Age | Commit message (Expand) | Author |
2005-03-16 | Last line of verbs work in NES maniac now. | Travis Howell |
2005-03-16 | Patch from Quietust. Proper drawing of objects and fixes to inventory. | Eugene Sandulenko |
2005-01-01 | Updated copyright | Max Horn |
2004-11-21 | Fix for bug #1052660 (FOA: No keyboard shortcuts for dialogs) - moved hack en... | Max Horn |
2004-09-30 | Whitespace | Max Horn |
2004-09-26 | some more pointless cleanup / moving around of stuff :-) | Max Horn |
2004-09-24 | gdi.drawBitmap already performs clipping, no need to do it here | Max Horn |
2004-09-09 | Oops | Travis Howell |
2004-09-09 | Ooops | Travis Howell |
2004-09-06 | Don't check for verbs, if no verbs exist. | Travis Howell |
2004-09-03 | Revert verb draw order change. | Travis Howell |
2004-08-28 | Fix for bug #1015941 (COMI: There's only background behind dialogue lines) | Max Horn |
2004-08-14 | Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/... | Max Horn |
2004-08-14 | Fix verbs on computer terminals in FT | Travis Howell |
2004-08-10 | Correct verb order | Travis Howell |
2004-08-08 | Patch #1003866 (SCUMM: New text rendering code (fixes various bugs)) | Max Horn |
2004-08-06 | COMI/DIG always redraws verbs too | Travis Howell |
2004-08-05 | Fix a small overpainting issue, visible in some of the COMI dialogs | Max Horn |
2004-07-17 | Minor cleanup | Travis Howell |
2004-07-10 | Ooops | Travis Howell |
2004-07-10 | Full Throttle handles verb differently | Travis Howell |
2004-06-06 | o more _heversion usage | Eugene Sandulenko |
2004-04-02 | Remove obsolete code fragment (a good sign for a refactoring is if it allows ... | Max Horn |
2004-03-15 | refactor use of _messagePtr -> instead of using it as an implicit parameter f... | Max Horn |
2004-01-16 | Fix verbs regression. | Travis Howell |
2004-01-15 | use Rect in struct VerbSlot | Max Horn |
2004-01-08 | more cleanup | Max Horn |
2004-01-06 | proper fix | Max Horn |
2004-01-06 | fixed warning | Paweł Kołodziejski |
2004-01-06 | updated copyright notice | Max Horn |
2004-01-06 | renamed VirtScreen::alloctwobuffers to hasTwoBuffers; added lots of doxygen c... | Max Horn |
2004-01-04 | replaced many instances of _screenWidth by VirtScreen::width, where approriat... | Max Horn |
2004-01-03 | renamed updateDirtyRect to markRectAsDirty (because that's what it really doe... | Max Horn |
2003-12-26 | got rid of those _maxFOO macros, replaced them by access to the equivalent _n... | Max Horn |
2003-12-15 | Add extra color table entry for v1 games, for inventory/sentence color. | Travis Howell |
2003-11-16 | changed some shift operators to *, / | Paweł Kołodziejski |
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix explic... | Max Horn |
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also m... | Max Horn |
2003-10-02 | renamed namespace ScummVM to Common | Max Horn |
2003-09-24 | Revert change that caused more problems | Travis Howell |
2003-09-24 | Revert change that caused more problems | Travis Howell |
2003-09-06 | Patch #790433: Fix potential buffer overflow | Max Horn |
2003-08-29 | My last commit was wrong, this is correct solution. | Travis Howell |
2003-08-24 | Ooops, inventory still needs to be clear when moving through inventory. | Travis Howell |
2003-08-24 | Handle hiding of verbs/inventory in v1-v2 games correctly. | Travis Howell |
2003-08-19 | Revert color change for v1 maniac, which actually used in pool room. | Travis Howell |
2003-08-19 | Cleanup v1/v2 color settings for sentance/inventory/verb area. | Travis Howell |
2003-07-27 | fix inventory scrolling V1/V2 games (there were problems with an odd inventor... | Max Horn |
2003-07-15 | factored out some duplicate code into a new method translateTextAndPlaySpeech... | Max Horn |
2003-07-14 | Inventory position is the same in both v1 and v2 games | Travis Howell |