Age | Commit message (Expand) | Author |
2002-12-21 | use dbAllowMaskOr instead of 'true' (which was confusing) | Max Horn |
2002-12-20 | Add room command to debugger | James Brown |
2002-12-20 | [Bug #656635] fixed. | Jamieson Christian |
2002-12-18 | fix for bug #655652 | Max Horn |
2002-12-18 | fixed warning | Max Horn |
2002-12-18 | Miscellaneous cleanup. | Jamieson Christian |
2002-12-18 | Fixed problems with instruments after load. | Jamieson Christian |
2002-12-18 | Damn, I just fixed this a bit ago! *self-bonk* | Jamieson Christian |
2002-12-18 | Added instrument.cpp, instrument.h | Jamieson Christian |
2002-12-18 | Instrument definition revamp. | Jamieson Christian |
2002-12-18 | Fixed SysEx parse bug | Jamieson Christian |
2002-12-18 | message.log | Jamieson Christian |
2002-12-17 | New savefile backend system (bye bye NONSTANDARD_SAVE...) | Marcus Comstedt |
2002-12-16 | indentation fixes; added a constructor (after all the debugger is a global va... | Max Horn |
2002-12-16 | Endy, when I am gonna meet you, I'll have to kick, punch and bite you a bit f... | Max Horn |
2002-12-16 | use the indention/formatting we agreed one. BTW function names should start l... | Max Horn |
2002-12-16 | added missing sound effects based on patch #654463 | Paweł Kołodziejski |
2002-12-16 | fixed compilation under MSVC | Paweł Kołodziejski |
2002-12-16 | refactoring: use inheritance to mode the relations between the various engine... | Max Horn |
2002-12-16 | stop CD when loading a savegame | Max Horn |
2002-12-16 | remove unused VideoMode struct | Jonathan Gray |
2002-12-16 | Oops. Fix compile. | James Brown |
2002-12-16 | New debugger core. Doesn't really have anything implemented yet, but is far m... | James Brown |
2002-12-16 | Tip: If your going to call a member function of a pointer to an object... do ... | James Brown |
2002-12-16 | forgot to remove _numLinesToProcess | Max Horn |
2002-12-16 | cleanup | Max Horn |
2002-12-15 | cleanup; reordering stuff in gfx.cpp, trying to group code into logical group... | Max Horn |
2002-12-15 | more space for debug output | Max Horn |
2002-12-15 | cleanup | Max Horn |
2002-12-15 | disable actor dir intepolation for V7 games - it interfers with walk scripts;... | Max Horn |
2002-12-15 | added comparision methods for ScummPoint | Max Horn |
2002-12-15 | cleanup | Max Horn |
2002-12-15 | oops | Max Horn |
2002-12-15 | cleanup - we now know that the frame field in Actor is needed, we just have t... | Max Horn |
2002-12-15 | Miscellaneous cleanup. | Jamieson Christian |
2002-12-15 | debugger can now use the console (experimental, and thus disabled by default) | Max Horn |
2002-12-14 | fixed warning | Max Horn |
2002-12-14 | moved the console code to gui/console.cpp; make it actually printout somethin... | Max Horn |
2002-12-14 | Commit some junk in-case I don't get time to finish this tonight and Fingolfi... | James Brown |
2002-12-14 | Fixed last bad artifacts of Sam & Max carnival music. | Jamieson Christian |
2002-12-13 | cleanup | Max Horn |
2002-12-13 | fix for bug #647844, but this shadowPalette stuff needs investigation | Max Horn |
2002-12-13 | nitpick | Max Horn |
2002-12-13 | Bug [651727] fix: | Jamieson Christian |
2002-12-13 | Bug [622895] fix: | Jamieson Christian |
2002-12-13 | cleaned up autosave code | Max Horn |
2002-12-13 | Patch #649356, INDY3: Possible intro fix | Max Horn |
2002-12-13 | fix for the arrow bug in MonkeyVGA (see also bug #599442 and patch #643464) | Max Horn |
2002-12-13 | removed debug code I accidentally left in | Max Horn |
2002-12-13 | cleanup | Max Horn |