Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-05-14 | Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes. | Eugene Sandulenko | |
svn-id: r18100 | |||
2005-05-14 | Added --disable-hq and --disable-scumm-7-8 options. Also improved | Eugene Sandulenko | |
DISABLE_HE so more HE-specific code gets excluded. svn-id: r18099 | |||
2005-05-11 | Implement now spotted Logic opcode in funshops. Now need to find a place | Eugene Sandulenko | |
where another one gets called. svn-id: r18064 | |||
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn | |
svn-id: r18037 | |||
2005-05-09 | HE60/61 still VAR_NOSUBTITLES. | Travis Howell | |
Typo. svn-id: r17990 | |||
2005-05-09 | All SCUMM6 games use VAR_SUBTITLES, not VAR_NOSUBTITLES. | Travis Howell | |
Cleanup. svn-id: r17989 | |||
2005-05-08 | Initial support for intensive floating point compuitations used in | Eugene Sandulenko | |
Putt-Putt Race. Still incomplete. svn-id: r17949 | |||
2005-05-01 | HE80+ games store current charset numberin VAR80. | Travis Howell | |
Fixes crash in bb2demo. svn-id: r17885 | |||
2005-05-01 | VAR 78 controls platform in HE80+ games. | Travis Howell | |
svn-id: r17881 | |||
2005-05-01 | VAR_NUM_SOUND_CHANNELS is 88 in HE80+ games. | Travis Howell | |
svn-id: r17880 | |||
2005-04-30 | Add expanded _wizParams used by HE100 games. | Travis Howell | |
Add u32 version variable. svn-id: r17869 | |||
2005-04-21 | HE98+ includes extra VAR checks at this point. | Travis Howell | |
Fixes salesmen freeze in freddi4. svn-id: r17727 | |||
2005-04-20 | Moved some more VARs; added comments to some of the vars which explain where ↵ | Max Horn | |
they are used svn-id: r17722 | |||
2005-04-20 | Split initScummVars and overload it; this makes it possible to define more ↵ | Max Horn | |
VARS in subclasses svn-id: r17721 | |||
2005-04-20 | Replaced the platform specific GF_FOO switches (using _platform instead now) | Max Horn | |
svn-id: r17716 | |||
2005-04-20 | Replace all GF_HUMONGOUS use with _heversion. | Travis Howell | |
Make HE60 specific to puttdemo, since it is unqie. Other HE60 games changed to HE 61. svn-id: r17698 | |||
2005-04-19 | These VARS are HE95+ specific. | Travis Howell | |
svn-id: r17673 | |||
2005-04-17 | Missing brackets. | Travis Howell | |
svn-id: r17643 | |||
2005-04-16 | VAR78 needs to be set in HE80+ games | Travis Howell | |
Active sound channels VAR exists in HE80 too. svn-id: r17632 | |||
2005-04-16 | Add mouse state VAR for HE 72+ games. | Travis Howell | |
svn-id: r17631 | |||
2005-03-19 | These VARS are only used in Loom [CD] and scumm5 onwards. | Travis Howell | |
svn-id: r17185 | |||
2005-03-02 | Add two more VARs for HE89+ | Travis Howell | |
Minor cleanup svn-id: r16977 | |||
2005-03-02 | Distinguish between green and amber hercules. Now specify it via hercGreen | Eugene Sandulenko | |
and hercAmber. Updated documentation accordingly. svn-id: r16975 | |||
2005-02-28 | Add support for script cycles used by HE90+ games. | Travis Howell | |
svn-id: r16958 | |||
2005-02-20 | Patch #1121337 (CGA rendering in early LEC titles). | Eugene Sandulenko | |
Differences against patch: o Updated documentation o Fixed text colors o Implemented Hercules dithering Ditherers are based on loom ega and monkey ega, so for zak and mm they're wrong, i.e. these games look better than with original ditherers. TODO: Proper ditherers for zak & MM EGA ditherers for VGA SCUMM v5 games svn-id: r16816 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-10-18 | Add keyboard control for HE80+ games. | Travis Howell | |
svn-id: r15604 | |||
2004-10-17 | preliminar o72_captureWizImage() implementation ; still have to handle flag ↵ | Gregory Montoir | |
0x2 in drawWizImage to display correctly the painting in 1grademo svn-id: r15577 | |||
2004-10-04 | Sort variables by their number | Max Horn | |
svn-id: r15413 | |||
2004-10-04 | Rename var and enable in COMI. | Travis Howell | |
svn-id: r15410 | |||
2004-10-04 | Add some HE99 vars | Travis Howell | |
Rename opcodes svn-id: r15403 | |||
2004-09-21 | cleanup | Max Horn | |
svn-id: r15222 | |||
2004-09-20 | Moved some init code around (hopefully this'll help PalmOS) | Max Horn | |
svn-id: r15209 | |||
2004-09-20 | cleanup / code re-use | Gregory Montoir | |
svn-id: r15203 | |||
2004-09-19 | slightly updated drawWizImage() | Gregory Montoir | |
svn-id: r15197 | |||
2004-09-17 | Correct mouse vars, should be mouse hold in scumm6/HE. | Travis Howell | |
baloon works now. svn-id: r15143 | |||
2004-09-14 | Save polygons | Travis Howell | |
Move findObject changes to HE72 svn-id: r15118 | |||
2004-09-10 | *** empty log message *** | Travis Howell | |
svn-id: r14994 | |||
2004-09-10 | Add HE vars | Travis Howell | |
svn-id: r14990 | |||
2004-09-10 | Update HE72+ vars | Travis Howell | |
svn-id: r14989 | |||
2004-09-05 | Increase actor.sound to 32 for HE 80+ games. | Travis Howell | |
Add some more HE vars. More adjustments for copying script strings in HE games. svn-id: r14903 | |||
2004-09-04 | HE 72+ games set VARS with amount of each type of resource. | Travis Howell | |
Often used by their scripts. svn-id: r14899 | |||
2004-08-24 | Add var | Travis Howell | |
svn-id: r14729 | |||
2004-08-23 | Switch function to He 7.2 | Travis Howell | |
svn-id: r14711 | |||
2004-07-24 | Rename VAR | Travis Howell | |
svn-id: r14318 | |||
2004-07-24 | Enable VAR_FADE_DELAY | Travis Howell | |
svn-id: r14309 | |||
2004-07-24 | heap space is used by loom too. | Travis Howell | |
svn-id: r14306 | |||
2004-07-22 | VAR not used in scumm3. | Travis Howell | |
svn-id: r14297 | |||
2004-07-22 | Correction to VAR tables. | Travis Howell | |
svn-id: r14296 | |||
2004-07-11 | Add vart | Travis Howell | |
svn-id: r14185 |