Age | Commit message (Expand) | Author |
2006-02-11 | Change CVS keywords to SVN keywords | Max Horn |
2006-02-04 | Cleanup | Travis Howell |
2006-02-03 | Remove unused sprite flag, which is never set. | Travis Howell |
2006-01-27 | A | Travis Howell |
2006-01-18 | Update copyright notice | Eugene Sandulenko |
2005-10-22 | No need to pass savegameVersion to saveOrLoad, the serializer already knows it | Max Horn |
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-06-05 | Ooops, mixed up one function name. | Travis Howell |
2005-06-05 | Rename sprite functions, based on map. | Travis Howell |
2005-05-23 | Rename sprite functions. | Travis Howell |
2005-05-23 | Add Sprite class and move over related functions. | Travis Howell |
2005-04-20 | Add some additional details for sprite fields. | Travis Howell |
2005-04-20 | Rename sprite field for HE games. | Travis Howell |
2005-04-15 | Got rid of scaleX and scaleY, previous code was relying on overflow and to ge... | Gregory Montoir |
2005-04-11 | Add a few extra sprite correction and functions, based off HE100. | Travis Howell |
2005-04-08 | Set size of sprite fields | Travis Howell |
2005-04-08 | load/save sprite data in HE90+ games. | Travis Howell |
2005-04-03 | More sprite renames | Travis Howell |
2005-04-01 | Add bits and pieces | Travis Howell |
2005-04-01 | Add support for clipping of wizImages. | Travis Howell |
2005-04-01 | Remove resource type argument in wizImage functions, it is always rtImage. | Travis Howell |
2005-03-31 | Rename paletteNum field for sprite in wizImages. | Travis Howell |
2005-03-24 | Rename sprite flags, as suggested by cyx. | Travis Howell |
2005-03-23 | some wiz flags renaming | Gregory Montoir |
2005-03-17 | Another correction to sprite flags | Travis Howell |
2005-03-14 | Rename sprite fields/functions | Travis Howell |
2005-03-13 | Rename sprite flags/functions | Travis Howell |
2005-03-13 | Correct sprite flags mistake. | Travis Howell |
2005-03-07 | FindSprite should report the spriteId. | Travis Howell |
2005-03-06 | Rename sprite fields | Travis Howell |
2005-02-27 | moved some variables to ScummEngine_v90he and renamed some SpriteInfo fields | Gregory Montoir |
2005-02-26 | Lots of other sprite-related renames as suggested by cyx. | Eugene Sandulenko |
2005-02-26 | Rename HE sprite flag kSF31 -> kSFImageless and corresponding functions. | Eugene Sandulenko |
2005-02-26 | fix issue in spritesBlitToScreen and added some suggestions for fields/flags ... | Gregory Montoir |
2005-02-24 | Rename SpriteGroup fields | Travis Howell |
2005-02-24 | Rename sprite flags as suggested: | Eugene Sandulenko |
2005-02-24 | o Fixed sprite flags everywhere. In many cases they were wrong as they were | Eugene Sandulenko |
2005-02-24 | defined some flags for HE wiz ; it should make the code more readable | Gregory Montoir |
2005-02-24 | Initial implementation of spritesProcessWiz. Also plugged it into main loop. | Eugene Sandulenko |
2005-02-23 | Update HE100 | Travis Howell |
2005-02-23 | freddicove adds extra SpriteInfo field. | Travis Howell |
2005-02-22 | some WIP stuff for HE sprites | Gregory Montoir |
2005-02-22 | Rename script flags as suggested. | Eugene Sandulenko |
2005-02-22 | cyx's WIP for sprites. Implemented spritesBlitToScreen | Eugene Sandulenko |
2005-02-21 | o WIP for o90_spriteInfoSet. | Eugene Sandulenko |
2005-02-20 | some WIP HE sprites stuff | Gregory Montoir |
2005-02-20 | Sprite flags and one rename in SpriteInfo structure. | Eugene Sandulenko |
2005-02-20 | Add a few sprite functions. | Travis Howell |
2005-02-20 | Add WIP sprite struct for HE games, ready for functions. | Travis Howell |