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path: root/scumm/verbs.cpp
AgeCommit message (Expand)Author
2005-04-16Add mouse state VAR for HE 72+ games.Travis Howell
2005-04-13Fixed Indy 3 fighting in the "Passport to Adventure" demo. Apparently itTorbjörn Andersson
2005-04-06Moved createResource, resourceStats, expireResources to ResourceManagerMax Horn
2005-04-01Normalize verb/invenotry areas in MM NES. Patch from QuietustEugene Sandulenko
2005-03-31Started to move some resource related code into a new class ResourceManager (...Max Horn
2005-03-28Cleaned up the object mode code; removed the friend class ScummEngine from cl...Max Horn
2005-03-25Cleanup: collect the C64 specific render data into a struct inside class GdiMax Horn
2005-03-24Correct positioning of inventory and verbs in MM NES.Eugene Sandulenko
2005-03-22Patch from Quietust for MM NESEugene Sandulenko
2005-03-22CleanupTravis Howell
2005-03-21Many MM NES fixes/improvements from Quietust:Eugene Sandulenko
2005-03-16Last line of verbs work in NES maniac now.Travis Howell
2005-03-16Patch from Quietust. Proper drawing of objects and fixes to inventory.Eugene Sandulenko
2005-01-01Updated copyrightMax Horn
2004-11-21Fix for bug #1052660 (FOA: No keyboard shortcuts for dialogs) - moved hack en...Max Horn
2004-09-30WhitespaceMax Horn
2004-09-26some more pointless cleanup / moving around of stuff :-)Max Horn
2004-09-24gdi.drawBitmap already performs clipping, no need to do it hereMax Horn
2004-09-09OopsTravis Howell
2004-09-09OoopsTravis Howell
2004-09-06Don't check for verbs, if no verbs exist.Travis Howell
2004-09-03Revert verb draw order change.Travis Howell
2004-08-28Fix for bug #1015941 (COMI: There's only background behind dialogue lines)Max Horn
2004-08-14Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/...Max Horn
2004-08-14Fix verbs on computer terminals in FTTravis Howell
2004-08-10Correct verb orderTravis Howell
2004-08-08Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))Max Horn
2004-08-06COMI/DIG always redraws verbs tooTravis Howell
2004-08-05Fix a small overpainting issue, visible in some of the COMI dialogsMax Horn
2004-07-17Minor cleanupTravis Howell
2004-07-10OoopsTravis Howell
2004-07-10Full Throttle handles verb differentlyTravis Howell
2004-06-06o more _heversion usageEugene Sandulenko
2004-04-02Remove obsolete code fragment (a good sign for a refactoring is if it allows ...Max Horn
2004-03-15refactor use of _messagePtr -> instead of using it as an implicit parameter f...Max Horn
2004-01-16Fix verbs regression.Travis Howell
2004-01-15use Rect in struct VerbSlotMax Horn
2004-01-08more cleanupMax Horn
2004-01-06proper fixMax Horn
2004-01-06fixed warningPaweł Kołodziejski
2004-01-06updated copyright noticeMax Horn
2004-01-06renamed VirtScreen::alloctwobuffers to hasTwoBuffers; added lots of doxygen c...Max Horn
2004-01-04replaced many instances of _screenWidth by VirtScreen::width, where approriat...Max Horn
2004-01-03renamed updateDirtyRect to markRectAsDirty (because that's what it really doe...Max Horn
2003-12-26got rid of those _maxFOO macros, replaced them by access to the equivalent _n...Max Horn
2003-12-15Add extra color table entry for v1 games, for inventory/sentence color.Travis Howell
2003-11-16changed some shift operators to *, /Paweł Kołodziejski
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-10-02renamed namespace ScummVM to CommonMax Horn