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path: root/scumm/wiz_he.h
AgeCommit message (Expand)Author
2005-06-05Remove duplicate field.Travis Howell
2005-06-05Rename sprite functions, based on map.Travis Howell
2005-05-23Move wizImage functions to Wiz class.Travis Howell
2005-05-23Turn Wiz struct into class as requested.Eugene Sandulenko
2005-05-14Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.Eugene Sandulenko
2005-05-07Add missing opcode detailsTravis Howell
2005-05-02Add temporary hack for wizImages using compression type 2 for now.Travis Howell
2005-04-30Add expanded _wizParams used by HE100 games.Travis Howell
2005-04-20Rename wizImage process flag for HE games.Travis Howell
2005-04-19minor cleanupGregory Montoir
2005-04-07Add WIP on hePalette.Travis Howell
2005-04-01Add bits and piecesTravis Howell
2005-04-01Add support for clipping of wizImages.Travis Howell
2005-03-31Rename paletteNum field for sprite in wizImages.Travis Howell
2005-03-30CleanupTravis Howell
2005-03-26Rename WizParameters field.Travis Howell
2005-03-23some wiz flags renamingGregory Montoir
2005-03-09_imagesNum should be clear in startScene()Travis Howell
2005-02-28preliminar work on processWizImage 9 and updated wiz flagsGregory Montoir
2005-02-27added processWizImage mode 8 ; this breaks footdemo, feel free to disableGregory Montoir
2005-02-25Update WizParameters struct, to match pajama3.Travis Howell
2005-02-25Cleanup, reduce duplicate code.Travis Howell
2005-02-24defined some flags for HE wiz ; it should make the code more readableGregory Montoir
2005-01-01Updated copyrightMax Horn
2004-12-19to please PalmOS, I moved the _wiz member to ScummEngine_v70he, where it actu...Gregory Montoir
2004-11-27moved all the HE wiz stuff to a separate module, with minor cleanups and simp...Gregory Montoir