Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-01-20 | patch #670660 by Daniel Schepler, properly handle disc switching wrt voice ↵ | Jonathan Gray | |
file in comi svn-id: r6522 | |||
2003-01-12 | Make things compile :) | James Brown | |
svn-id: r6435 | |||
2002-12-29 | fixed play CMI music | Paweł Kołodziejski | |
svn-id: r6246 | |||
2002-12-28 | added more stuff for CMI music | Paweł Kołodziejski | |
svn-id: r6241 | |||
2002-12-25 | converted heaps of int16 to int for V8 compatibility; fixed defineArray for ↵ | Max Horn | |
V8; added some work in o8_kludge2 svn-id: r6132 | |||
2002-12-25 | fix -pedantic warnings | Max Horn | |
svn-id: r6108 | |||
2002-12-05 | Fixed inappropriate expiration of sound resources, | Jamieson Christian | |
which fixes concurrency issues esp. in PocketPC and MorphOS. Stubbed SysEx command 2 (start of song) to get rid of annoying warning. Changed MT-32 instrument warnings to fit on one (80-char) line. svn-id: r5842 | |||
2002-11-05 | fix for bug #633082; added some asserts to catch similiar problems in the future | Max Horn | |
svn-id: r5420 | |||
2002-10-28 | Fix using MAD -without- Vorbis, and remove COMPRESSED_SOUND_FILE define. | James Brown | |
Please keep in mind that if you put an 'else' statement in an if clause, keep in mind that if the code it's supposed to 'else' is in another define.... and that isn't set... the NEXT statement of code will be used as the 'if..else' condition. svn-id: r5344 | |||
2002-10-27 | Add monster.sog support, patch #629362 | Travis Howell | |
Enable ogg support by default in mingw builds and link in ogg lib svn-id: r5333 | |||
2002-10-27 | patch #628997 support for ogg vorbis instead of cd tracks by Daniel ↵ | Jonathan Gray | |
Schepler. Uncomment the relevant lines in the makefile to use svn-id: r5320 | |||
2002-10-20 | Patch 625904: CD Looping | James Brown | |
svn-id: r5199 | |||
2002-10-18 | Fix Wait:forActorDraw and the 'infinite mouth movement' problem in The Dig. | James Brown | |
Code assumed that the actor always starts talking in the same room it finishes talking in - this doesn't apply for several cutscene sequences in The Dig. Also added the usual talkChannel fallback code in for The Dig. svn-id: r5186 | |||
2002-10-15 | cleanup sfx and music in imuse, changed talkdelay description(disable) in ↵ | Paweł Kołodziejski | |
the dig svn-id: r5148 | |||
2002-10-08 | synced with local sources (imuse) | Paweł Kołodziejski | |
svn-id: r5110 | |||
2002-10-04 | added looping voc samples in imuse(not tested) | Paweł Kołodziejski | |
svn-id: r5087 | |||
2002-10-03 | FT also use Imuse | Paweł Kołodziejski | |
svn-id: r5086 | |||
2002-10-02 | added panning control in imuse and reverse stereo support | Paweł Kołodziejski | |
svn-id: r5076 | |||
2002-09-30 | changed from byte to int16 to handle sound number greater than 255 | Paweł Kołodziejski | |
svn-id: r5056 | |||
2002-09-21 | Add the following patches: | Travis Howell | |
[ 609649 ] Sound patch for GF_OLD256 games [ 611997 ] RFC: Timer-based CD audio sync svn-id: r4986 | |||
2002-09-13 | patch #608226 (Sam & Max sound fix) | Max Horn | |
svn-id: r4926 | |||
2002-09-11 | Commited the following patches | Travis Howell | |
[ 606595 ] Fix for Sam & Max animation glitch [ 607175 ] Possible fix for bug #590511 [ 607677 ] Partial workaround for bug #566062 [ 607713 ] patch for bug 580350 (MI2 F5 crash) svn-id: r4924 | |||
2002-09-02 | changed file io in sounds to class File | Paweł Kołodziejski | |
svn-id: r4896 | |||
2002-08-29 | sound system cleanup | Max Horn | |
svn-id: r4867 | |||
2002-08-21 | Initial revision | Max Horn | |
svn-id: r4785 |