2002-12-05 | Fixed inappropriate expiration of sound resources, | Jamieson Christian | |
which fixes concurrency issues esp. in PocketPC and MorphOS. Stubbed SysEx command 2 (start of song) to get rid of annoying warning. Changed MT-32 instrument warnings to fit on one (80-char) line. svn-id: r5842 | |||
2002-11-05 | fix for bug #633082; added some asserts to catch similiar problems in the future | Max Horn | |
svn-id: r5420 | |||
2002-10-28 | Fix using MAD -without- Vorbis, and remove COMPRESSED_SOUND_FILE define. | James Brown | |
Please keep in mind that if you put an 'else' statement in an if clause, keep in mind that if the code it's supposed to 'else' is in another define.... and that isn't set... the NEXT statement of code will be used as the 'if..else' condition. svn-id: r5344 | |||
2002-10-27 | Add monster.sog support, patch #629362 | Travis Howell | |
Enable ogg support by default in mingw builds and link in ogg lib svn-id: r5333 | |||
2002-10-27 | patch #628997 support for ogg vorbis instead of cd tracks by Daniel ↵ | Jonathan Gray | |
Schepler. Uncomment the relevant lines in the makefile to use svn-id: r5320 | |||
2002-10-20 | Patch 625904: CD Looping | James Brown | |
svn-id: r5199 | |||
2002-10-18 | Fix Wait:forActorDraw and the 'infinite mouth movement' problem in The Dig. | James Brown | |
Code assumed that the actor always starts talking in the same room it finishes talking in - this doesn't apply for several cutscene sequences in The Dig. Also added the usual talkChannel fallback code in for The Dig. svn-id: r5186 | |||
2002-10-15 | cleanup sfx and music in imuse, changed talkdelay description(disable) in ↵ | Paweł Kołodziejski | |
the dig svn-id: r5148 | |||
2002-10-08 | synced with local sources (imuse) | Paweł Kołodziejski | |
svn-id: r5110 | |||
2002-10-04 | added looping voc samples in imuse(not tested) | Paweł Kołodziejski | |
svn-id: r5087 | |||
2002-10-03 | FT also use Imuse | Paweł Kołodziejski | |
svn-id: r5086 | |||
2002-10-02 | added panning control in imuse and reverse stereo support | Paweł Kołodziejski | |
svn-id: r5076 | |||
2002-09-30 | changed from byte to int16 to handle sound number greater than 255 | Paweł Kołodziejski | |
svn-id: r5056 | |||
2002-09-21 | Add the following patches: | Travis Howell | |
[ 609649 ] Sound patch for GF_OLD256 games [ 611997 ] RFC: Timer-based CD audio sync svn-id: r4986 | |||
2002-09-13 | patch #608226 (Sam & Max sound fix) | Max Horn | |
svn-id: r4926 | |||
2002-09-11 | Commited the following patches | Travis Howell | |
[ 606595 ] Fix for Sam & Max animation glitch [ 607175 ] Possible fix for bug #590511 [ 607677 ] Partial workaround for bug #566062 [ 607713 ] patch for bug 580350 (MI2 F5 crash) svn-id: r4924 | |||
2002-09-02 | changed file io in sounds to class File | Paweł Kołodziejski | |
svn-id: r4896 |