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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sound_he.cpp
Age
Commit message (
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Author
2006-02-11
Change CVS keywords to SVN keywords
Max Horn
2006-02-11
Cleanup HE debug msgs
Travis Howell
2006-01-31
Minor cleanup.
Gregory Montoir
2006-01-27
Fix memory leak on exit.
Travis Howell
2006-01-27
Fix another memory leak in HE games.
Travis Howell
2006-01-21
Fix various incorrect usages of the word 'target' instead of 'gameid'; change...
Max Horn
2006-01-21
Typo
Travis Howell
2006-01-18
Update copyright notice
Eugene Sandulenko
2006-01-18
Sound queue order is different in HE72+ games.
Travis Howell
2006-01-16
Minor changes.
Travis Howell
2006-01-16
Small correction to sound opcodes in HE games.
Travis Howell
2006-01-15
Add missing check for talk sounds in HE games.
Travis Howell
2006-01-15
Ooops, looping should have been left enabled.
Travis Howell
2006-01-15
Fix sound channel selection in HE95+ games.
Travis Howell
2006-01-15
Cleanup unused parts of HE sound code.
Travis Howell
2006-01-15
Fix sound priority value in HE games.
Travis Howell
2006-01-14
A few fixes for sound opcodes in HE games.
Travis Howell
2006-01-06
No longer required.
Travis Howell
2006-01-05
Fix sound resource loading in HE games.
Travis Howell
2006-01-05
Revert, might be HE100 only.
Travis Howell
2006-01-05
Adjust size, script in freddi3 triggers sound var 26.
Travis Howell
2006-01-05
Sets random talk state, if value is zero.
Travis Howell
2006-01-05
Flag 4 used for looping in later HE games.
Travis Howell
2006-01-05
Enable sound priority in HE games.
Travis Howell
2006-01-05
Initial support for sound code in HE games.
Travis Howell