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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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verbs.cpp
Age
Commit message (
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Author
2005-04-01
Normalize verb/invenotry areas in MM NES. Patch from Quietust
Eugene Sandulenko
2005-03-31
Started to move some resource related code into a new class ResourceManager (...
Max Horn
2005-03-28
Cleaned up the object mode code; removed the friend class ScummEngine from cl...
Max Horn
2005-03-25
Cleanup: collect the C64 specific render data into a struct inside class Gdi
Max Horn
2005-03-24
Correct positioning of inventory and verbs in MM NES.
Eugene Sandulenko
2005-03-22
Patch from Quietust for MM NES
Eugene Sandulenko
2005-03-22
Cleanup
Travis Howell
2005-03-21
Many MM NES fixes/improvements from Quietust:
Eugene Sandulenko
2005-03-16
Last line of verbs work in NES maniac now.
Travis Howell
2005-03-16
Patch from Quietust. Proper drawing of objects and fixes to inventory.
Eugene Sandulenko
2005-01-01
Updated copyright
Max Horn
2004-11-21
Fix for bug #1052660 (FOA: No keyboard shortcuts for dialogs) - moved hack en...
Max Horn
2004-09-30
Whitespace
Max Horn
2004-09-26
some more pointless cleanup / moving around of stuff :-)
Max Horn
2004-09-24
gdi.drawBitmap already performs clipping, no need to do it here
Max Horn
2004-09-09
Oops
Travis Howell
2004-09-09
Ooops
Travis Howell
2004-09-06
Don't check for verbs, if no verbs exist.
Travis Howell
2004-09-03
Revert verb draw order change.
Travis Howell
2004-08-28
Fix for bug #1015941 (COMI: There's only background behind dialogue lines)
Max Horn
2004-08-14
Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/...
Max Horn
2004-08-14
Fix verbs on computer terminals in FT
Travis Howell
2004-08-10
Correct verb order
Travis Howell
2004-08-08
Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))
Max Horn
2004-08-06
COMI/DIG always redraws verbs too
Travis Howell
2004-08-05
Fix a small overpainting issue, visible in some of the COMI dialogs
Max Horn
2004-07-17
Minor cleanup
Travis Howell
2004-07-10
Ooops
Travis Howell
2004-07-10
Full Throttle handles verb differently
Travis Howell
2004-06-06
o more _heversion usage
Eugene Sandulenko
2004-04-02
Remove obsolete code fragment (a good sign for a refactoring is if it allows ...
Max Horn
2004-03-15
refactor use of _messagePtr -> instead of using it as an implicit parameter f...
Max Horn
2004-01-16
Fix verbs regression.
Travis Howell
2004-01-15
use Rect in struct VerbSlot
Max Horn
2004-01-08
more cleanup
Max Horn
2004-01-06
proper fix
Max Horn
2004-01-06
fixed warning
Paweł Kołodziejski
2004-01-06
updated copyright notice
Max Horn
2004-01-06
renamed VirtScreen::alloctwobuffers to hasTwoBuffers; added lots of doxygen c...
Max Horn
2004-01-04
replaced many instances of _screenWidth by VirtScreen::width, where approriat...
Max Horn
2004-01-03
renamed updateDirtyRect to markRectAsDirty (because that's what it really doe...
Max Horn
2003-12-26
got rid of those _maxFOO macros, replaced them by access to the equivalent _n...
Max Horn
2003-12-15
Add extra color table entry for v1 games, for inventory/sentence color.
Travis Howell
2003-11-16
changed some shift operators to *, /
Paweł Kołodziejski
2003-10-03
introduced namespace Scumm; made #include statements use scumm/ prefix explic...
Max Horn
2003-10-02
renamed class Scumm to ScummEngine (consisten with other engine names; also m...
Max Horn
2003-10-02
renamed namespace ScummVM to Common
Max Horn
2003-09-24
Revert change that caused more problems
Travis Howell
2003-09-24
Revert change that caused more problems
Travis Howell
2003-09-06
Patch #790433: Fix potential buffer overflow
Max Horn
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