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path: root/scumm/sprite_he.h
AgeCommit message (Expand)Author
2005-10-22No need to pass savegameVersion to saveOrLoad, the serializer already knows itMax Horn
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-06-05Ooops, mixed up one function name.Travis Howell
2005-06-05Rename sprite functions, based on map.Travis Howell
2005-05-23Rename sprite functions.Travis Howell
2005-05-23Add Sprite class and move over related functions.Travis Howell
2005-04-20Add some additional details for sprite fields.Travis Howell
2005-04-20Rename sprite field for HE games.Travis Howell
2005-04-15Got rid of scaleX and scaleY, previous code was relying on overflow and to ge...Gregory Montoir
2005-04-11Add a few extra sprite correction and functions, based off HE100.Travis Howell
2005-04-08Set size of sprite fieldsTravis Howell
2005-04-08load/save sprite data in HE90+ games.Travis Howell
2005-04-03More sprite renamesTravis Howell
2005-04-01Add bits and piecesTravis Howell
2005-04-01Add support for clipping of wizImages.Travis Howell
2005-04-01Remove resource type argument in wizImage functions, it is always rtImage.Travis Howell
2005-03-31Rename paletteNum field for sprite in wizImages.Travis Howell
2005-03-24Rename sprite flags, as suggested by cyx.Travis Howell
2005-03-23some wiz flags renamingGregory Montoir
2005-03-17Another correction to sprite flagsTravis Howell
2005-03-14Rename sprite fields/functionsTravis Howell
2005-03-13Rename sprite flags/functionsTravis Howell
2005-03-13Correct sprite flags mistake.Travis Howell
2005-03-07FindSprite should report the spriteId.Travis Howell
2005-03-06Rename sprite fieldsTravis Howell
2005-02-27moved some variables to ScummEngine_v90he and renamed some SpriteInfo fieldsGregory Montoir
2005-02-26Lots of other sprite-related renames as suggested by cyx.Eugene Sandulenko
2005-02-26Rename HE sprite flag kSF31 -> kSFImageless and corresponding functions.Eugene Sandulenko
2005-02-26fix issue in spritesBlitToScreen and added some suggestions for fields/flags ...Gregory Montoir
2005-02-24Rename SpriteGroup fieldsTravis Howell
2005-02-24Rename sprite flags as suggested:Eugene Sandulenko
2005-02-24o Fixed sprite flags everywhere. In many cases they were wrong as they wereEugene Sandulenko
2005-02-24defined some flags for HE wiz ; it should make the code more readableGregory Montoir
2005-02-24Initial implementation of spritesProcessWiz. Also plugged it into main loop.Eugene Sandulenko
2005-02-23Update HE100Travis Howell
2005-02-23freddicove adds extra SpriteInfo field.Travis Howell
2005-02-22some WIP stuff for HE spritesGregory Montoir
2005-02-22Rename script flags as suggested.Eugene Sandulenko
2005-02-22cyx's WIP for sprites. Implemented spritesBlitToScreenEugene Sandulenko
2005-02-21o WIP for o90_spriteInfoSet.Eugene Sandulenko
2005-02-20some WIP HE sprites stuffGregory Montoir
2005-02-20Sprite flags and one rename in SpriteInfo structure.Eugene Sandulenko
2005-02-20Add a few sprite functions.Travis Howell
2005-02-20Add WIP sprite struct for HE games, ready for functions.Travis Howell