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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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vars.cpp
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Author
2004-09-10
*** empty log message ***
Travis Howell
2004-09-10
Add HE vars
Travis Howell
2004-09-10
Update HE72+ vars
Travis Howell
2004-09-05
Increase actor.sound to 32 for HE 80+ games.
Travis Howell
2004-09-04
HE 72+ games set VARS with amount of each type of resource.
Travis Howell
2004-08-24
Add var
Travis Howell
2004-08-23
Switch function to He 7.2
Travis Howell
2004-07-24
Rename VAR
Travis Howell
2004-07-24
Enable VAR_FADE_DELAY
Travis Howell
2004-07-24
heap space is used by loom too.
Travis Howell
2004-07-22
VAR not used in scumm3.
Travis Howell
2004-07-22
Correction to VAR tables.
Travis Howell
2004-07-11
Add vart
Travis Howell
2004-07-04
added code for bundle script vars
Paweł Kołodziejski
2004-07-03
Initialise HE 7.0 sound vars
Travis Howell
2004-07-03
Add vars
Travis Howell
2004-07-03
Add a few vars
Travis Howell
2004-07-02
Add vars
Travis Howell
2004-06-28
Add a few more HE 7.2 vars
Travis Howell
2004-06-25
Correction
Travis Howell
2004-06-05
Phase 3 of transition to _heversion.
Eugene Sandulenko
2004-06-03
Phase 1 of move to _heversion use.
Eugene Sandulenko
2004-03-28
Fix for bug #907174 (LOOM MAC: Crash after entering copy protection)
Max Horn
2004-03-01
Add HE7 vars
Travis Howell
2004-02-22
Enable and use VAR_VOICE_MODE
Travis Howell
2004-02-21
Add var
Travis Howell
2004-02-21
Add vars
Travis Howell
2004-02-20
Correct another bad comi var
Travis Howell
2004-02-20
Update vars
Travis Howell
2004-02-20
Variable should be checked at this point.
Travis Howell
2004-02-11
VAR_CAMERA_FAST_X is used in all scumm6 games, verfied via disasm. of all.
Travis Howell
2004-02-09
Cleanup
Travis Howell
2004-02-07
Add separate class for Humongous Entertainment games.
Travis Howell
2004-01-19
moved some V6-only scumm vars to ScummEngine_v6
Max Horn
2004-01-14
Confirmed a few vars from disasm, good gusses.
Travis Howell
2004-01-09
forgot this
Paweł Kołodziejski
2004-01-09
fixed V8 camera var location (verified against assembly)
Max Horn
2004-01-09
Fix for bug #873688
Max Horn
2004-01-06
updated copyright notice
Max Horn
2003-11-03
remade the in-game GUI/menu
Max Horn
2003-10-03
introduced namespace Scumm; made #include statements use scumm/ prefix explic...
Max Horn
2003-10-02
renamed class Scumm to ScummEngine (consisten with other engine names; also m...
Max Horn
2003-08-05
fixed VAR_TALKSTOP_KEY for V7 games (descumm6.cpp had it right all the time :-)
Max Horn
2003-06-14
runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPT
Max Horn
2003-06-12
rework loom subtitle option handing
Jonathan Gray
2003-06-12
hook subtitle variable up to f9 for loomcd
Jonathan Gray
2003-05-22
from the MM/Zak scripts, the code etc. it's clear that unk2 is the sentence p...
Max Horn
2003-05-21
added v2 cutscene support (not quite complete; and crashes at some point in m...
Max Horn
2003-05-18
more V2 sentence cleanup
Max Horn
2003-05-17
yet another V2 sentence fix (now clicking on objects in Zak causes Zak to tal...
Max Horn
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