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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2002-10-01
fixed ending of non loop sounds
Paweł Kołodziejski
2002-09-30
changed from byte to int16 to handle sound number greater than 255
Paweł Kołodziejski
2002-09-30
fixed loop in imuse
Paweł Kołodziejski
2002-09-30
changed the dig music into stream sound
Paweł Kołodziejski
2002-09-30
synced with local sources (imuse)
Paweł Kołodziejski
2002-09-30
fixed compilation
Paweł Kołodziejski
2002-09-30
synced with local sources - imuse for the dig
Paweł Kołodziejski
2002-09-30
Fix compilation for Visual Studio and GCC, as broken by Fingolfins checkins
James Brown
2002-09-30
played a bit with the launcher - it now is already somewhat usable <g>
Max Horn
2002-09-29
Quick fix for bug 601757 - will be fixed properly (ie MessageBox managed by t...
Nicolas Bacca
2002-09-29
patch #616195
Max Horn
2002-09-29
Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite)
James Brown
2002-09-29
Patch #616155: Set Monkey1VGA music instruments dynamically
James Brown
2002-09-29
Patch #616146: Hack to prevent multiple sounds on DOTT/SamNmax (not sure if i...
James Brown
2002-09-29
Merge in 615745: GMD via AdLib emulation
James Brown
2002-09-29
removed exception
Paweł Kołodziejski
2002-09-29
framework of Imuse sound for The Dig
Paweł Kołodziejski
2002-09-28
patch #612722: MI2 NewGui title fix
Max Horn
2002-09-28
patch #615842
Max Horn
2002-09-27
added (currently completly useless) launcher dialog
Max Horn
2002-09-26
some fixes for the message dialog; added some comments
Max Horn
2002-09-26
added simple message dialog
Max Horn
2002-09-26
Patch 614223: _sfxMode fix
James Brown
2002-09-25
Fix annoying indentation of the CHECK_HEAP macro
James Brown
2002-09-25
Patch 613933: Return code for validateresource.
James Brown
2002-09-24
removed even the last traces of Scumm dependencies from NewGUI. Yes, you hear...
Max Horn
2002-09-24
Patch 609334: PalManip save/load/init fixes.
James Brown
2002-09-24
Patch 613597: Sam and Max object ordering fixme thingzie.
James Brown
2002-09-24
Add emergency patch for 'RFC: Timer-based CD audio sync' patch so monkeyvga w...
Travis Howell
2002-09-23
Patch #612847: Sam and Max painting subgame fix
James Brown
2002-09-22
Add fix me
Travis Howell
2002-09-22
NewGUI now has its own event loop; this may cause some regression
Max Horn
2002-09-22
Add hack from trin to make zak256 sfx/music work again.
Travis Howell
2002-09-22
fixed the non-POD warning for real this time
Max Horn
2002-09-22
2002-09-21 Matt Hargett <matt@use.net>
Matt Hargett
2002-09-22
tied to fix 'non-POD type' warning in some GCC versions; moved some common co...
Max Horn
2002-09-22
renamec string -> _string and sentence -> _sentence in class Scumm (I origina...
Max Horn
2002-09-22
don't tolerate warnings
Max Horn
2002-09-22
guess what? riiight! more warning fixes :-)
Max Horn
2002-09-22
yet more warning fixes
Max Horn
2002-09-21
more warning fixes
Max Horn
2002-09-21
fixed warning
Max Horn
2002-09-21
DIG: added hack to allow turn on light bridge
Paweł Kołodziejski
2002-09-21
trivial cleanup
Max Horn
2002-09-21
Added the following patch:
Travis Howell
2002-09-21
Add the following patches:
Travis Howell
2002-09-21
added support for sound volume for smush samples(IACT) in the dig (propably bad)
Paweł Kołodziejski
2002-09-21
partial fix for bug #605970
Max Horn
2002-09-20
Patch #612277: text rendering crash + spacing issue
Max Horn
2002-09-20
removed old smush player
Paweł Kołodziejski
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