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2005-04-25Add misisng r.Travis Howell
svn-id: r17795
2005-04-25Remove excess ;Travis Howell
svn-id: r17794
2005-04-24Changed the semantics of debug level 0 from off back to something more ↵Max Horn
similiar to how it used to be (default debug level now is -1) svn-id: r17788
2005-04-24Corection a few more heversion checks, caused music regression.Travis Howell
svn-id: r17785
2005-04-24Remove out dated comment.Travis Howell
svn-id: r17784
2005-04-24Use new ConfigFile class for read/writeConfigFile in HE games.Travis Howell
svn-id: r17782
2005-04-23This code should be revised...Max Horn
svn-id: r17778
2005-04-23Don't use Common::Map for the object table at all; rather use bsearch on a ↵Max Horn
fixed size table. svn-id: r17777
2005-04-23Map is only needed in intern.hMax Horn
svn-id: r17776
2005-04-23decompressWizImage shouldn't be called directly by charset renderer in HE games.Travis Howell
Fix palette issues with charset type 0 in HE games svn-id: r17774
2005-04-23Simplified debuglevel handling:Max Horn
- it's only honored in the global level of the config file - all checks for it go through gDebugLevel now, which is made global - the '-d' switch is handled in a slightly saner and consistent way - removed 'debuglevel' from the config format documentation; we do not want to encourage the avarage user to use it svn-id: r17769
2005-04-23Should be HE61 now.Travis Howell
svn-id: r17765
2005-04-23Simpler check, since VAR_NEW_ROOM is no longer set in small header games.Travis Howell
svn-id: r17764
2005-04-23Adjust for last cvs change.Travis Howell
svn-id: r17762
2005-04-23Always set file path separately in o72_openFile() so upper and lower case ↵Travis Howell
filenames are checked. svn-id: r17761
2005-04-22Only modify gDebugLevel, not the transient configMax Horn
svn-id: r17754
2005-04-22* Added new virtual base class 'Stream', ReadStream andMax Horn
WriteStream are now subclasses of it. * Added new methods eos(), ioFailed(), clearIOFailed() to all streams. This allows better error checking. * SaveFile classes take advantage of these new standard stream APIS * Removed File::gets() * Added SeekableReadStream::readLine() (replaces File::gets) * Added WriteStream::writeString, for convenience svn-id: r17752
2005-04-22Add support for reading/writing to external config file in HE games.Travis Howell
svn-id: r17746
2005-04-22Fix header check when using external wizImage files.Travis Howell
svn-id: r17745
2005-04-22Move HE activity on its placeEugene Sandulenko
svn-id: r17743
2005-04-22Add HE activity packEugene Sandulenko
svn-id: r17742
2005-04-21some cleanup and added some error() calls when handling wiz images type ↵Gregory Montoir
different from 0 and 1 svn-id: r17741
2005-04-21cleanupGregory Montoir
svn-id: r17740
2005-04-21Need for HE100 version of lost too.Travis Howell
svn-id: r17739
2005-04-21Sync. HE100.Travis Howell
svn-id: r17738
2005-04-21Add palette function for HE99+ games.Travis Howell
svn-id: r17737
2005-04-21Add palette function foe He99+ games.Travis Howell
svn-id: r17736
2005-04-21Fix source clipping of rawWizImages in HE games.Travis Howell
Can get further in spyozon now. svn-id: r17734
2005-04-21There are Macintosh specific versions of HE72 games.Travis Howell
svn-id: r17733
2005-04-21There is HE99 version of f4-demoTravis Howell
svn-id: r17731
2005-04-21Add Macintosh version of BluesABCTimeDemo.Travis Howell
svn-id: r17730
2005-04-21Add Macintosh version of puttcircusTravis Howell
svn-id: r17729
2005-04-21Correct argument order.Travis Howell
Fixes glitches in freddi4/spyozon. svn-id: r17728
2005-04-21HE98+ includes extra VAR checks at this point.Travis Howell
Fixes salesmen freeze in freddi4. svn-id: r17727
2005-04-20Moved v2 verb code into class ScummEngine_v2Max Horn
svn-id: r17725
2005-04-20Renamed _mouseButStat -> _mouseAndKeyboardStat (that's what it really is); ↵Max Horn
moved _audioNames to class IMuseDigital svn-id: r17723
2005-04-20Moved some more VARs; added comments to some of the vars which explain where ↵Max Horn
they are used svn-id: r17722
2005-04-20Split initScummVars and overload it; this makes it possible to define more ↵Max Horn
VARS in subclasses svn-id: r17721
2005-04-20Added FIXME for the _haveMsg hackMax Horn
svn-id: r17720
2005-04-20Yet another russian freddi4. now unencrypted.Eugene Sandulenko
svn-id: r17719
2005-04-20cleanupMax Horn
svn-id: r17718
2005-04-20Replaced the platform specific GF_FOO switches (using _platform instead now)Max Horn
svn-id: r17716
2005-04-20Update debug message.Travis Howell
svn-id: r17712
2005-04-20Add some additional details for sprite fields.Travis Howell
Remove the unused sprite/spriteGroup fields. Break old He90+ saves but they aren't stable anyway. svn-id: r17711
2005-04-20Added ScummEngine::_platform; eventually, this should replave GF_FMTOWNS, ↵Max Horn
GF_AMIGA, etc. (everybody is welcome to work on this :-) svn-id: r17710
2005-04-20Rename wizImage process flag for HE games.Travis Howell
svn-id: r17707
2005-04-20Rename sprite field for HE games.Travis Howell
svn-id: r17706
2005-04-20Since lost/smaller use default windows cursor we setup our ownEugene Sandulenko
svn-id: r17705
2005-04-20Fix cut and paste rror.Travis Howell
svn-id: r17704
2005-04-20Re-order to fill in the gaps.Travis Howell
svn-id: r17703